Difference between revisions of "Rising Prism"

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(New page: ''Laser cannon bullet: Light''<br/> ''Imbues shot with light. Chance to confuse target.''<br/> {{4 stars}} {|class="wikitable" style="text-align:center" ! Level !! Attribute % !! ATP % !...)
 
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''Laser cannon bullet: Light''<br/>
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{{Description
''Imbues shot with light. Chance to confuse target.''<br/>
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|EN= Laser cannon bullet: Light<br/>Imbues shot with light. Chance to confuse target.
 +
|JP= 光線砲バレット/光属性<br/>光線を光属性にする。低確率で混乱効果を付加。レベルに応じて攻撃力などが強化される。}}<br/>
 
{{4 stars}}
 
{{4 stars}}
  
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== Bullet details ==
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* {{JP name|Article=B|JP=ライジングプリズム}}
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* Can be purchased at disk shops for 10,000 Meseta.
  
{|class="wikitable" style="text-align:center"
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== Bullet stats ==
! Level !! Attribute % !! ATP % !! ATA % !! PP !! Status effect
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{| border="0" width="100%"
|-
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{| border="0" align="center"
| 1-10 || 30 || 127-145 || 54-63 || 12/9/14 || [[Confuse]] Lv2
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|- valign="top"
|-
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|
| 11-20 || 35 || 147-165 || 64-73 || 15/12/18 || [[Confuse]] Lv2
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{{Laser cannon bullet stats
|-
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|Platform= 360
| 21-30 || 40 || 167-185 || 73 || 18/14/21 || [[Confuse]] Lv2
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|Ele.= Light}}
|-
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|}
| 31-40 || 45 || 185-215 || 73 || 21/18/25 || [[Confuse]] Lv3
 
|-
 
| 41-50 || 50 || 218-245 || 73 || -/-/28 || [[Confuse]] Lv3
 
 
|}
 
|}
  
 
[[Category:Bullets]]
 
[[Category:Bullets]]

Latest revision as of 17:26, 31 January 2012

Laser cannon bullet: Light
Imbues shot with light. Chance to confuse target.

光線砲バレット/光属性
光線を光属性にする。低確率で混乱効果を付加。レベルに応じて攻撃力などが強化される。

Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif

Bullet details

  • The Japanese name of this bullet is ライジングプリズム.
  • Can be purchased at disk shops for 10,000 Meseta.

Bullet stats

Bullet stats
LV tier LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
Att. 127-145% 147-165% 167-185% 185-215% 221-275%
Acc. 54-63% 64-73% 73% 73% 73%
Ele. Light 30% Light 35% Light 40% Light 45% Light 50%
Stat. eff. Confuse LV2 Confuse LV2 Confuse LV2 Confuse LV3 Confuse LV3
Bullets 1 x ∞ en. 1 x ∞ en. 1 x ∞ en. 1 x ∞ en. 1 x ∞ en.
Hit effect -- -- -- -- --
PP cons. Ba. FG GM Ba. FG GM Ba. FG GM Ba. FG GM Ba. FG GM
12 9 14 15 12 18 18 14 21 21 16 25 24 19 28