Difference between revisions of "PSU Cyril Wiki:Item drop templates"

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== Using the templates ==
 
== Using the templates ==
=== Monster level drops ===
+
=== Enemy level drops ===
These are items that drop from a particular monster within a certain level range. These drops differ between different monsters, and tend to get better in quality as the monster's level increases. Examples of these drops include [B] [[Two-headed Ragnus]] from Go Vahra at level 100+, and [[Pikenata]] from Jarba at Lv10-19.
+
These are items that drop from a particular enemy within a certain level range. These drops differ between different enemies, and tend to get better in quality as the enemy's level increases. Examples of these drops include [B] [[2-headed Ragnus]] from Go Vahra at LV100-149, and [[Pikenata]] from Jarba at LV10-19.
  
The naming scheme for these templates is <nowiki>{{<monster name> <level>}}</nowiki> where 'monster name' is the full name of the monster (including capitals and spaces) and 'level' is the lowest level in a particular range. These ranges are currently:
+
The naming scheme for these templates is <code><nowiki>{{enemy name | level}}</nowiki></code> where ''enemy name'' is the full name of the enemy (including capitals and spaces) and ''level'' is the lowest level in a particular range. These ranges are currently:
  
 
* 1 (1-9)
 
* 1 (1-9)
Line 15: Line 15:
 
* 60 (60-69)
 
* 60 (60-69)
 
* 70 (70-79)
 
* 70 (70-79)
* 80 (80-89)
+
* 80 (80-99)
* 90 (90-99)
+
* 100 (100-124)
* 100 (100-?)
+
* 125 (125-149)
 +
* 150 (150+)
  
So to use the template for a level 110 Go Bajilla, you would use <nowiki>{{Go Bajilla 100}}</nowiki>, and for Dilnazen at level 55 it would be <nowiki>{{Dilnazen 50}}</nowiki>.
+
So, to use the template for a level 110 Badira, you would use <code><nowiki>{{Badira | 100}}</nowiki></code>, and for Dilnazen at level 55 it would be <code><nowiki>{{Dilnazen | 50}}</nowiki></code>.
  
=== Monster special drops ===
+
=== Enemy special drops ===
These are items that drop from a particular monster at ''any'' level, and they are often biomaterials, although acids, recovery boards and even weapons can be special drops. An example of a special drop is [[Gaozoran Rod (biomaterial)|Gaozoran Rod]], which can drop from Gaozoran at any level.
+
These are items that can drop from a particular enemy at ''any'' level, and they are often biomaterials, although acids, recovery boards and even weapons can be special drops. An example of a special drop is [[Gaozoran Rod (biomaterial)|Gaozoran Rod]], which can drop from Gaozoran at any level.
  
The naming scheme for these templates is <nowiki>{{<monster name> special}}</nowiki>. To get Go Vahra's special drops, you would use <nowiki>{{Go Vahra special}}</nowiki>.
+
The naming scheme for these templates is <code><nowiki>{{<enemy name> | special}}</nowiki></code>. To get Go Vahra's special drops, you would use <code><nowiki>{{Go Vahra | special}}</nowiki></code>.
 +
 
 +
=== AOTI drops ===
 +
With the release of ''Ambition of the Illuminus'', drop charts were split into two separate charts:  one for ''PSU'' missions and the other for ''AOTI'' missions.  To accommodate this change, our drop templates have additional values for ''AOTI'' drops which can be called upon by including ''AOTI'' in the template right before the level tier.  (For example, <code><nowiki>{{Koltova | AOTI 50}}</nowiki></code>.)  If this tag is left out, the template will default to the respective drop item for a ''PSU'' mission.  Remember to include the ''AOTI'' tag in the template for all enemies that appear in ''Ambition of the Illuminus'' missions.
  
 
=== Area drops ===
 
=== Area drops ===
These are items that can drop from ''any'' monster in a particular area, depending on the level of the monsters. Areas can be defined loosely as different levels of the game - [[Raffon meadow]] is a different area to [[Old Rozenom city]]. For example, [B] [[Crea Doubles]] can drop in the [[Linear Line]] area where monsters are level 50 or higher.
+
These are items that can drop from ''any'' enemy in a particular area, depending on the level of the enemies. Areas can be defined loosely as different levels of the game - [[Raffon Meadow]] is a different area to [[Old Rozenom City]]. For example, [B] [[Crea Doubles]] can drop in the [[Linear Line]] area where enemies are LV50 or higher.
  
