Difference between revisions of "GAS"

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|Version= AOTI
 
|Version= AOTI
 
|Mission type= Item exchange mission}}
 
|Mission type= Item exchange mission}}
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.<br/>Res. Security Dept.''
+
{{Description
 +
|EN= This is an ability customization program created in response to numerous Guardians' requests.<br/>Res. Security Dept.
 +
|JP= }}
  
 
== Mission details ==
 
== Mission details ==
 
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).
 
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.
+
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.
+
*# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.
+
*# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.
+
* The total amount of unused AP you can have on your character at one time is limited to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.
 
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.
 
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.
+
* In the charts below, items in blue cells indicate customizations that will not be released on the Xbox 360 servers.
  
 
== Type customizations ==
 
== Type customizations ==
 
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy+|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.
 
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy+|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.
  
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race. (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.) Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.
+
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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|-
 
|-
 
| Basic abilities || 14 || 12 || 8 || 10
 
| Basic abilities || 14 || 12 || 8 || 10
|- {{JP item}}
 
| Basic abilities || 18 || 16 || 8 || 10
 
 
|- {{JP item}}
 
|- {{JP item}}
 
| Basic abilities || 18 || 16 || 16 || 16
 
| Basic abilities || 18 || 16 || 16 || 16
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| Weapon skills || 20 || 15 || 10 || 10
 
| Weapon skills || 20 || 15 || 10 || 10
 
|- {{JP item}}
 
|- {{JP item}}
| Weapon skills || 20 || 15 || 15 || 15
+
| Weapon skills || 23 || 18 || 18 || 18
 
|-
 
|-
 
| Attributes/resistances || 22 || 17 || 17 || 17
 
| Attributes/resistances || 22 || 17 || 17 || 17
 
|- {{JP item}}
 
|- {{JP item}}
| Attributes/resistances || 27 || 22 || 22 || 22
+
| Attributes/resistances || 32 || 28 || 28 || 28
 
|}
 
|}
  
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{| class="wikitable centered" style="text-align:center"
 
{| class="wikitable centered" style="text-align:center"
! Name !! LV !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description
 
|-
 
|-
| rowspan="5" | [[Maximum HP+|Maximum HP+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 50 HP per level.<br/>Maximum boost of 250 HP at LV5.
+
| rowspan="5" | [[Maximum HP+|Maximum HP+]] || rowspan="5" | 最大HP+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 50 HP per level.<br/>Maximum boost of 250 HP at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[Strength+|Strength+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 ATP per level.<br/>Maximum boost of 150 ATP at LV5.
+
| rowspan="5" | [[Strength+|Strength+]] || rowspan="5" | 基本攻撃力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 ATP per level.<br/>Maximum boost of 150 ATP at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[Accuracy+|Accuracy+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 15 ATA per level.<br/>Maximum boost of 75 ATA at LV5.
+
| rowspan="5" | [[Accuracy+|Accuracy+]] || rowspan="5" | 基本命中力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 15 ATA per level.<br/>Maximum boost of 75 ATA at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[TECHNIC+|TECHNIC+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 TP per level.<br/>Maximum boost of 150 TP at LV5.
+
| rowspan="5" | [[TECHNIC+|TECHNIC+]] || rowspan="5" | 基本法撃力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 TP per level.<br/>Maximum boost of 150 TP at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[Defense+|Defense+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 10 DFP per level.<br/>Maximum boost of 50 DFP at LV5.
+
| rowspan="5" | [[Defense+|Defense+]] || rowspan="5" | 基本防御力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 10 DFP per level.<br/>Maximum boost of 50 DFP at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5"| [[Evasion+|Evasion+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 EVP per level.<br/>Maximum boost of 150 EVP at LV5.
+
| rowspan="5"| [[Evasion+|Evasion+]] || rowspan="5" | 基本回避力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 EVP per level.<br/>Maximum boost of 150 EVP at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[Mental+|Mental+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 MST per level.<br/>Maximum boost of 150 MST at LV5.
+
| rowspan="5" | [[Mental+|Mental+]] || rowspan="5" | 基本精神力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 30 MST per level.<br/>Maximum boost of 150 MST at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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| 5 || 5
 
| 5 || 5
 
|-
 
|-
| rowspan="5" | [[Stamina+|Stamina+]] || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 1 STA per level.<br/>Maximum boost of 5 STA at LV5.
+
| rowspan="5" | [[Stamina+|Stamina+]] || rowspan="5" | 基本持久力+ || 1 || 1 || rowspan="5" | 5 || rowspan="5" | Adds 1 STA per level.<br/>Maximum boost of 5 STA at LV5.
 
