Difference between revisions of "Template:Enemy stats"
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m (Completing what I satrted might help.) |
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! colspan="6" | Stat modifiers !! colspan="7" | Boosts | ! colspan="6" | Stat modifiers !! colspan="7" | Boosts | ||
|- | |- | ||
− | | width="40" | '''HP''' || width="40" | {{{HP}}} || width="40" | '''ATP''' || width="40" | {{{ATP}}} || width="40" | '''ATA''' || width="40" | {{{ATA}}} || width="40" | {{Crown}} || colspan="6" | {{{Leader boost}}} | + | | width="40" | '''HP''' || width="40" | {{#if: {{{HP}}}|{{{HP}}}|?}} || width="40" | '''ATP''' || width="40" | {{#if: {{{ATP}}}|{{{ATP}}}|?}} || width="40" | '''ATA''' || width="40" | {{#if: {{{ATA}}}|{{{ATA}}}|?}} || width="40" | {{Crown}} || colspan="6" | {{#if: {{{Leader boost}}}|{{{Leader boost}}}|--}} |
|- | |- | ||
− | | '''TP''' || {{{TP}}} || '''DFP''' || {{{DFP}}} || '''EVP''' || {{{EVP}}} | | + | | '''TP''' || {{#if: {{{TP}}}|{{{TP}}}|?}} || '''DFP''' || {{#if: {{{DFP}}}|{{{DFP}}}|?}} || '''EVP''' || {{#if: {{{EVP}}}|{{{EVP}}}|?}} || {{Sword}} || colspan="6" | {{#if: {{{Attack boost}}}|{{{Attack boost}}}|--}} |
|- | |- | ||
− | | '''MST''' || {{{MST}}} || '''STA''' || {{{STA}}} || '''EXP''' || {{{EXP}}} || {{Shield}} || colspan="6" | {{{Defense boost}}} | + | | '''MST''' || {{#if: {{{MST}}}|{{{MST}}}|?}} || '''STA''' || {{#if: {{{STA}}}|{{{STA}}}|?}} || '''EXP''' || {{#if: {{{EXP}}}|{{{EXP}}}|?}} || {{Shield}} || colspan="6" | {{#if: {{{Defense boost}}}|{{{Defense boost}}}|--}} |
|- | |- | ||
! colspan="13" | Status effect susceptibility | ! colspan="13" | Status effect susceptibility | ||
|- | |- | ||
− | | width="40" | | + | | width="40" | {{Burn icon}} || width="40" | {{Freeze icon}} || width="40" | {{Shock icon}} || width="40" | {{Silence icon}} || width="40" | {{Confuse icon}} || width="40" | {{Infection icon}} || width="40" | {{Poison icon}} || width="40" | {{Stun icon}} || width="40" | {{Sleep icon}} || width="40" | {{Incapacitation icon}} || width="40" | {{ATP down icon}} || width="40" | {{DFP down icon}} || width="40" | {{ATA down icon}} |
|- | |- | ||
− | | {{{Burn}}} || {{{Freeze}}} || {{{Shock}}} || {{{Silence}}} || {{{Confuse}}} || {{{Virus}}} || {{{Poison}}} || {{{Stun}}} || {{{Sleep}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}} | + | | {{#switch: {{{Burn}}} |
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Freeze}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Shock}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Silence}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Confuse}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Virus}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Poison}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Stun}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Sleep}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Incapacitate}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Jellen}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Zalure}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{#switch: {{{Zoldeel}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} | ||
|- | |- | ||
! colspan="13" | Half damage | ! colspan="13" | Half damage | ||
|- | |- | ||
− | | {{Saber icon}} || colspan="3" | {{{Half damage striking}}} | + | | {{Saber icon}} || colspan="3" | {{#switch: {{{Half damage striking}}} |
− | |}</includeonly> | + | |o= ✔ |
− | <noinclude> | + | |x= - |
+ | |#default= ?}} || {{Handgun icon}} || colspan="4" | {{#switch: {{{Half damage ranged}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} || {{Wand icon}} || colspan="3" | {{#switch: {{{Half damage TECHNIC}}} | ||
+ | |o= ✔ | ||
+ | |x= - | ||
+ | |#default= ?}} | ||
+ | |}</includeonly><noinclude> | ||
== Proper usage == | == Proper usage == | ||
{{Enemy stats | {{Enemy stats | ||
Line 24: | Line 71: | ||
|ATP= | |ATP= | ||
|ATA= | |ATA= | ||
− | |TP= | + | |TP= |
− | |DFP= | + | |DFP= |
− | |EVP= | + | |EVP= |
− | |MST= | + | |MST= |
− | |STA= | + | |STA= |
− | |EXP= | + | |EXP= |
− | |Leader boost= | + | |Leader boost= |
− | |Attack boost= | + | |Attack boost= |
− | |Defense boost= | + | |Defense boost= |
− | |Burn= | + | |Burn= |
− | |Freeze= | + | |Freeze= |
− | |Shock= | + | |Shock= |
− | |Silence= | + | |Silence= |
− | |Confuse= | + | |Confuse= |
− | |Virus= | + | |Virus= |
− | |Poison= | + | |Poison= |
− | |Stun= | + | |Stun= |
− | |Sleep= | + | |Sleep= |
− | |Incapacitate= | + | |Incapacitate= |
− | |Jellen= | + | |Jellen= |
− | |Zalure= | + | |Zalure= |
− | |Zoldeel= | + | |Zoldeel= |
− | |Half damage striking= | + | |Half damage striking= |
− | |Half damage ranged= | + | |Half damage ranged= |
− | |Half damage TECHNIC= | + | |Half damage TECHNIC= |
}}This table was created using the following code: | }}This table was created using the following code: | ||
<pre>{{Enemy stats | <pre>{{Enemy stats | ||
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}}</pre> | }}</pre> | ||
== Template field descriptions == | == Template field descriptions == | ||
− | '''Stat modifiers and boosts''': All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br> | + | '''Stat modifiers and boosts''': All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br/> |
− | '''Status effect susceptibility''': Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible. If | + | '''Status effect susceptibility''': Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible. Use a lowercase ''x'' to identify status effects which cannot be inflicted on this enemy. If unknown, leave this field blank.<br/> |
− | '''Half damage''': Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage. | + | '''Half damage''': Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage. Use a lowercase ''x'' if it takes no half damage from a particular attack. If unknown, leave this field blank.</noinclude> |
− | </noinclude> |
Latest revision as of 20:23, 9 June 2010
Proper usage
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ? | ATP | ? | ATA | ? | -- | ||||||
TP | ? | DFP | ? | EVP | ? | -- | ||||||
MST | ? | STA | ? | EXP | ? | -- | ||||||
Status effect susceptibility | ||||||||||||
? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Half damage | ||||||||||||
? | ? | ? |
{{Enemy stats |HP= |ATP= |ATA= |TP= |DFP= |EVP= |MST= |STA= |EXP= |Leader boost= |Attack boost= |Defense boost= |Burn= |Freeze= |Shock= |Silence= |Confuse= |Virus= |Poison= |Stun= |Sleep= |Incapacitate= |Jellen= |Zalure= |Zoldeel= |Half damage striking= |Half damage ranged= |Half damage TECHNIC= }}
Template field descriptions
Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. Use a lowercase x to identify status effects which cannot be inflicted on this enemy. If unknown, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. Use a lowercase x if it takes no half damage from a particular attack. If unknown, leave this field blank.