The naming scheme for these templates is <nowiki>{{<area name> <level>}}</nowiki>, where <area name> is one of the area names given below, and level is the same as the monster level drops (see above).
+
The naming scheme for these templates is <code><nowiki>{{area name | level}}</nowiki></code>, where ''area name'' is one of the area names given below, and ''level'' is the base enemy level of the mission.
  
 
Area names are as follows:
 
Area names are as follows:
  
* LL area ([[Linear Line]])
+
* LL area - [[Linear Line]]
* HIVE area ([[HIVE]])
+
* HIVE area - [[HIVE]]
* Meadow area ([[Raffon meadow]])
+
* Meadow area - [[Raffon Meadow]]
* Lakeshore area ([[Raffon lakeshore]])
+
* Lakeshore area - [[Raffon Lakeshore]]
* Plant area ([[Seabed plant]])
+
* Train area - [[Train]]
* Mizuraki area ([[Mizuraki C.D.]])
+
* Seabed area - [[Seabed Plant]]
* Islands area ([[Shikon islands]])
+
* Mizuraki area - [[Mizuraki C.D.]]
* Temple area ([[Hakura temple]])
+
* Islands area - [[Islands]]
* Desert area ([[Kugu desert]])
+
* Temple area - [[Temple]]
* Canyon area ([[Galenigare canyon]])
+
* Desert area - [[Kugu Desert]]
* Mine area ([[Galenigare mine]])
+
* Canyon area - [[Galenigare Canyon]]
* RELICS area ([[RELICS]])
+
* Tunnels area - [[Galenigare Mine]]
* Metrolinear area ([[AMF Metrolinear]])
+
* RELICS area - [[RELICS]]
* Rozenom area ([[Old Rozenom city]])
+
* Metrolinear area - [[AMF Metro Linear]]
* HQ area ([[AMF Central HQ]])
+
* Rozenom area - [[Old Rozenom City]]
* Saguraki area ([[Saguraki C.D.]])
+
* HQ area - [[AMF HQ]]
* Pavilion area ([[Pavilion of Air]])
+
* Saguraki area - [[Saguraki C.D.]]
* Habirao area ([[Habirao F.D.]])
+
* COG HQ area - [[Pavilion of Air]]
* Granigs area ([[Granigs Mine]])
+
* Habirao area - [[Habirao F.D.]]
* Il Cabo area ([[Il Cabo Base]])
+
* Granigs area - [[Granigs Mine]]
* Ryucross area ([[Contaminated planet: Ryucross]])
+
* Il Cabo area - [[Il Cabo Base]]
* PSO Forest area ([[Forest]])
+
* Dark RELICS area - [[Rykros RELICS]]
* PSO Caves area ([[Caves]])
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* Forest area - [[Forest]]
* PSO Mines area ([[Mines]])
+
* Caves area - [[Caves]]
* PSO Ruins area ([[Ruins]])
+
* Mines area - [[Mines]]
 
+
* Ruins area - [[Ruins]]
== List of templates ==
 
This will list the templates that have been finished and those that still need to be created.
 
 
 
=== Missing ===
 
* SEED-Magashi
 
* Poltisimo
 
* Special Ops (Solda)
 
* Fulyen Curtz
 
* SEED-Lab staff
 
* Pahra
 
* Nava Ludda
 
* SEED-Argine
 
* Bil De Melan
 
* Rygutass
 
* Ethan Waber
 
* Liina Sukaya
 
* Lucaim Nav
 
* Special Ops (Sparda)
 
* Special Ops (Vobis)
 
* Rogue Mazz
 
* Rogue Wikko
 
* Karl F. Howzer
 
* Renvolt Magashi
 
* HIVE area
 
* Meadow area
 
* Lakeshore area
 
* Plant area
 
* Mizuraki area
 
* Islands area
 
* Temple area
 
* Desert area
 
* Canyon area
 
* Mine area
 
* Metrolinear area
 
* Rozenom area
 
* Saguraki area
 
* Granigs area
 
* Il Cabo area
 
* Ryucross area
 
* PSO Forest area
 
* PSO Caves area
 
* PSO Mines area
 
* PSO Ruins area
 
 
 
=== Converted ===
 
* Rappy (special, 1-100)
 
* Ollaka (special, 1-100)
 
* Pannon (special, 1-40)
 
* Sageeta (special, 20, 40, 70, 100)
 
