Difference between revisions of "Stec Sword"
From PSU Cyril Wiki
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− | + | {{AOTI only}} | |
− | '' | + | [[Image:Stecsword.JPG|thumb|right|Light element Stec Sword]] |
+ | ''A prototype long sword based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.''<br/> | ||
{{9 stars}} | {{9 stars}} | ||
− | ==Item details== | + | == Item details == |
− | |||
* This weapon can be obtained through the [[Item exchange missions|item exchange mission]] [[Desert Arms Shop]]. | * This weapon can be obtained through the [[Item exchange missions|item exchange mission]] [[Desert Arms Shop]]. | ||
+ | * This weapon has a PA modifier reduction defined by the following formula: <code style="border:1px solid grey;margin:.2em 0;padding:.2em">modifier used = modifier displayed x 0.8</code>. A modifier of 162% becomes 130%. Normal attacks are '''not''' affected. | ||
− | ==Stats, | + | == Stats, grinding info, etc. == |
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
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|PP= 229 | |PP= 229 | ||
|Att.= 596 | |Att.= 596 | ||
− | |Acc.= 219}} | + | |Acc.= 219 |
+ | |Variance= 100}} | ||
|| | || | ||
{{Grinding info test | {{Grinding info test | ||
Line 55: | Line 57: | ||
|} | |} | ||
− | ==Image gallery== | + | == Image gallery == |
− | * No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page! | + | * No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page! |
<!-- Additional images needed here! | <!-- Additional images needed here! | ||
<gallery> | <gallery> |
Latest revision as of 17:15, 16 August 2009
A prototype long sword based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.
Item details
- This weapon can be obtained through the item exchange mission Desert Arms Shop.
- This weapon has a PA modifier reduction defined by the following formula:
modifier used = modifier displayed x 0.8
. A modifier of 162% becomes 130%. Normal attacks are not affected.
Stats, grinding info, etc.
Image gallery
- No additional images currently exist for this weapon! Click here to upload an image and help us develop this page!