Difference between revisions of "Scarred Planet"
From PSU Cyril Wiki
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− | __NOTOC__{{ | + | __NOTOC__ |
− | | | + | {{AOTI only}} |
− | | | + | {{Mission infobox |
− | | | + | |Mission name= Scarred Planet |
− | | | + | |Mission image= {{Rozenom icon}} |
+ | |Planet= Parum | ||
+ | |Start lobby= Holtes City: East District | ||
+ | |Start counter= Flyer Base | ||
+ | |End lobby= Old Rozenom City | ||
|Version= Ambition of the Illuminus | |Version= Ambition of the Illuminus | ||
|Field= Old Rozenom City | |Field= Old Rozenom City | ||
− | | | + | |Mission type= Free mission |
− | | | + | |Party= 1-6 players |
− | + | |Enemy elements= {{Fire}} {{Lightning}} {{Light}}}} | |
''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.'' | ''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.'' | ||
+ | |||
== Mission requirements and rewards == | == Mission requirements and rewards == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ||
|- | |- | ||
Line 19: | Line 23: | ||
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0 | | C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0 | ||
|- | |- | ||
− | | B || 10 || 25+ || 2325 || 46 || | + | | B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0 |
|- | |- | ||
− | | A || 25 || 50+ || 3875 || 71 || | + | | A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0 |
|- | |- | ||
− | | rowspan="2" | S || rowspan="2" | 60 || rowspan="2" | 100+ || 6525 || 113 || rowspan="2" | | + | | rowspan="2" | S || rowspan="2" | 60 || rowspan="2" | 100+ || 6525 || 113 || rowspan="2" | 4350 || rowspan="2" | 75 || rowspan="2" | 2175 || rowspan="2" | 37 || rowspan="2" | 0 || rowspan="2" | 0 |
|- | |- | ||
| colspan="2" | [[PA Fragment]] x1 | | colspan="2" | [[PA Fragment]] x1 | ||
− | |- | + | |- |
− | | rowspan="2" | S2 || rowspan="2" | | + | | rowspan="2" | S2 || rowspan="2" | 100 || rowspan="2" | 150+ || 8125 || 138 || rowspan="2" | 5400 || rowspan="2" | 92 || rowspan="2" | 2700 || rowspan="2" | 46 || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- | + | |- |
| colspan="2" | [[PA Fragment]] x2 | | colspan="2" | [[PA Fragment]] x2 | ||
|} | |} | ||
Line 34: | Line 38: | ||
== Enemy information == | == Enemy information == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S!! colspan="2" | Mission LV S2 | ! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S!! colspan="2" | Mission LV S2 | ||
|- | |- | ||
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ||
|- | |- | ||
− | | [[ | + | | [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908 |
|- | |- | ||
− | | [[Go | + | | [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272 |
|- | |- | ||
− | | [[ | + | | [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408 |
|- | |- | ||
− | | [[Vahra]] || | + | | [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454 |
|- | |- | ||
− | | [[Vahra]] || | + | | [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544 |
|- | |- | ||
− | | [[Go Vahra]] || || {{Lightning}} || | + | | [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544 |
|- | |- | ||
− | | [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || | + | | [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653 |
|- | |- | ||
− | | [[ | + | | [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454 |
|- | |- | ||
− | | [[ | + | | [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223 |
|- | |- | ||
− | | [[ | + | | [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x |
|- | |- | ||
− | | [[ | + | | [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x |
|- | |- | ||
− | | [[ | + | | [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x |
|- | |- | ||
− | | [[ | + | | [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x |
+ | |- | ||
+ | | [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454 | ||
+ | |- | ||
+ | | [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681 | ||
+ | |- | ||
