Difference between revisions of "Template:Weapon stats test"

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m (I don't know how much help it'll be, but I've removed the forced linking of all 27 weapon icons so that only one is linked per article. Same with the 4 mfr. logos. PS: Please don't kill the wiki.)
m (Adding something to categorize articles that do not have confirmed status effects.)
 
(16 intermediate revisions by 3 users not shown)
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<includeonly>{| class="wikitable" style="text-align:center"
 
<includeonly>{| class="wikitable" style="text-align:center"
| colspan="4" style="background:#e8e8e8"| '''Stats'''
+
! colspan="8" style="background:#e8e8e8" | Weapon stats
|-style="background:#f9f9f9"
+
|-
| style="background:#f2f2f2" | '''Type''' || {{#switch: {{{Ver.}}}
+
| style="background:#f2f2f2" | '''Cat.''' || {{#if: {{{Category|}}}|{{{{{Category}}} icon}}|?}} || style="background:#f2f2f2" | '''Mfr.''' || {{#if: {{{Mfr.|}}}|{{Logo-{{{Mfr.}}}}}|?}} || style="background:#f2f2f2" | '''Rarity''' || {{#if: {{{Rarity|}}}|{{Color-{{#switch: {{{Rarity|}}}
|AOTI= {{#if: {{{Category}}}|{{{{{Category}}} icon}}|?}}
+
|1|2|3= C
|PSP= {{#if: {{{Category}}}|{{{{{Category}}} icon {{!}} PSP}}|?}}
+
|4|5|6= B
|PSU= {{#if: {{{Category}}}|{{{{{Category}}} icon}}|?}}
+
|7|8|9= A
|#default= ?}} || style="background:#f2f2f2" | {{#switch: {{{Category|}}}
+
|10|11|12= S
|RCSM= '''Tech.'''
+
|13|14|15= S2}}}} {{!}} |}} {{#if: {{{Rarity|}}}|{{{Rarity}}}|?}}|| style="background:#f2f2f2" | '''Ver.''' || {{#if: {{{Ver.|}}}|{{{{{Ver.}}} version}}|?}}
|#default= '''PP'''}} || {{#switch: {{{Category|}}}
+
|-
|RCSM= {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
| style="background:#f2f2f2" | '''PP''' || {{#switch: {{{Category|}}}
|#default= {{#if: {{{PP}}}|{{{PP}}}|?}}}}
+
|RCSM= --
|-style="background:#f9f9f9"
+
|#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || style="background:#f2f2f2" | '''Att.''' || {{#switch: {{{Category|}}}
| style="background:#f2f2f2" | '''Rarity''' || {{#switch: {{{Rarity}}}
+
|RCSM|Rod|Wand|TCSM= --
|1= {{Color-C}}
+
|#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || style="background:#f2f2f2" | '''Tech.''' || {{#switch: {{{Category|}}}
|2= {{Color-C}}
+
|RCSM|Rod|Wand|TCSM= {{#if: {{{Tech.|}}}|{{{Tech.}}}|?}}
|3= {{Color-C}}
+
|#default= --}} || style="background:#f2f2f2" | '''Acc.''' || {{#switch: {{{Category|}}}
|4= {{Color-B}}
+
|Rod|Wand|TCSM= --
|5= {{Color-B}}
+
|#default= {{#if: {{{Acc.|}}}|{{{Acc.}}}|?}}}}
|6= {{Color-B}}
+
|-
|7= {{Color-A}}
+
| rowspan="2" style="background:#f2f2f2" | '''{{#switch: {{{Category|}}}
|8= {{Color-A}}
+
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA
|9= {{Color-A}}
+
|Rod|Wand|TCSM= TP
|10= {{Color-S}}
+
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#f2f2f2" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#f2f2f2" | '''Status effect'''
|11= {{Color-S}}
+
|-
|12= {{Color-S}}
+
| colspan="4" | {{#switch: {{{Category|}}}
|13= {{Color-S2}}
+
