Difference between revisions of "Auto recovery"

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=== Type 1: Unit recovery ===
 
=== Type 1: Unit recovery ===
When you have a unit equipped that has the status effect [[Auto recovery]], your HP will recover with a percentage of your total HP, equal to the level of the Auto recovery. Different units have different levels.
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When you have a unit equipped that has the status effect auto recovery, your HP will recover with a percentage of your total HP, equal to the level of the auto recovery. Different units have different levels.
  
*[[Me / HP Restore]] has Auto recovery LV 1, and will recover 1% of your total HP every tick.
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*[[Me / HP Restore]] has auto recovery LV 1, and will recover 1% of your total HP every 4 seconds.
*[[Tero / HP Restore]] has Auto recovery LV 2, and will recover 2% of your total HP every tick.
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*[[Tero / HP Restore]] has auto recovery LV 2, and will recover 2% of your total HP every 5 seconds.
*[[Hard / HP Restore]] has Auto recovery LV 3, and will recover 3% of your total HP every tick.
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*[[Hard / HP Restore]] has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.
*[[Orpa / HP Restore]] has Auto recovery LV 4, and will recover 4% of your total HP every tick.
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*[[Orpa / HP Restore]] has auto recovery LV 4, and will recover 4% of your total HP every 7 seconds.
*[[Lumira / HP Restore]] has Auto recovery LV 5, and will recover 5% of your total HP every tick.
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*[[Lumira / HP Restore]] has auto recovery LV 5, and will recover 5% of your total HP every 8 seconds.
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*[[Whitill Wing]] has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.
  
There are more units that also have Auto recovery effects.
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=== Type 2: TECHNIC recovery ===
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The [[TECHNIC]] [[Giresta]] will also give your character, besides a health boost, the status effect auto recovery. The level, and therefor recovery percentage, of the status effect, depends on the level of the [[TECHNIC]].
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*[[Giresta]] LV 01-10 has auto recovery LV 1, and will recover 1% of your total HP every 4 seconds.
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*[[Giresta]] LV 11-20 has auto recovery LV 2, and will recover 2% of your total HP every 5 seconds.
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*[[Giresta]] LV 21-40 has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.
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*[[Giresta]] LV 41-50 has auto recovery LV 4, and will recover 4% of your total HP every 7 seconds.
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*[[Vivienne Fluge]] and [[Rapia Fluge]] has the added effect of auto recovery LV 5 after activation, and will recover 5% of your total HP every 8 seconds.
  
=== Type 2: TECHNIC recovery ===
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The tick on this auto recovery is slightly faster, then the tick on the auto recovery of units. TECHNIC recovery will also continue to 'heal' you, even when your HP has reached it's maximum. It will pre-emptively stack every tick, until you get damaged, and then immediately use up all of those stacked up ticks to heal you.
The [[TECHNIC]] [[Giresta]] will also give your character, besides a health boost, the status effect Auto recovery. The level, and therefor recovery percentage, of the status effect, depends on the level of the [[TECHNIC]].
 
*[[Giresta]] LV 01-10 has Auto recovery LV 1
 
*[[Giresta]] LV 11-20 has Auto recovery LV 2
 
*[[Giresta]] LV 21-40 has Auto recovery LV 3
 
*[[Giresta]] LV 41-50 has Auto recovery LV 4
 
*[[Rapia Fluge]] will grant you Auto recovery LV 5.
 
The tick on this Auto recovery is slightly faster, then the tick on the Auto recovery of units. TECHNIC recovery will also continue to 'heal' you, even when your HP has reached it's maximum. It will pre-emptively stack every tick, until you get damaged, and then immediately use up all of those stacked up ticks to heal you.
 
  
Noteworthy is that the two types of recovery can be stacked. So, in effect, you could get two different Auto recovery effects, and in total get Auto recovery LV 10, healing 10% of your max HP (if you don't factor in the fact that the time for the ticks are different).
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Noteworthy is that the two types of recovery can be stacked. So, in effect, you could get two different auto recovery effects, and in total get auto recovery LV 10, healing 10% of your max HP (if you don't factor in the fact that the time for the ticks are different).
  
 
[[Category: Status effects]]
 
[[Category: Status effects]]

Latest revision as of 16:32, 14 August 2009

Description

This status effect makes you recover HP over time. Note that there are 2 types of auto recovery.

Type 1: Unit recovery

When you have a unit equipped that has the status effect auto recovery, your HP will recover with a percentage of your total HP, equal to the level of the auto recovery. Different units have different levels.

  • Me / HP Restore has auto recovery LV 1, and will recover 1% of your total HP every 4 seconds.
  • Tero / HP Restore has auto recovery LV 2, and will recover 2% of your total HP every 5 seconds.
  • Hard / HP Restore has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.
  • Orpa / HP Restore has auto recovery LV 4, and will recover 4% of your total HP every 7 seconds.
  • Lumira / HP Restore has auto recovery LV 5, and will recover 5% of your total HP every 8 seconds.
  • Whitill Wing has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.

Type 2: TECHNIC recovery

The TECHNIC Giresta will also give your character, besides a health boost, the status effect auto recovery. The level, and therefor recovery percentage, of the status effect, depends on the level of the TECHNIC.

  • Giresta LV 01-10 has auto recovery LV 1, and will recover 1% of your total HP every 4 seconds.
  • Giresta LV 11-20 has auto recovery LV 2, and will recover 2% of your total HP every 5 seconds.
  • Giresta LV 21-40 has auto recovery LV 3, and will recover 3% of your total HP every 6 seconds.
  • Giresta LV 41-50 has auto recovery LV 4, and will recover 4% of your total HP every 7 seconds.
  • Vivienne Fluge and Rapia Fluge has the added effect of auto recovery LV 5 after activation, and will recover 5% of your total HP every 8 seconds.

The tick on this auto recovery is slightly faster, then the tick on the auto recovery of units. TECHNIC recovery will also continue to 'heal' you, even when your HP has reached it's maximum. It will pre-emptively stack every tick, until you get damaged, and then immediately use up all of those stacked up ticks to heal you.

Noteworthy is that the two types of recovery can be stacked. So, in effect, you could get two different auto recovery effects, and in total get auto recovery LV 10, healing 10% of your max HP (if you don't factor in the fact that the time for the ticks are different).