|-
 
|-
 
| 2 || 2
 
| 2 || 2
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Name !! LV !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description
 
|-  
 
|-  
| rowspan="2" | [[Full Custom Power]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power<br/>based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.
+
| rowspan="2" | [[Full Custom Power]] || rowspan="2" | フルカスタムパワー || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power<br/>based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.
 
|-  
 
|-  
 
| 2 || 8
 
| 2 || 8
 
|-  
 
|-  
| rowspan="2" | [[Exact Attack Damage+|Exact Attack Damage+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.<br/>Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.
+
| rowspan="2" | [[Exact Attack Damage+|Exact Attack Damage+]] || rowspan="2" | ジャストアタックダメージ+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.<br/>Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.
 
|-  
 
|-  
 
| 2 || 8
 
| 2 || 8
 
|-  
 
|-  
| rowspan="2" | [[Exact Counter Damage+|Exact Counter Damage+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2"| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.
+
| rowspan="2" | [[Exact Counter Damage+|Exact Counter Damage+]] || rowspan="2" | ジャストカウンターダメージ+ || 1 || 4 || rowspan="2" | 2 || rowspan="2"| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.
 
|-  
 
|-  
 
| 2 || 8
 
| 2 || 8
 
|-  
 
|-  
| rowspan="2" | [[Attack Range+|Attack Range+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.
+
| rowspan="2" | [[Attack Range+|Attack Range+]] || rowspan="2" | アタックレンジ+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.
 
|-  
 
|-  
 
| 2 || 8
 
| 2 || 8
 
|-  
 
|-  
| rowspan="2" | [[Support Range+|Support Range+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.
+
| rowspan="2" | [[Support Range+|Support Range+]] || rowspan="2" | サポートレンジ+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.
 
|-  
 
|-  
 
| 2 || 8
 
| 2 || 8
 
|-
 
|-
| rowspan="1" | [[Critical Rate]] || 1 || 10 || rowspan="1" | 1 || rowspan="1" | Increases the rate of critical attacks.
+
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.
 
|-
 
|-
| rowspan="1" | [[Critical Mastery]] || 1 || 10 || rowspan="1" | 1 || rowspan="1" | Increases the damage of critical attacks by 5%.<br/>Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]
+
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.<br/>Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]
 
|}
 
|}
  
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Name !! LV !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description
 
