Difference between revisions of "Kog Nadd"
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|Classification= Normal enemy | |Classification= Normal enemy | ||
|Elements= {{Light}} | |Elements= {{Light}} | ||
− | }} | + | }}'''Kog Nadds''' are large, rhinoceros-esque creatures native to Moatoob, though use in laboratories has led them to make scarce appearances elsewhere. They are well-defended creatures, taking half damage from bullets and TECHNICs and being adorned with large spikes that can damage striking-specialists. |
== Abilities == | == Abilities == | ||
− | * | + | * Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense. |
+ | * Will bite players close to its front, trying to knock them down. | ||
+ | * Will swing its tail at players that approach from behind, also trying to knock them down. | ||
+ | * Charges towards ranged attackers if agitated enough. | ||
+ | * Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts [[Jellen]] after its final charge. | ||
== Stats == | == Stats == | ||
{{Enemy stats | {{Enemy stats | ||
− | |HP= | + | |HP= 400% |
− | |ATP= | + | |ATP= 180% |
− | |ATA= | + | |ATA= 100% |
− | |TP= | + | |TP= 150% |
− | |DFP= | + | |DFP= 120% |
− | |EVP= | + | |EVP= 150% |
− | |MST= | + | |MST= 150% |
− | |STA= | + | |STA= 130% |
− | |EXP= | + | |EXP= 400% |
− | |Leader boost= | + | |Leader boost= |
|Attack boost= | |Attack boost= | ||
|Defense boost= | |Defense boost= | ||
− | |Burn= | + | |Burn= o |
− | |Freeze= | + | |Freeze= o |
− | |Shock= | + | |Shock= x |
− | |Silence= | + | |Silence= x |
− | |Confuse= | + | |Confuse= x |
− | |Virus= | + | |Virus= o |
− | |Poison= | + | |Poison= o |
− | |Stun= | + | |Stun= o |
− | |Sleep= | + | |Sleep= o |
− | |Incapacitate= | + | |Incapacitate= x |
− | |Jellen= | + | |Jellen= o |
− | |Zalure= | + | |Zalure= o |
− | |Zoldeel= | + | |Zoldeel= o |
− | |Half damage striking= | + | |Half damage striking= x |
− | |Half damage ranged= | + | |Half damage ranged= o |
− | |Half damage TECHNIC= | + | |Half damage TECHNIC= o}} |
− | }} | ||
== Item drops == | == Item drops == | ||
{{Kog Nadd drop chart}} | {{Kog Nadd drop chart}} | ||
== Image gallery == | == Image gallery == | ||
− | |||
− | |||
<gallery> | <gallery> | ||
− | Image: | + | Image:Kog-Nadd.jpg|A single Kog Nadd. |
− | |||
</gallery> | </gallery> | ||
− | + | ||
+ | [[Category:Native creatures (Moatoob)]] |
Latest revision as of 00:26, 29 January 2009
Kog Nadd | |
---|---|
Version | Phantasy Star Universe |
Enemy type | Native creature (Moatoob) |
Enemy size | Large |
Classification | Normal enemy |
Elements |
Abilities
- Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense.
- Will bite players close to its front, trying to knock them down.
- Will swing its tail at players that approach from behind, also trying to knock them down.
- Charges towards ranged attackers if agitated enough.
- Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts Jellen after its final charge.
Stats
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 400% | ATP | 180% | ATA | 100% | -- | ||||||
TP | 150% | DFP | 120% | EVP | 150% | -- | ||||||
MST | 150% | STA | 130% | EXP | 400% | -- | ||||||
Status effect susceptibility | ||||||||||||
✔ | ✔ | - | - | - | ✔ | ✔ | ✔ | ✔ | - | ✔ | ✔ | ✔ |
Half damage | ||||||||||||
- | ✔ | ✔ |