Difference between revisions of "AOTI offline:Electronic Brain"

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(Mission requirements and rewards)
 
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{{AOTI offline|sort=F}}
 
{{AOTI offline|sort=F}}
__NOTOC__{{Mission infobox (AOTI offline)
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__NOTOC__
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{{Mission infobox (AOTI offline)
 
|Mission name= Electronic Brain
 
|Mission name= Electronic Brain
 
|Mission image= [[Image:AMF_Central_Command.png|center]]
 
|Mission image= [[Image:AMF_Central_Command.png|center]]
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| S || 50 || 125+ || Uransuline x2 || 20300 || 174 || ? || ? || ? || ? || 0 || 0
 
| S || 50 || 125+ || Uransuline x2 || 20300 || 174 || ? || ? || ? || ? || 0 || 0
 
|}
 
|}
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*''There is a small glitch during the boss fight that allows you to skip both the boss intro and death animation.  If you skip the ending animation you have a very small amount of time to access the boss boxes that appear for 5-6 seconds.''
 +
 +
== Enemy spawn chart ==
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{| class="wikitable" style="text-align:center"
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! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Block 4 details !! Rare spawn
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|-
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| rowspan="4"| [[Image:EBopen_fork.jpg|thumb|center|Unlocked fork (four keys).]] || A-1 || '''Initial spawn:'''<br>{{RareN |spawn= Orcdillan x4}} || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>Orcdillan x4+2 |
 +
|-
 +
| A-2 || '''Left gate 2nd spawn:'''<br>{{RareN |spawn= SEED-Argine x1}} || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Delsaban x3 || '''Initial spawn:'''<br>Delsaban x4+2 |
 +
|-
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| A-3 || '''Left gate 2nd spawn:'''<br>Orcdillan x1+2 || '''Initial spawn:'''<br>Orcdillan x3 || '''Initial spawn:'''<br>Delsaban x4 || '''Initial spawn:'''<br>Delsaban x4+2 |
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|- {{Color-A}}
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| A-X || '''Left gate 2nd spawn :'''<br>Orcdillan x1+2 || '''Initial spawn:'''<br>Orcdillan x3 || '''Initial spawn:'''<br>Delsaban x4 || '''Initial spawn:'''<br>Delsaban x4+2 || '''Block 4:'''<br>{{RareY |spawn= Delnadian x3}}
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|-
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| rowspan="4"| [[Image:EB_door.jpg|thumb|center|Door ahead.]] || B-1 || '''Initial spawn:'''<br>{{RareN |spawn= Delsaban x4}} || '''Initial spawn:'''<br>Delsaban x4 || '''Initial spawn:'''<br>Orcdillan x3 || '''Initial spawn:'''<br>Delsaban x4+2 |
 +
|-
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| B-2 || '''Initial spawn:'''<br>{{RareN |spawn= AMF Heavy Infantry x3}} || '''Initial spawn:'''<br>Orcdillan x4 || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>Orcdillan x4+2 |
 +
|-
 +
| B-3 || '''Initial spawn:'''<br>Delsaban x3 || '''Initial spawn:'''<br>Delsaban x4 || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Delsaban x4+2 |
 +
|- {{Color-A}}
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| B-X || '''Initial spawn:'''<br>Delsaban x3 || '''Initial spawn:'''<br>Delsaban x4 || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Delsaban x4+2 || '''Block 4:'''<br>{{RareY |spawn= Delnadian x3}}
 +
|-
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| rowspan="4"| [[Image:EBlocked_right.jpg|thumb|center|Fork, right path locked.]] || C-1 || '''Initial spawn:'''<br>{{RareN |spawn= AMF Heavy Infantry x4}} || '''Initial spawn:'''<br>Delsaban x3 || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Delsaban x4+2 |
 +
|-
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| C-2 || '''Initial spawn:'''<br>{{RareN |spawn= Orcdillan x3}} || '''Initial spawn:'''<br>Delsaban x3 || '''Initial spawn:'''<br>Orcdillan x3 || '''Initial spawn:'''<br>Delsaban x4+2 |
 +
|-
 +
| C-3 || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Orcdillan x4+2 |
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|- {{Color-A}}
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| C-X || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>AMF Heavy Infantry x3 || '''Initial spawn:'''<br>AMF Heavy Infantry x4 || '''Initial spawn:'''<br>Orcdillan x4+2 || '''Block 4:'''<br>{{RareY |spawn= Delnadian x3}}
 +
|}
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* '''Pattern A, block 1:''' Unless otherwise noted, the initial spawn is Delsaban x4.
 +
* ''On all patterns, the rare map is identical to variant 3, so there is no way to tell until the rare spawns are reached. Rare spawns appear as last 3 monsters before Boss door.