|-
 
|-
| rowspan="5" | [[Swords PA Level+|Swords PA Level+]]<br/>[[Knuckles PA Level+|Knuckles PA Level+]]<br/>[[Spears PA Level+|Spears PA Level+]]<br/>[[Dbl Sabers PA Level+|Dbl Sabers PA Level+]]<br/>[[Axes PA Level+|Axes PA Level+]]<br/>[[Twin Sabers PA Level+|Twin Sabers PA Level+]]<br/>[[Twin Daggers PA Level+|Twin Daggers PA Level+]]<br/>[[Twin Claws PA Level+|Twin Claws PA Level+]]<br/>[[Sabers PA Level+|Sabers PA Level+]]<br/>[[Daggers PA Level+|Daggers PA Level+]]<br/>[[Claws PA Level+|Claws PA Level+]]<br/>[[Whips PA Level+|Whips PA Level+]]<br/>[[Slicers PA Level+|Slicers PA Level+]]
+
| rowspan="5" | [[Swords PA Level+|Swords PA Level+]]<br/>[[Knuckles PA Level+|Knuckles PA Level+]]<br/>[[Spears PA Level+|Spears PA Level+]]<br/>[[Dbl Sabers PA Level+|Dbl Sabers PA Level+]]<br/>[[Axes PA Level+|Axes PA Level+]]<br/>[[Twin Sabers PA Level+|Twin Sabers PA Level+]]<br/>[[Twin Daggers PA Level+|Twin Daggers PA Level+]]<br/>[[Twin Claws PA Level+|Twin Claws PA Level+]]<br/>[[Sabers PA Level+|Sabers PA Level+]]<br/>[[Daggers PA Level+|Daggers PA Level+]]<br/>[[Claws PA Level+|Claws PA Level+]]<br/>[[Whips PA Level+|Whips PA Level+]]<br/>[[Slicers PA Level+|Slicers PA Level+]] || rowspan="5" | ソードPALV+<br/>ナックルPALV+<br/>スピアPALV+<br/>ダブルセイバーPALV+<br/>アックスPALV+<br/>ツインセイバーPALV+<br/>ツインダガーPALV+<br/>ツインクローPALV+<br/>セイバーPALV+<br/>ダガーPALV+<br/>クローPALV+<br/>ウィップPALV+<br/>スライサーPALV+
| 1 || 2 || rowspan="5" | 5 || rowspan="5" | Increases target weapon category photon art level cap by two levels. Maximum boost of 10 levels at LV5.<br/>Cannot be used by [[Fighmaster]]s.
+
| 1 || 2 || rowspan="5" | 5 || rowspan="5" | Increases the specified weapon category's photon art level cap for your type by two.<br/>Maximum boost of 10 levels at LV5.<br/>Cannot be used by [[Fighmaster]]s.
 
|-
 
|-
 
| 2 || 3
 
| 2 || 3
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| 5 || 6
 
| 5 || 6
 
|-
 
|-
| rowspan="5" | [[Rifles PA Level+|Rifles PA Level+]]<br/>[[Shotguns PA Level+|Shotguns PA Level+]]<br/>[[Longbows PA Level+|Longbows PA Level+]]<br/>[[Grenades PA Level+|Grenades PA Level+]]<br/>[[L. Cannons PA Level+|L. Cannons PA Level+]]<br/>[[T. Handguns PA Level+|T. Handguns PA Level+]]<br/>[[Handguns PA Level+|Handguns PA Level+]]<br/>[[Crossbows PA Level+|Crossbows PA Level+]]<br/>[[Cards PA Level+|Cards PA Level+]]<br/>[[Machineguns PA Level+|Machineguns PA Level+]]
+
| rowspan="5" | [[Rifles PA Level+|Rifles PA Level+]]<br/>[[Shotguns PA Level+|Shotguns PA Level+]]<br/>[[Longbows PA Level+|Longbows PA Level+]]<br/>[[Grenades PA Level+|Grenades PA Level+]]<br/>[[L. Cannons PA Level+|L. Cannons PA Level+]]<br/>[[T. Handguns PA Level+|T. Handguns PA Level+]]<br/>[[Handguns PA Level+|Handguns PA Level+]]<br/>[[Crossbows PA Level+|Crossbows PA Level+]]<br/>[[Cards PA Level+|Cards PA Level+]]<br/>[[Machineguns PA Level+|Machineguns PA Level+]] || rowspan="5" | ライフルPALV+<br/>ショットガンPALV+<br/>ロングボウPALV+<br/>グレネードPALV+<br/>レーザーカノンPALV+<br/>ツインハンドガンPALV+<br/>ハンドガンPALV+<br/>クロスボウPALV+<br/>カードPALV+<br/>マシンガンPALV+
| 1 || 2 || rowspan="5" | 5 || rowspan="5" | Increases target weapon category photon art level cap by two levels. Maximum boost of 10 levels at LV5.<br/>Cannot be used by [[Gunmaster]]s.
+
| 1 || 2 || rowspan="5" | 5 || rowspan="5" | Increases the specified weapon category's photon art level cap for your type by two.<br/>Maximum boost of 10 levels at LV5.<br/>Cannot be used by [[Gunmaster]]s.
 
