Difference between revisions of "Beach Bum Beast"

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| B || 10 || 45+ || 4525 || 83 || 3000 || 55 || 1500 || 27 || 0 || 0
 
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| S || 70 || 110+ || 8975 || 155 || 5975 || 103 || 2975 || 51 || 0 || 0
 
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Revision as of 08:21, 18 August 2011

Unreleased content This article contains information on content which has not been released in any version of Phantasy Star Universe. Though gathered from official sources, the information presented here is subject to change.

Beach Bum Beast
渚を照らす太陽の獣
GUARDIANS mission
Start lobby Paracabana Coast
Start counter Old Rozenom City Area
End lobby Old Rozenom City
Version Ambition of the Illuminus
Field Paracabana Coast
Mission type Free mission
Party size 1-6 players
Enemy elements Fire Light

(Native creatures have begun to settle in one area of the popular seaside resort Paracabana Coast. Eyewitnesses have reported seeing a creature seemingly engulfed in flames! Exterminate the creatures to protect the resort!)

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 15+ 2025 43 1350 28 675 14 0 0
B 10 45+ 4525 83 3000 55 1500 27 0 0
A 40 80+ 6950 122 4625 81 2300 40 0 0
S 70 110+ 8975 155 5975 103 2975 51 0 0
S2 100 150+ 12125 207 8075 137 4025 68 0 0
S3 120 180+ 14475 245 9650 163 4825 81 0 0

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2 Mission LV S3
LV EXP LV EXP LV EXP LV EXP LV EXP LV EXP
Distova Fire -- -- -- -- -- -- -- -- -- -- -- --
Golmoro Light -- -- -- -- -- -- -- -- -- -- -- --
Boss
-- -- -- -- -- -- -- -- -- -- -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2 Mission LV S3
Distova Truffles  ?  ?  ?  ?  ?  ?
Golmoro --  ?  ?  ?  ?  ?  ?
Normal box  ?  ?  ?  ?  ?  ?  ?
Area drops Piercing Blitz
Varna Waterstone
 ?  ?  ?  ?  ?  ?
Boss arena
Clear box  ?  ?  ?  ?  ?  ?  ?

Enemy spawn chart

Map route Pattern Block 1 details Block 2 details Block 3 details Rare spawn
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X