+ | ! colspan="13" | Rare enemy | ||
+ | |- | ||
+ | | [[{{Seasonal enemy|Rappy}}]] || {{Seasonal enemy|RappyC}} || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270 | ||
|} | |} | ||
== Item drops == | == Item drops == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
+ | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ||
|- | |- | ||
− | + | | [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}} | |
|- | |- | ||
− | | [[Go | + | | [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}} |
|- | |- | ||
− | | [[Vahra]] || | + | | [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} |
|- | |- | ||
− | | [[ | + | | [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}} |
|- | |- | ||
− | | [[ | + | | [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}} |
|- | |- | ||
− | | [[ | + | | [[{{Seasonal enemy|Rappy}}]] || {{{{Seasonal enemy|Rappy}} | AOTI special}} || {{{{Seasonal enemy|Rappy}} | AOTI 1}} || {{{{Seasonal enemy|Rappy}} | AOTI 20}} || {{{{Seasonal enemy|Rappy}} | AOTI 50}} || {{{{Seasonal enemy|Rappy}} | AOTI 100}} || {{{{Seasonal enemy|Rappy}} | AOTI 150}} |
|- | |- | ||
− | | [[ | + | | [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x |
|- | |- | ||
− | | [[ | + | | [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}} |
|- | |- | ||
− | | [[ | + | | [[Box drops#Normal boxes|Normal box]] || [[Container]]<br/>[[Mysterious Meter]] || [[Synthesis materials#Metals|1-4★ -tite metals]]<br/>[[Copernia]]<br/>[[Synthesis materials#Wood|2★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]<br/>[[Silvenia]]<br/>[[Synthesis materials#Wood|2-5★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]<br/>[[Goldania]]<br/>[[Synthesis materials#Wood|2-5★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]<br/>[[Titania]]<br/>[[Synthesis materials#Wood|5-11★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]<br/>[[Lithnia]]<br/>[[Synthesis materials#Wood|5-11★ Par. wood]] |
|- | |- | ||
− | + | | [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] | |
|- | |- | ||
− | | | + | | [[Box drops#Clear boxes|Clear box]] || -- || [[Twin Brand]]<br/>[[Brand]]<br/>[[Knife]]<br/>[[Card Fante]]<br/>[[Staff]]<br/>[[Mega / Knight]]<br/>[B] [[Twin Brand]]<br/>[B] [[Brand]]<br/>[B] [[Knife]]<br/>[B] [[Card Fante]]<br/>[B] [[Staff]]<br/>[B] [[Carline]]<br/>[B] [[Lightline]] || [[Dual Pallasch]]<br/>[[Pallasch]]<br/>[[Sucker]]<br/>[[Card Fante]]<br/>[[Scepter]]<br/>[[Mega / Knight]]<br/>[B] [[Sucker]]<br/>[B] [[Scepter]]<br/>[B] [[Card Fante]]<br/>[B] [[Busterline]] || [[Death Dancer]]<br/>[[Jitseen]]<br/>[[Rapid Stream]]<br/>[[Card Fante]]<br/>[[Prest]]<br/>[[Hard / Night]]<br/>[B] [[Jitseen]]<br/>[B] [[Rapid Stream]]<br/>[B] [[Card Fante]]<br/>[B] [[Teroline]] || [[Two-headed Ragnus]]<br/>[[Crimson]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Solid / Knight]]<br/>[B] [[2-headed Ragnus]]<br/>[B] [[Crimson]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] || [[Grand Cross]]<br/>[[Blackheart]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Lumirus/Kaos Knight]]<br/>[B] [[Grand Cross]]<br/>[B] [[Blackheart]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] |
|- | |- | ||
− | | [[Area drops]] || || || | + | | [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} |
|} | |} | ||
== Enemy spawn chart == | == Enemy spawn chart == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
+ | ! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn | ||
|- | |- | ||
− | + | | rowspan="4" | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''<br>{{RareN |spawn= Bal Soza x2 & Volfu x2}} || '''Initial spawn:'''<br>Golmoro x3 || '''Initial spawn:'''<br>Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 || | |
− | |||
− | | rowspan="4" | || A-1 || || || || | ||
|- | |- | ||
− | | A-2 || || || || | + | | A-2 || '''Third spawn:'''<br>{{RareN |spawn= Bal Soza x2 & Golmoro x?}} || '''Initial spawn:'''<br>Vahra x3 || '''Initial spawn:'''<br>Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 || |