|Sword|Knuckles|Spear|Double saber|Axe|Twin saber|Twin dagger|Twin claw|Saber|Dagger|Claw|Slicer= {{#switch: {{{Status effect|}}}
|14= {{Color-S2}}
+
|None= None
|15= {{Color-S2}}
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|?[[Category:Unconfirmed status effect]]}}}}
|#default= }} | {{#if: {{{Rarity}}}|{{{Rarity}}}|?}}★ {{#switch: {{{Category|}}}
+
|Whip= {{#switch: {{{Status effect|}}}
|RCSM= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Acc.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Acc.}}}|{{{Acc.}}}|?}}
+
|None= None
|Rod= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Status effect 2|}}}|or [[{{{Status effect 2}}}]]|}} {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|?[[Category:Unconfirmed status effect]]}}}}
|Wand= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|Rod|Wand|TCSM= None
|TCSM= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|RCSM= {{#switch: {{{Status effect|}}}
|#default= {{!}}{{!}} style="background:#f2f2f2" rowspan="1" {{!}} '''Att.''' {{!}}{{!}} rowspan="1" {{!}} {{#if: {{{Att.}}}|{{{Att.}}}|?}}
+
|None= None
}}
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|See effects chart.}}}}
|-style="background:#f9f9f9"
+
|#default= ?}}
| style="background:#f2f2f2" | '''Ver.''' || {{#switch: {{{Ver.}}}
+
|}</includeonly><noinclude>
|PSU= {{PSU version}}
+
== Template parameters ==
|Phantasy Star Universe= {{PSU version}}
+
* '''Category''':  Identify the weapon's category (of the 27) in this field.
|AOTI= {{AOTI version}}
+
* '''Mfr.''':  Identify the weapon's manufacturer by using either ''G'' for G.R.M., ''Y'' for Yohmei, ''T'' for TENORA WORKS or ''K'' for Kubara.
|AotI= {{AOTI version}}
+
* '''Rarity''':  Identify the weapon's numeric rarity in this field.
|Ambition of the Illuminus= {{AOTI version}}
+
* '''Ver.''':  Identify the version of the game this weapon is from using either ''PSU'', ''AOTI'' or ''AOTI GAC''.
|PSP= {{PSP version}}
+
* '''PP''':  List the weapon's base PP here.
|AOTI+= {{AOTI SU version}}
+
* '''Att.''':  List the weapon's base attack power here.
|#default= ?}} {{#switch: {{{Category|}}}
+
* '''Tech.''':  List the weapon's base TECHNIC power here.
|RCSM=
+
* '''Acc.''':  List the weapon's accuracy here.
|Rod=
+
* '''Req.''':  List the weapon's requirement here.
|Wand=
+
* '''Variance''':  List the weapon's variance here.  If unknown, leave this field blank.
|TCSM=  
+
* '''Status effect''':  List the weapon's status effect (if it has one) here.  In the case of a few whips which are available with only two elements, list both effects.  If the weapon has no status effect, enter ''None''.
|#default= {{!}}{{!}} style="background:#f2f2f2" {{!}}'''Acc.''' {{!}}{{!}} {{#if: {{{Acc.}}}|{{{Acc.}}}|?}}
+
* '''Status effect 2''':  In very rare cases, a striking weapon can have two different effects which depend on its element.  In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
}}
+
* '''Effect LV''':  If the weapon has a status effect, list the level of the effect here.
|-style="background:#f9f9f9"
 