|-
 
|-
 
| 2 || 3
 
| 2 || 3
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|-
 
|-
 
| 5 || 6
 
| 5 || 6
|-  
+
|-
| [[Swords Damage+|Swords Damage+]]<br/>[[Spears Damage+|Spears Damage+]]<br/>[[Dbl Sabers Damage+|Dbl Sabers Damage+]]<br/>[[Axes Damage+|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%. Can be used only by [[Fighmaster]]s.
+
| [[Swords Damage+|Swords Damage+]]<br/>[[Spears Damage+|Spears Damage+]]<br/>[[Dbl Sabers Damage+|Dbl Sabers Damage+]]<br/>[[Axes Damage+|Axes Damage+]] || ソードダメージ+<br/>スピアダメージ+<br/>ダブルセイバーダメージ+<br/>アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.<br/>[[Fighmaster]] only.
|-  
+
|-
| [[Rifles Damage+|Rifles Damage+]]<br/>[[Shotguns Damage+|Shotguns Damage+]]<br/>[[L. Cannons Damage+|L. Cannons Damage+]]<br/>[[T. Handguns Damage+|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%. Can be used only by [[Gunmaster]]s.
+
| [[Rifles Damage+|Rifles Damage+]]<br/>[[Shotguns Damage+|Shotguns Damage+]]<br/>[[L. Cannons Damage+|L. Cannons Damage+]]<br/>[[T. Handguns Damage+|T. Handguns Damage+]] || ライフルダメージ+<br/>ショットガンダメージ+<br/>レーザーカノンダメージ+<br/>ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.<br/>[[Gunmaster]] only.
|-  
+
|-
| [[Rods Damage+|Rods Damage+]]<br/>[[Wands Damage+|Wands Damage+]]<br/>[[TECH-Mags Damage+|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%. Can be used only by [[Masterforce]]s.
+
| [[Rods Damage+|Rods Damage+]]<br/>[[Wands Damage+|Wands Damage+]]<br/>[[TECH-Mags Damage+|TECH-Mags Damage+]] || ロッドダメージ+<br/>ウォンドダメージ+<br/>マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.<br/>[[Masterforce]] only.
|-  
+
|-
| [[Swords Element+|Swords Element+]]<br/>[[Knuckles Element+|Knuckles Element+]]<br/>[[Spears Element+|Spears Element+]]<br/>[[Dbl Sabers Element+|Dbl Sabers Element+]]<br/>[[Axes Element+|Axes Element+]]<br/>[[Twin Sabers Element+|Twin Sabers Element+]]<br/>[[Twin Daggers Element+|Twin Daggers Element+]]<br/>[[Twin Claws Element+|Twin Claws Element+]]<br/>[[Sabers Element+|Sabers Element+]]<br/>[[Daggers Element+|Daggers Element+]]<br/>[[Claws Element+|Claws Element+]]<br/>[[Whips Element+|Whips Element+]]<br/>[[Slicers Element+|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.
+
| [[Swords Element+|Swords Element+]]<br/>[[Knuckles Element+|Knuckles Element+]]<br/>[[Spears Element+|Spears Element+]]<br/>[[Dbl Sabers Element+|Dbl Sabers Element+]]<br/>[[Axes Element+|Axes Element+]]<br/>[[Twin Sabers Element+|Twin Sabers Element+]]<br/>[[Twin Daggers Element+|Twin Daggers Element+]]<br/>[[Twin Claws Element+|Twin Claws Element+]]<br/>[[Sabers Element+|Sabers Element+]]<br/>[[Daggers Element+|Daggers Element+]]<br/>[[Claws Element+|Claws Element+]]<br/>[[Whips Element+|Whips Element+]]<br/>[[Slicers Element+|Slicers Element+]] || ソードエレメント+<br/>ナックルエレメント+<br/>スピアエレメント+<br/>ダブルセイバーエレメント+<br/>アックスエレメント+<br/>ツインセイバーエレメント+<br/>ツインダガーエレメント+<br/>ツインクローエレメント+<br/>セイバーエレメント+<br/>ダガーエレメント+<br/>クローエレメント+<br/>ウィップエレメント+<br/>スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.