Latest revision as of 18:16, 17 May 2010

Ambition of the Illuminus
This article pertains to an item, mission or other feature from the offline version of Ambition of the Illuminus.

Electronic Brain
AMF Central Command.png
Start counter Linear Train Platform
Field AMF Central HQ
Mission type Free mission
Enemy elements Dark Lightning Neutral

At Alliance military HQ in Holtes City, the central strategic command computer, Motherbrain, is responsible for out-of-control CASTs. Destroy Motherbrain.

Mission requirements and rewards

LV Req. LV Enemy LV S-rank reward Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
A 40 65+ Merculine x3 10900 97  ?  ?  ?  ? 0 0
S 50 125+ Uransuline x2 20300 174  ?  ?  ?  ? 0 0
  • There is a small glitch during the boss fight that allows you to skip both the boss intro and death animation. If you skip the ending animation you have a very small amount of time to access the boss boxes that appear for 5-6 seconds.

Enemy spawn chart

Map route Pattern Block 1 details Block 2 details Block 3 details Block 4 details Rare spawn
Unlocked fork (four keys).
A-1 Initial spawn:
Orcdillan x4
Initial spawn:
AMF Heavy Infantry x4
Initial spawn:
AMF Heavy Infantry x3
A-2 Left gate 2nd spawn:
SEED-Argine x1
Initial spawn:
AMF Heavy Infantry x4
Initial spawn:
Delsaban x3
A-3 Left gate 2nd spawn:
Orcdillan x1+2
Initial spawn:
Orcdillan x3
Initial spawn:
Delsaban x4
A-X Left gate 2nd spawn :
Orcdillan x1+2
Initial spawn:
Orcdillan x3
Initial spawn:
Delsaban x4
Initial spawn:
Delsaban x4+2
Block 4:
Delnadian x3
Door ahead.
B-1 Initial spawn:
Delsaban x4
Initial spawn:
Delsaban x4
Initial spawn:
Orcdillan x3
B-2 Initial spawn:
AMF Heavy Infantry x3
Initial spawn:
Orcdillan x4
Initial spawn:
AMF Heavy Infantry x3
B-3 Initial spawn:
Delsaban x3
Initial spawn:
Delsaban x4
Initial spawn:
AMF Heavy Infantry x4
B-X Initial spawn:
Delsaban x3
Initial spawn:
Delsaban x4
Initial spawn:
AMF Heavy Infantry x4
Initial spawn:
Delsaban x4+2
Block 4:
Delnadian x3
Fork, right path locked.
C-1 Initial spawn:
AMF Heavy Infantry x4
Initial spawn:
Delsaban x3
Initial spawn:
AMF Heavy Infantry x4
C-2 Initial spawn:
Orcdillan x3
Initial spawn:
Delsaban x3
Initial spawn:
Orcdillan x3
C-3 Initial spawn:
AMF Heavy Infantry x3
Initial spawn:
AMF Heavy Infantry x3
Initial spawn:
AMF Heavy Infantry x4
C-X Initial spawn:
AMF Heavy Infantry x3
Initial spawn:
AMF Heavy Infantry x3
Initial spawn:
AMF Heavy Infantry x4
Initial spawn:
Orcdillan x4+2
Block 4:
Delnadian x3
  • Pattern A, block 1: Unless otherwise noted, the initial spawn is Delsaban x4.
  • On all patterns, the rare map is identical to variant 3, so there is no way to tell until the rare spawns are reached. Rare spawns appear as last 3 monsters before Boss door.