| style="background:#f2f2f2" | '''Mfr.''' || {{#if: {{{Mfr.}}}|{{Logo-{{{Mfr.}}}}}|?}} || style="background:#f2f2f2" | '''Req.''' || {{#if: {{{Req.}}}|{{{Req.}}}|?}}
 
|}</includeonly>
 
  
<noinclude>== Template parameters ==
+
* '''If any values are unknown, leave the field blank!  There is no need to enter question marks!'''
'''Category:'''  Enter the weapon category (one of the 27) this table is for in this field.  Make sure the first letter is capitalized, and in the case of names with two words, the first letter of the second word should be lowercase.  (For example, ''Laser cannon'', ''Double saber''.)  Using the correct weapon type here will ensure that the proper cells appear in the displayed table.<br/>
 
'''Rarity:'''  Enter the weapon's rarity here.<br/>
 
'''Mfr.:'''  Identify the weapon's manufacturer by using ''G'', ''Y'', ''T'' or ''K''.<br/>
 
'''Ver.:'''  Using either ''PSU'', ''AOTI'', or ''PSP'', identify the version of the game this weapon is from.<br/>
 
'''Req.:'''  Enter the applicable requirement to equip this weapon here.<br/>
 
'''PP:'''  If applicable (everything except RCSMs), enter the base PP value of the weapon here.<br/>
 
'''Att.:'''  Use this field to enter the weapon's base attack power.  This does not apply to TECHNIC weapons such as rods, wands or TCSMs.<br/>
 
'''Acc.:'''  Enter the base accuracy value (if applicable) or the weapon here.<br/>
 
'''Tech.:'''  Use this field to enter the base TECHNIC power value of the weapon.  This of course applies only to TECHNIC weapons and RCSMs.
 
 
 
'''In the case of an unknown value, leave the field blank!  Do not enter question marks!'''
 
  
 
== Blank template ==
 
== Blank template ==
 
<pre>{{Weapon stats test
 
<pre>{{Weapon stats test
 
|Category=  
 
|Category=  
|Rarity=
 
 
|Mfr.=  
 
|Mfr.=  
|Ver.=
 
|Req.=
 
|PP=
 
|Att.=
 
|Acc.=
 
|Tech.= }}</pre>
 
 
== Examples ==
 
=== Empty template ===
 
<pre>{{Weapon stats test
 
|Category=
 
 
|Rarity=  
 
|Rarity=  
|Mfr.=
 
 
|Ver.=  
 
|Ver.=  
|Req.=
 
 
|PP=  
 
|PP=  
 
|Att.=  
 
|Att.=  
 +
|Tech.=
 
|Acc.=  
 
|Acc.=  
|Tech.= }}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category=
 
|Rarity=
 
|Mfr.=
 
|Ver.=
 
 
|Req.=  
 
|Req.=  
|PP=  
+
|Variance=  
|Att.=  
+
|Status effect=  
|Acc.=  
+
|Effect LV= }}</pre>
|Tech.= }}
 
 
 
=== Seven-star RCSM ===
 
<pre>{{Weapon stats test
 
|Category= RCSM
 
|Rarity= 7
 
|Mfr.= G
 
|Ver.= AOTI
 
|Req.= 89
 
|PP=
 
|Att.=
 
|Acc.= 143
 
|Tech.= 219}}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= RCSM
 
|Rarity= 7
 
|Mfr.= G
 
|Ver.= AOTI
 
|Req.= 89
 
|PP=
 
|Att.=
 
|Acc.= 143
 
|Tech.= 219}}
 
 
 
=== Two-star rod ===
 
<pre>{{Weapon stats test
 
|Category= Rod
 
|Rarity= 2
 
|Mfr.= Y
 
|Ver.= PSU
 
|Req.= 55
 
|PP= 864
 
|Att.=
 
|Acc.=
 
|Tech.= 144}}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= Rod
 
|Rarity= 2
 
|Mfr.= Y
 
|Ver.= PSU
 
|Req.= 55
 
|PP= 864
 
|Att.=
 
|Acc.=
 
|Tech.= 144}}
 
  
=== Eight-star twin claw ===
+
[[Category:Article templates]]</noinclude>
<pre>{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.= }}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.= }}</noinclude>
 

Latest revision as of 12:03, 7 October 2011

Template parameters

  • Category: Identify the weapon's category (of the 27) in this field.
  • Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
  • Rarity: Identify the weapon's numeric rarity in this field.
  • Ver.: Identify the version of the game this weapon is from using either PSU, AOTI or AOTI GAC.
  • PP: List the weapon's base PP here.
  • Att.: List the weapon's base attack power here.
  • Tech.: List the weapon's base TECHNIC power here.
  • Acc.: List the weapon's accuracy here.
  • Req.: List the weapon's requirement here.
  • Variance: List the weapon's variance here. If unknown, leave this field blank.
  • Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
  • Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
  • Effect LV: If the weapon has a status effect, list the level of the effect here.
  • If any values are unknown, leave the field blank! There is no need to enter question marks!

Blank template

{{Weapon stats test
|Category= 
|Mfr.= 
|Rarity= 
|Ver.= 
|PP= 
|Att.= 
|Tech.= 
|Acc.= 
|Req.= 
|Variance= 
|Status effect= 
|Effect LV= }}