|-  
+
|-
| [[Rifles Element+|Rifles Element+]]<br/>[[Shotguns Element+|Shotguns Element+]]<br/>[[Longbows Element+|Longbows Element+]]<br/>[[Grenades Element+|Grenades Element+]]<br/>[[L. Cannons Element+|L. Cannons Element+]]<br/>[[T. Handguns Element+|T. Handguns Element+]]<br/>[[Handguns Element+|Handguns Element+]]<br/>[[Crossbows Element+|Crossbows Element+]]<br/>[[Cards Element+|Cards Element+]]<br/>[[Machineguns Element+|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.
+
| [[Rifles Element+|Rifles Element+]]<br/>[[Shotguns Element+|Shotguns Element+]]<br/>[[Longbows Element+|Longbows Element+]]<br/>[[Grenades Element+|Grenades Element+]]<br/>[[L. Cannons Element+|L. Cannons Element+]]<br/>[[T. Handguns Element+|T. Handguns Element+]]<br/>[[Handguns Element+|Handguns Element+]]<br/>[[Crossbows Element+|Crossbows Element+]]<br/>[[Cards Element+|Cards Element+]]<br/>[[Machineguns Element+|Machineguns Element+]] || ライフルエレメント+<br/>ショットガンエレメント+<br/>ロングボウエレメント+<br/>グレネードエレメント+<br/>レーザーカノンエレメント+<br/>ツインハンドガンエレメント+<br/>ハンドガンエレメント+<br/>クロスボウエレメント+<br/>カードエレメント+<br/>マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.
|-  
+
|-
| [[Rods Element+|Rods Element+]]<br/>[[Wands Element+|Wands Element+]]<br/>[[TECH-Mags Element+|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.
+
| [[Rods Element+|Rods Element+]]<br/>[[Wands Element+|Wands Element+]]<br/>[[TECH-Mags Element+|TECH-Mags Element+]] || ロッドエレメント+<br/>ウォンドエレメント+<br/>マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.
|-  
+
|-
| [[Two Handed Defense+|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.
+
| [[Two Handed Defense+|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.
|-  
+
|-
| [[Two Handed Block+|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.
+
| [[Two Handed Block+|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.
|-  
+
|-
| [[Two Handed Mind+|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.
+
| [[Two Handed Mind+|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.
|-  
+
|-
| [[One Handed Defense+|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.
+
| [[One Handed Defense+|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.
|-  
+
|-
| [[One Handed Block+|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.
+
| [[One Handed Block+|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.
|-  
+
|-
| [[One Handed Mind+|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.
+
| [[One Handed Mind+|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.
|-  
+
|-
| rowspan="2" | [[Right Hand+|Right Hand+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Boosts the attack/TECHNIC power of right hand weapons by 2%. Maximum boost of 4% at LV2.
+
| rowspan="2" | [[Right Hand+|Right Hand+]] || rowspan="2" | ライトハンド+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.<br/>Maximum boost of 4% at LV2.
|-  
+
|-
 