|- | |- | ||
− | | A-3 || || || || | + | | A-3 || '''Third spawn:'''<br>Bal Soza x2 & Vahra x? || '''Initial spawn:'''<br>Volfu x3 || '''Initial spawn:'''<br>{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2}} || |
|- {{Color-A}} | |- {{Color-A}} | ||
− | | A-X || || || || | + | | A-X || '''Third spawn:'''<br>Bal Soza x2 & Vahra x2 || '''Initial spawn:'''<br>Volfu x3 || '''Initial spawn:'''<br>{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''<br> {{Seasonal enemy|Rappy}} x2 |
|- | |- | ||
− | | rowspan="4" | || B-1 || || || || | + | | rowspan="4" | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''<br>{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''<br>Volfu x3+2 || '''Initial spawn:'''<br>Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2 || |
|- | |- | ||
− | | B-2 || || || || | + | | B-2 || '''Second spawn:'''<br>{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''<br>Golmoro x3+2 || '''Initial spawn:'''<br>Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 || |
|- | |- | ||
− | | B-3 || || || || | + | | B-3 || '''Second spawn:'''<br>Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''<br>Vahra x3+2 || '''Initial spawn:'''<br>{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2}} || |
|- {{Color-A}} | |- {{Color-A}} | ||
− | | B-X || || || || | + | | B-X || '''Second spawn:'''<br>Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''<br>Vahra x3+2 || '''Initial spawn:'''<br>{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''<br> {{Seasonal enemy|Rappy}} x2 |
|- | |- | ||
− | | rowspan="4" | || C-1 || || || || | + | | rowspan="4" | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''<br>{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''<br>Bal Soza x3 & Vahra x1+5 || '''Initial spawn:'''<br>Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 || |
|- | |- | ||
− | | C-2 || || || || | + | | C-2 || '''Second spawn:'''<br>{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''<br>Bal Soza x3 & Volfu x1+5 || '''Initial spawn:'''<br>Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 || |
|- | |- | ||
− | | C-3 || || || || | + | | C-3 || '''Second spawn:'''<br>Volfu x6 || '''Initial spawn:'''<br>Bal Soza x3 & Golmoro x1+5 || '''Initial spawn:'''<br>{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2}} || |
|- {{Color-A}} | |- {{Color-A}} | ||
− | | C-X || || || || | + | | C-X || '''Second spawn:'''<br>Volfu x6 || '''Initial spawn:'''<br>Bal Soza x3 & Golmoro x1+5 || '''Initial spawn:'''<br>{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''<br> {{Seasonal enemy|Rappy}} x2 |
|} | |} | ||
+ | * '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?. | ||
+ | * '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2. | ||
+ | * '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4. | ||
+ | * '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2. | ||
+ | * '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn. This means turn left upon entering the block and destroy the rubble and boxes to make them spawn. | ||
+ | * '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the first bridge over water, not to the far left of the stairs (a dead end room). On S2 there is also a spawn of only 2 Bal Sosa & 1+5 Golmoro with no Rappy spawn. As of 11-17-09 I can confirm that for mission lvl S2 there is not 3 Bal Sosa, only 2 for rappy spawn. | ||
+ | * '''All patterns, block 3:''' "Initial spawn" describes the spawn in the room to your left upon entering the block that can actually be skipped. | ||
+ | *S2 difficulty has new spawns not listed here and used to have 3 Rappy of whatever season inside locked gate downstairs from initial spawn. Starting with 2009 Halloween Lobby it appears to be reduced to 2. B-X route appears to have only a 50/50 chance of Rappy appearing. | ||
+ | |||
+ | [[Category:Free missions]] |
Latest revision as of 17:35, 20 February 2012
Scarred Planet ミッション名が不明 | |
---|---|