* Gohmon (special, 1-40)
 
* Olgohmon (special, 50-100)
 
* Kakwane (special, 10-40, 70, 80, 100)
 
* Komazli (special, 20-50, 70, 80, 100)
 
* Ubakrada (special, 20, 40, 70, 100)
 
* Jaggo (special, 1-100)
 
* Bysha type-Koh21 (special, 10-40, 60-80, 100)
 
* Bysha type-Otsu32 (special, 10-40, 60-80, 100)
 
* Armed Servant (Basta) (special, 10, 40, 60, 100)
 
* Armed Servant (Obme) (special, 10, 40, 60, 100)
 
* Shinowa Hidoki (special, 10, 40, 60, 100)
 
* Kudetob (special, 10-40, 70, 80, 100)
 
* Booma (special, 1-100)
 
* Go Booma (special, 10-40, 70, 80, 100)
 
* Jigo Booma (special, 1-100)
 
* Rappy Gugg (special, 30, 50, 90, 100)
 
* Rappy Igg (special, 30, 50, 90, 100)
 
* Rappy Polec (special, 1-100)
 
* Delsaban (special, 1-40)
 
* Deljaban (special, 50-100)
 
* SEED-Ardite (special, 20-60, 90, 100)
 
* Delnadian (special, 20, 40, 90, 100)
 
* Orcdillan (special, 20, 40, 90, 100)
 
* AMF Heavy Infantry (special, 1-100)
 
* Galdeen (special, 1-100)
 
* Delp Slami (special, 1-100)
 
* Zasharogan (special, 1-100)
 
* Vanda Orga (special, 1-100)
 
* Lapucha (special, 1-100)
 
* Bel Pannon (special, 50-100)
 
* Badira (special, 1-100)
 
* Ageeta (special, 1-100)
 
* Naval (special, 1-100)
 
* Vahra (special, 1-40)
 
* Go Vahra (special, 50-100)
 
* Golmoro (special, 1-100)
 
* Vanda (special, 1-100)
 
* Vanda Merha (special, 1-100)
 
* Gaozoran (special, 1-100)
 
* Koltova (special, 1-100)
 
* Distova (special, 1-100)
 
* Volfu (special, 1-100)
 
* Jishagara (special, 1-100)
 
* Sendillan (special, 1-100)
 
* Shagreece (special, 1-100)
 
* Zoona (special, 1-100)
 
* Mizura (special, 1-100)
 
* YG-01Z BUG (special, 1-100)
 
* Gohma Dilla (special, 1-100)
 
* YG-01K BUGGE (special, 1-100)
 
* YG01U BUGGES (special, 1-100)
 
* Gohma Methna (special, 1-100)
 
* SEED-Venas (special, 1-100)
 
* GSM-05 Seeker (special, 1-100)
 
* GSM-05B Bomalta (special, 1-100)
 
* GSM-05M Tirentos (special, 1-100)
 
* Goshin (special, 1-100)
 
* Bul Buna (special, 1-100)
 
* Jarba (special, 1-100)
 
* Kagajibari (special, 1-100)
 
* Bil De Vear (special, 1-100)
 
* Darbelan (special, 1-100)
 
* Dilnazen (special, 1-100)
 
* Svaltus (special, 1-100)
 
* Gainozeros (special, 1-100)
 
* Ga Bajilla (special, 1-100)
 
* Gol Dolva (special, 1-100)
 
* Grass Assassin (special, 1-100)
 
* Bal Soza (special, 1-100)
 
* Rappy Amure (special, 1-100)
 
* Rappy Noel (special, 1-100)
 
* Rappy Paska (special, 1-100)
 
* Rappy Latan (special, 1-100)
 
* Jaggo Amure (special, 1-100)
 
* Jaggo Sonichi (special, 1-100)
 
* Jaggo Acte (special, 1-100)
 
* Orgdus (special, 1-100)
 
* Lutus Jigga (special, 1-100)
 
* Galvapas (special, 1-40)
 
* Zamvapas (special, 50-100)
 
* Polavohra (special, 1-100)
 
* Drua Gohra (special, 1-100)
 
* Kog Nadd (special, 1-100)
 
* Tengohg (special, 1-100)
 
* Jusnagun (special, 1-100)
 
* SEED-Vance (special, 1-40)
 
* SEED-Vitace (special, 50-100)
 
* Carriguine (special, 1-100)
 
* Dilla Griena (special, 1-100)
 