| 2 || 6
 
| 2 || 6
|-  
+
|-
| rowspan="2" | [[Left Hand+|Left Hand+]] || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Boosts the attack/TECHNIC power of left hand weapons by 2%. Maximum boost of 4% at LV2.
+
| rowspan="2" | [[Left Hand+|Left Hand+]] || rowspan="2" | レフトハンド+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.<br/>Maximum boost of 4% at LV2.
|-  
+
|-
 
| 2 || 6
 
| 2 || 6
|- {{JP item}}
+
|-
| rowspan="2" | [[Rifle C Rate+|Rifle C Rate+]]<br/>[[Shotgun C Rate+|Shotgun C Rate+]]<br/>[[Longbow C Rate+|Longbow C Rate+]]<br/>[[Grenade C Rate+|Grenade C Rate+]]<br/>[[Laser Cannon C Rate+|Laser Cannon C Rate+]]<br/>[[Twin Handgun C Rate+|Twin Handgun C Rate+]]<br/>[[Handgun C Rate+|Handgun C Rate+]]<br/>[[Crossbow C Rate+|Crossbow C Rate+]]<br/>[[Card C Rate+|Card C Rate+]]<br/>[[Machinegun C Rate+|Machinegun C Rate+]] || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
+
| rowspan="2" | [[Rifles Critical+|Rifles Critical+]]<br/>[[Shotguns Critical+|Shotguns Critical+]]<br/>[[Longbows Critical+|Longbows Critical+]]<br/>[[Grenades Critical+|Grenades Critical+]]<br/>[[L. Cannons Critical+|L. Cannons Critical+]]<br/>[[T. Handguns Critical+|T. Handguns Critical+]]<br/>[[Handguns Critical+|Handguns Critical+]]<br/>[[Crossbows Critical+|Crossbows Critical+]]<br/>[[Cards Critical+|Cards Critical+]]<br/>[[Machineguns Critical+|Machineguns Critical+]] || rowspan="2" | ライフルCレート+<br/>ショットガンCレート+<br/>ロングボウCレート+<br/>グレネードCレート+<br/>レーザーカノンCレート+<br/>ツインハンドガンCレート+<br/>ハンドガンCレート+<br/>クロスボウCレート+<br/>カードCレート+<br/>マシンガンCレート+ || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
|- {{JP item}}
+
|-
 +
| 2 || 4
 +
|-
 +
| rowspan="2" | [[Rods Critical+|Rods Critical+]]<br/>[[Wands Critical+|Wands Critical+]]<br/>[[TECH-Mags Critical+|TECH-Mags Critical+]] || rowspan="2" | ロッドCレート+<br/>ウォンドCレート+<br/>マドゥーグCレート+ || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
 +
|-
 
| 2 || 4
 
| 2 || 4
 
|- {{JP item}}
 
|- {{JP item}}
| rowspan="2" | [[Rod C Rate+|Rod C Rate+]]<br/>[[Wand C Rate+|Wand C Rate+]]<br/>[[TCSM C Rate+|TCSM C Rate+]] || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
+
| [[Rifles Extra+|Rifles Extra+]]<br/>[[Shotguns Extra+|Shotguns Extra+]]<br/>[[Longbows Extra+|Longbows Extra+]]<br/>[[Grenades Extra+|Grenades Extra+]]<br/>[[L. Cannons Extra+|L. Cannons Extra+]]<br/>[[T. Handguns Extra+|T. Handguns Extra+]]<br/>[[Handguns Extra+|Handguns Extra+]]<br/>[[Crossbows Extra+|Crossbows Extra+]]<br/>[[Cards Extra+|Cards Extra+]]<br/>[[Machineguns Extra+|Machineguns Extra+]] || ライフルエクストラ+<br/>ショットガンエクストラ+<br/>ロングボウエクストラ+<br/>グレネードエクストラ+<br/>レーザーカノンエクストラ+<br/>ツインハンドガンエクストラ+<br/>ハンドガンエクストラ+<br/>クロスボウエクストラ+<br/>カードエクストラ+<br/>マシンガンエクストラ+ || 1 || 10 || 1 || Increases target weapon's status effect infliction rate by approximately 20%.
 
|- {{JP item}}
 
|- {{JP item}}
| 2 || 4
+
| [[Rods Extra+|Rods Extra+]]<br/>[[Wands Extra+|Wands Extra+]]<br/>[[TECH-Mags Extra+|TECH-Mags Extra+]] || ロッドエクストラ+<br/>ウォンドエクストラ+<br/>マドゥーグエクストラ+ || 1 || 10 || 1 || Increases target weapon's status effect infliction rate by approximately 20%.
 
|}
 
|}
  
Line 240: Line 244:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Name !! LV !! Req. AP !! Max. LV !! Description  
+
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description  
 
|-
 
|-
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.<br/>Can be used only by [[Masterforce]]s.
+
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.<br/>[[Masterforce|MF]] only (360 ver.).  [[Fortetecher|FT]] and [[Masterforce|MF]] only (PC ver.).
 
|-
 
|-
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.
+
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Masterforce|MF]] only (360 ver.).  [[Fortetecher|FT]] and [[Masterforce|MF]] only (PC ver.).
 
|-
 
|-
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.
+
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Masterforce|MF]] only (360 ver.).  [[Fortetecher|FT]] and [[Masterforce|MF]] only (PC ver.).
 
