Difference between revisions of "Delp Slami"
From PSU Cyril Wiki
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− | __NOTOC__{{Enemy infobox | + | __NOTOC__ |
+ | {{Enemy infobox | ||
|Enemy name= Delp Slami | |Enemy name= Delp Slami | ||
|Image=[[image:Delp_Slami.jpg|200px|center]] | |Image=[[image:Delp_Slami.jpg|200px|center]] | ||
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|Enemy size= Medium | |Enemy size= Medium | ||
|Classification= Normal enemy | |Classification= Normal enemy | ||
− | |Elements= {{Dark}} | + | |Elements= {{Dark}}}} |
− | }}[ | + | '''Delp Slamis''' are stationary, flower-like SEED-Forms found in the [[Dark RELICS|RELICS of Rykros]] as well as the [[Caves|caves]]. |
== Abilities == | == Abilities == | ||
− | * | + | * Delp Slamis will cast [[Megid]], often as their first line of defense. |
+ | * At close range, these creatures will cast [[Megiverse]] to drain the HP of any attackers within the TECHNIC's radius. | ||
+ | * At long range, Delp Slamis will attack by casting back the opposite linear TECHNIC of the element being used against them. For example, if a fire weapon is being used against one, the Slami will cast Barta back at the player. A ground weapon will earn a barrage of Zonde, and so forth. Except for dark weapons, those will cause it to cast Resta once and after that cast Megid again. Each Delp Slami will cast a maximum of 3 Restas. | ||
== Stats == | == Stats == | ||
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|Zalure= o | |Zalure= o | ||
|Zoldeel= o | |Zoldeel= o | ||
− | |Half damage striking= | + | |Half damage striking= x |
− | |Half damage ranged= | + | |Half damage ranged= x |
− | |Half damage TECHNIC= | + | |Half damage TECHNIC= x}} |
− | }} | ||
== Item drops == | == Item drops == | ||
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</gallery> | </gallery> | ||
--> | --> | ||
+ | |||
+ | [[Category:SEED-Forms]] |
Latest revision as of 02:15, 16 August 2011
Delp Slami | |
---|---|
Version | Ambition of the Illuminus |
Enemy type | SEED-Form |
Enemy size | Medium |
Classification | Normal enemy |
Elements |
Delp Slamis are stationary, flower-like SEED-Forms found in the RELICS of Rykros as well as the caves.
Abilities
- Delp Slamis will cast Megid, often as their first line of defense.
- At close range, these creatures will cast Megiverse to drain the HP of any attackers within the TECHNIC's radius.
- At long range, Delp Slamis will attack by casting back the opposite linear TECHNIC of the element being used against them. For example, if a fire weapon is being used against one, the Slami will cast Barta back at the player. A ground weapon will earn a barrage of Zonde, and so forth. Except for dark weapons, those will cause it to cast Resta once and after that cast Megid again. Each Delp Slami will cast a maximum of 3 Restas.
Stats
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 120% | ATP | 95% | ATA | 100% | -- | ||||||
TP | 110% | DFP | 100% | EVP | 50% | -- | ||||||
MST | 130% | STA | 120% | EXP | 120% | -- | ||||||
Status effect susceptibility | ||||||||||||
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Half damage | ||||||||||||
- | - | - |
Item drops
Image gallery
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