Difference between revisions of "Hunter"
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− | + | ''A balanced type with high attack power, good for melee combat. Skilled in the use of striking weapons. A good fit for beginning players.'' | |
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+ | == Type details == | ||
+ | * {{JP name|Article=Type|JP=ハンター}} | ||
+ | * All [[humans]] and [[beasts]] begin the game as this type. | ||
+ | * Cannot equip 13-15★ [[line shields]]. | ||
+ | * [[Humans]] receive a 2% boost to all stat modifiers. | ||
+ | * [[Beasts]] receive a 3% boost to all stat modifiers. | ||
− | = | + | == Type stats == |
+ | {| border="0" width="100%" | ||
+ | {| border="0" align="center" | ||
+ | |- valign="top" | ||
+ | | | ||
+ | {{Type overview | ||
+ | |Abbr.= HU | ||
+ | |Ver.= PSU | ||
+ | |Skills= 20 | ||
+ | |Bullets= 10}} | ||
+ | || | ||
+ | {{Equipment | ||
+ | |Swords= B | ||
+ | |Knuckles= B | ||
+ | |Spears= B | ||
+ | |Twin sabers= B | ||
+ | |Twin daggers= B | ||
+ | |Sabers= B | ||
+ | |Daggers= B | ||
+ | |Claws= B | ||
+ | |Handguns= B | ||
+ | |Machineguns= C | ||
+ | |RCSMs= B | ||
+ | |Line shields= S}} | ||
+ | |} | ||
+ | |} | ||
+ | {| border="0" width="100%" | ||
+ | {| border="0" align="center" | ||
+ | |- valign="top" | ||
+ | | | ||
+ | {{Trap usage | ||
+ | |Damage= N | ||
+ | |Burn= N | ||
+ | |Freeze= N | ||
+ | |Poison= N | ||
+ | |Confusion= N | ||
+ | |Sleep= N | ||
+ | |Virus= N | ||
+ | |Shock= N | ||
+ | |Silence= N | ||
+ | |Damage G= N | ||
+ | |Burn G= N | ||
+ | |Freeze G= N | ||
+ | |Poison G= N | ||
+ | |Confusion G= N | ||
+ | |Sleep G= N | ||
+ | |Virus G= N | ||
+ | |Shock G= N | ||
+ | |Silence G= N | ||
+ | |Burn EX= N | ||
+ | |Freeze EX= N | ||
+ | |Stun EX= N | ||
+ | |De Ragan's Breath= Y | ||
+ | |Fireworks= Y}} | ||
+ | |} | ||
+ | |} | ||
− | {| border= | + | == Stat modifiers == |
− | + | {| border="0" width="100%" | |
− | | | + | {| border="0" align="center" |
− | | | + | |- valign="top" |
− | | | + | | |
− | | | + | {{Type stat mods |
− | | | + | |HP1= 100|HP2= 102|HP3= 104|HP4= 106|HP5= 108|HP6= 110|HP7= 115|HP8= 120|HP9= 125|HP10= 130|HP11= 130|HP12= 130|HP13= 130|HP14= 130|HP15= 130|HP16= 130|HP17= 130|HP18= 130|HP19= 130|HP20= 130 |
− | | | + | |ATP1= 100|ATP2= 101|ATP3= 102|ATP4= 104|ATP5= 106|ATP6= 108|ATP7= 110|ATP8= 115|ATP9= 120|ATP10= 125|ATP11= 125|ATP12= 125|ATP13= 125|ATP14= 125|ATP15= 125|ATP16= 125|ATP17= 125|ATP18= 125|ATP19= 125|ATP20= 125 |
− | | | + | |ATA1= 75|ATA2= 76|ATA3= 77|ATA4= 78|ATA5= 80|ATA6= 82|ATA7= 84|ATA8= 86|ATA9= 90|ATA10= 94|ATA11= 94|ATA12= 94|ATA13= 94|ATA14= 94|ATA15= 94|ATA16= 94|ATA17= 94|ATA18= 94|ATA19= 94|ATA20= 94 |
− | | | + | |TP1= 70|TP2= 70|TP3= 70|TP4= 70|TP5= 70|TP6= 70|TP7= 70|TP8= 70|TP9= 70|TP10= 70|TP11= 70|TP12= 70|TP13= 70|TP14= 70|TP15= 70|TP16= 70|TP17= 70|TP18= 70|TP19= 70|TP20= 70 |
− | | | + | |DFP1= 100|DFP2= 105|DFP3= 110|DFP4= 115|DFP5= 120|DFP6= 125|DFP7= 130|DFP8= 135|DFP9= 140|DFP10= 145|DFP11= 145|DFP12= 145|DFP13= 145|DFP14= 145|DFP15= 145|DFP16= 145|DFP17= 145|DFP18= 145|DFP19= 145|DFP20= 145 |
+ | |EVP1= 80|EVP2= 80|EVP3= 80|EVP4= 80|EVP5= 80|EVP6= 80|EVP7= 80|EVP8= 80|EVP9= 80|EVP10= 80|EVP11= 80|EVP12= 80|EVP13= 80|EVP14= 80|EVP15= 80|EVP16= 80|EVP17= 80|EVP18= 80|EVP19= 80|EVP20= 80 | ||
+ | |MST1= 50|MST2= 50|MST3= 50|MST4= 50|MST5= 50|MST6= 50|MST7= 50|MST8= 50|MST9= 50|MST10= 50|MST11= 50|MST12= 50|MST13= 50|MST14= 50|MST15= 50|MST16= 50|MST17= 50|MST18= 50|MST19= 50|MST20= 50 | ||
+ | |STA1= 100|STA2= 100|STA3= 100|STA4= 100|STA5= 100|STA6= 100|STA7= 100|STA8= 100|STA9= 100|STA10= 100|STA11= 100|STA12= 100|STA13= 100|STA14= 100|STA15= 100|STA16= 100|STA17= 100|STA18= 100|STA19= 100|STA20= 100}} | ||
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− | + | [[Category: Types]] | |
− |
Latest revision as of 02:41, 15 June 2011
A balanced type with high attack power, good for melee combat. Skilled in the use of striking weapons. A good fit for beginning players.
Type details
- The Japanese name of this type is ハンター.
- All humans and beasts begin the game as this type.
- Cannot equip 13-15★ line shields.
- Humans receive a 2% boost to all stat modifiers.
- Beasts receive a 3% boost to all stat modifiers.
Type stats
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Stat modifiers
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