|-
 
|-
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.<br/>Can be used only by [[Masterforce]]s.
+
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.<br/>[[Masterforce|MF]] only (360 ver.).  [[Fortetecher|FT]] and [[Masterforce|MF]] only (PC ver.).
 +
|- {{JP item}}
 +
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants' hit restriction and adds two targets.  [[Fortetecher|FT]] and [[Masterforce|MF]] only.
 
|-
 
|-
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.
+
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  [[Masterforce|MF]] only (360 ver.).  [[Fortetecher|FT]] and [[Masterforce|MF]] only (PC ver.).
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Fortetecher]]s.
+
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.<br/>[[Guntecher|GT]] and [[Fortetecher|FT]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Fortetecher]]s.
+
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.<br/>[[Guntecher|GT]] and [[Fortetecher|FT]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Fortetecher]]s.
+
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.<br/>[[Guntecher|GT]] and [[Fortetecher|FT]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Fortetecher]]s.
+
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.<br/>[[Guntecher|GT]] and [[Fortetecher|FT]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Fortetecher]]s.
+
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.<br/>[[Guntecher|GT]] and [[Fortetecher|FT]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.<br/>Can be used only by [[Wartecher]]s.
+
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.<br/>[[Wartecher|WT]], [[Acrotecher|AT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.<br/>Can be used only by [[Wartecher]]s.
+
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.<br/>[[Wartecher|WT]], [[Acrotecher|AT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.<br/>Can be used only by [[Wartecher]]s.
+
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.<br/>[[Wartecher|WT]], [[Acrotecher|AT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.<br/>Can be used only by [[Wartecher]]s.
+
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.<br/>[[Wartecher|WT]], [[Acrotecher|AT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.<br/>Can be used only by [[Guntecher]]s.
+
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds two targets and boosts its power modifier by 20%.<br/>[[Guntecher|GT]], [[Wartecher|WT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.
+
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher|GT]], [[Wartecher|WT]] and [[Masterforce|MF]] only.
 
|- {{JP item}}
 
|- {{JP item}}
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.<br/>Also increases damage by 20%.  Can be used only by [[Guntecher]]s.
+
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds two targets and boosts its power modifier by 20%.<br/>[[Guntecher|GT]], [[Wartecher|WT]] and [[Masterforce|MF]] only.
 +
|- {{JP item}}
 +
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants' power modifier by 20%.  [[Guntecher|GT]], [[Wartecher|WT]] and [[Masterforce|MF]] only.
 +
|- {{JP item}}
 +
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%.  [[Fortetecher|FT]] and [[Acrotecher|AT]] only.
 +
|- {{JP item}}
 +
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%.  [[Fortetecher|FT]] and [[Acrotecher|AT]] only.
 +
|- {{JP item}}
 +
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%.  [[Fortetecher|FT]] and [[Acrotecher|AT]] only.
 +
|- {{JP item}}
 +
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants' power modifier by 20%.  [[Fortetecher|FT]] and [[Acrotecher|AT]] only.
 +
|- {{JP item}}
 +
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%.  [[Fortetecher|FT]] and [[Acrotecher|AT]] only.
 
|-  
 
|-  
| rowspan="5" | [[Fire TECHNIC Lv+|Fire TECHNIC Lv+]]<br/>[[Ice TECHNIC Lv+|Ice TECHNIC Lv+]]<br/>[[Lightning TECHNIC Lv+|Lightning TECHNIC Lv+]]<br/>[[Ground TECHNIC Lv+|Ground TECHNIC Lv+]]<br/>[[Light TECHNIC Lv+|Light TECHNIC Lv+]]<br/>[[Dark TECHNIC Lv+|Dark TECHNIC Lv+]]
+
| rowspan="5" | [[Fire TECHNIC Lv+|Fire TECHNIC Lv+]]<br/>[[Ice TECHNIC Lv+|Ice TECHNIC Lv+]]<br/>[[Lightning TECHNIC Lv+|Lightning TECHNIC Lv+]]<br/>[[Ground TECHNIC Lv+|Ground TECHNIC Lv+]]<br/>[[Light TECHNIC Lv+|Light TECHNIC Lv+]]<br/>[[Dark TECHNIC Lv+|Dark TECHNIC Lv+]] || rowspan="5" | 炎テクニックLV+<br/>氷テクニックLV+<br/>雷テクニックLV+<br/>土テクニックLV+<br/>光テクニックLV+<br/>闇テクニックLV+
| 1 || 3 || rowspan="5" | 5 || rowspan="5" | Increases target attack TECHNIC category level cap by two levels.<br/>Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.
+
| 1 || 3 || rowspan="5" | 5 || rowspan="5" | Increases specific attack TECHNIC category level cap by two levels.<br/>Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce|MF]].
 