Start lobby | Holtes City: East District |
Start counter | Flyer Base |
End lobby | Old Rozenom City |
Version | Ambition of the Illuminus |
Field | Old Rozenom City |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 5+ | 800 | 21 | 525 | 14 | 250 | 7 | 0 | 0 |
B | 10 | 25+ | 2325 | 46 | 1550 | 30 | 775 | 15 | 0 | 0 |
A | 25 | 50+ | 3875 | 71 | 2575 | 47 | 1275 | 23 | 0 | 0 |
S | 60 | 100+ | 6525 | 113 | 4350 | 75 | 2175 | 37 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 100 | 150+ | 8125 | 138 | 5400 | 92 | 2700 | 46 | 0 | 0 |
PA Fragment x2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Bal Soza | 5 | 28 | 25 | 108 | 50 | 208 | 100 | 508 | 150 | 908 | ||
Go Bajilla | 5 | 8 | 25 | 32 | 50 | 62 | 100 | 152 | 150 | 272 | ||
Go Bajilla | 5 | 12 | 25 | 48 | 50 | 93 | 100 | 228 | 150 | 408 | ||
Go Vahra | x | x | x | x | 50 | 104 | 100 | 254 | 150 | 454 | ||
Go Vahra | x | x | x | x | 50 | 124 | 100 | 304 | 150 | 544 | ||
Go Vahra | x | x | x | x | 50 | 124 | 100 | 304 | 150 | 544 | ||
Go Vahra | x | x | x | x | 50 | 149 | 100 | 365 | 150 | 653 | ||
Golmoro | 5 | 14 | 25 | 54 | 50 | 104 | 100 | 254 | 150 | 454 | ||
Grass Assassin | 15 | 153 | 35 | 333 | 60 | 603 | 110 | 1323 | 160 | 2223 | ||
Vahra | 5 | 14 | 25 | 54 | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | 64 | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | 64 | x | x | x | x | x | x | ||
Vahra | 5 | 20 | 25 | 77 | x | x | x | x | x | x | ||
Volfu | 5 | 14 | 25 | 54 | 50 | 104 | 100 | 254 | 150 | 454 | ||
Volfu | 5 | 21 | 25 | 81 | 50 | 156 | 100 | 381 | 150 | 681 | ||
Rare enemy | ||||||||||||
Rappy | 5 | 70 | 25 | 270 | 50 | 520 | 100 | 1270 | 150 | 2270 |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | Third spawn: Bal Soza x2 & Volfu x2 |
Initial spawn: Golmoro x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-2 | Third spawn: Bal Soza x2 & Golmoro x? |
Initial spawn: Vahra x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-3 | Third spawn: Bal Soza x2 & Vahra x? |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-X | Third spawn: Bal Soza x2 & Vahra x2 |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
B-1 | Second spawn: Go Bajilla x6 → Vahra x5 |
Second spawn: Volfu x3+2 |
Initial spawn: Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2 |
||
B-2 | Second spawn: Go Bajilla x6 → Volfu x5 |
Second spawn: Golmoro x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-3 | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-X | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
C-1 | Second spawn: Golmoro x6 |
Initial spawn: Bal Soza x3 & Vahra x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-2 | Second spawn: Vahra x6 |
Initial spawn: Bal Soza x3 & Volfu x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-3 | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-X | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 |
- Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
- Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
- Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
- Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
- Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn. This means turn left upon entering the block and destroy the rubble and boxes to make them spawn.
- Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the first bridge over water, not to the far left of the stairs (a dead end room). On S2 there is also a spawn of only 2 Bal Sosa & 1+5 Golmoro with no Rappy spawn. As of 11-17-09 I can confirm that for mission lvl S2 there is not 3 Bal Sosa, only 2 for rappy spawn.
- All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon entering the block that can actually be skipped.
- S2 difficulty has new spawns not listed here and used to have 3 Rappy of whatever season inside locked gate downstairs from initial spawn. Starting with 2009 Halloween Lobby it appears to be reduced to 2. B-X route appears to have only a 50/50 chance of Rappy appearing.