* Grinna Bete S (special, 1-100)
 
* Kamatoze (special, 1-100)
 
* Hiru Vol (special, 1-100)
 
* Do Vol (special, 1-100)
 
* No Vol (special, 1-100)
 
* Rogue (Ogg) (special, 1-100)
 
* Rogue (Jasse) (special, 1-100)
 
* Grinna Bete C (special, 1-100)
 
* Polty (special, 1-100)
 
* Armed Servant (Taguba) (special, 1-100)
 
* Armed Servant (Ozuna) (special, 1-100)
 
* Bead Groode (special, 1-100)
 
* Alfort Tylor (special, 1-100)
 
* SEED-Guardian (Sh) (special, 1-100)
 
* SEED-Guardian (Kn) (special, 1-100)
 
* SEED-Guardian (Tw) (special, 1-100)
 
* SEED-Guardian (Sa) (special, 1-100)
 
* Special Ops (Kanohne) (special, 1-100)
 
* Special Ops (Assault) (special, 1-100)
 
  
* LL area (1-100)
+
=== AOTI drops ===
* Pavilion area (10, 20, 40, 60, 70, 100)
+
As with enemies, certain areas introduced in the original game will reappear in ''AOTI'' missions, giving them new drops.  In such a case of a ''PSU'' field being the base of an ''AOTI'' mission, the drop templates should have the ''AOTI'' tag included in them.  For example, <code><nowiki>{{Train area | AOTI 70}}</nowiki></code>.
* Habirao area (80, 100)
 
* HQ area (40, 90, 100)
 
* Ryucross area (90, 100)
 
* RELICS area (special, 1-100)
 

Latest revision as of 16:30, 22 August 2008

This page will serve as a small guide and listing of templates for use in the item drop tables found in mission articles, such as Lightning Beasts. These templates are to be used in place of manual insertion of item drops wherever possible - this makes the tables far easier to update in the event of drop changes or new information (such as droprates) coming to light.

Using the templates

Enemy level drops

These are items that drop from a particular enemy within a certain level range. These drops differ between different enemies, and tend to get better in quality as the enemy's level increases. Examples of these drops include [B] 2-headed Ragnus from Go Vahra at LV100-149, and Pikenata from Jarba at LV10-19.

The naming scheme for these templates is {{enemy name | level}} where enemy name is the full name of the enemy (including capitals and spaces) and level is the lowest level in a particular range. These ranges are currently:

  • 1 (1-9)
  • 10 (10-19)
  • 20 (20-29)
  • 30 (30-39)
  • 40 (40-49)
  • 50 (50-59)
  • 60 (60-69)
  • 70 (70-79)
  • 80 (80-99)
  • 100 (100-124)
  • 125 (125-149)
  • 150 (150+)

So, to use the template for a level 110 Badira, you would use {{Badira | 100}}, and for Dilnazen at level 55 it would be {{Dilnazen | 50}}.

Enemy special drops

These are items that can drop from a particular enemy at any level, and they are often biomaterials, although acids, recovery boards and even weapons can be special drops. An example of a special drop is Gaozoran Rod, which can drop from Gaozoran at any level.

The naming scheme for these templates is {{<enemy name> | special}}. To get Go Vahra's special drops, you would use {{Go Vahra | special}}.

AOTI drops

With the release of Ambition of the Illuminus, drop charts were split into two separate charts: one for PSU missions and the other for AOTI missions. To accommodate this change, our drop templates have additional values for AOTI drops which can be called upon by including AOTI in the template right before the level tier. (For example, {{Koltova | AOTI 50}}.) If this tag is left out, the template will default to the respective drop item for a PSU mission. Remember to include the AOTI tag in the template for all enemies that appear in Ambition of the Illuminus missions.

Area drops

These are items that can drop from any enemy in a particular area, depending on the level of the enemies. Areas can be defined loosely as different levels of the game - Raffon Meadow is a different area to Old Rozenom City. For example, [B] Crea Doubles can drop in the Linear Line area where enemies are LV50 or higher.

The naming scheme for these templates is {{area name | level}}, where area name is one of the area names given below, and level is the base enemy level of the mission.

Area names are as follows:

AOTI drops

As with enemies, certain areas introduced in the original game will reappear in AOTI missions, giving them new drops. In such a case of a PSU field being the base of an AOTI mission, the drop templates should have the AOTI tag included in them. For example, {{Train area | AOTI 70}}.