|-  
 
|-  
 
| 2 || 4
 
| 2 || 4
Line 287: Line 305:
 
| 5 || 7
 
| 5 || 7
 
|-  
 
|-  
| [[Support TECHNIC Lv+|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.
+
| [[Support TECHNIC Lv+|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce|MF]] only.
 
|-
 
|-
| rowspan="2" | [[Burn Resist+|Burn Resist+]] || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Slightly boosts your resistance to burning.
+
| rowspan="2" | [[Burn Resist+|Burn Resist+]]<br/>[[Poison Resist+|Poison Resist+]]<br/>[[Confu. Resist+|Confu. Resist+]] || rowspan="2" | 燃焼耐性+<br/>毒耐性+<br/>混乱耐性+ || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Slightly boosts your resistance to the named status effect.
|-
 
| 2 || 4
 
|-
 
| rowspan="2" | [[Poison Resist+|Poison Resist+]] || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Slightly boosts your resistance to poison.
 
|-
 
| 2 || 4
 
|-
 
| rowspan="2" | [[Confu. Resist+|Confu. Resist+]] || 1 || 2 || rowspan="2" | 2 || rowspan="2" | Slightly boosts your resistance to confusion.
 
 
|-
 
|-
 
| 2 || 4
 
| 2 || 4
 +
|- {{JP item}}
 +
| [[Burn Rate+|Burn Rate+]]<br/>[[Poison Rate+|Poison Rate+]]<br/>[[Infect Rate+|Infect Rate+]]<br/>[[Shock Rate+|Shock Rate+]]<br/>[[Silen. Rate+|Silen. Rate+]]<br/>[[Confu. Rate+|Confu. Rate+]]<br/>[[Taunt Rate+|Taunt Rate+]] || 燃焼成功率+<br/>毒成功率+<br/>感染成功率+<br/>感電成功率+<br/>沈黙成功率+<br/>混乱成功率+<br/>魅了成功率+ || 1 || 10 || 1 || Increases your infliction rate of the named status effect.
 +
|- {{JP item}}
 +
| rowspan="3" | [[Fire TECHNIC Master]]<br/>[[Ice TECHNIC Master]]<br/>[[Lightning TECHNIC Master]]<br/>[[Ground TECHNIC Master]]<br/>[[Light TECHNIC Master]]<br/>[[Dark TECHNIC Master]] ||rowspan="3" | 炎テクニックマスター<br/>氷テクニックマスター<br/>雷テクニックマスター<br/>土テクニックマスター<br/>光テクニックマスター<br/>闇テクニックマスター || 1 || 5 || rowspan="3" | 3 || rowspan="3" | Each level grants a different effect to the specified TECHNIC category.<br/>LV1 reduces PP consumption to 70%.<br/>LV2 boosts the TECHNIC power modifier by 20%.<br/>LV3 boosts TECHNIC casting speed.
 +
|- {{JP item}}
 +
| 2 || 5
 +
|- {{JP item}}
 +
|3 || 10
 
|}
 
|}
  
 
== Style customizations ==
 
== Style customizations ==
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles. While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.
+
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles. By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.
  
 
=== Weapon styles ===
 
=== Weapon styles ===
Line 309: Line 327:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Style name !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! Req. AP !! Max. LV !! Description
 
|-
 
|-
| [[Elemental Weapon]] || 5 || rowspan="3" {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.
+
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan="3" {{JP item}} | 3 || Adds 5% to your equipped weapon's attribute rate.
 
|-
 
|-
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.
+
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).
 
|- {{JP item}}
 
|- {{JP item}}
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.
+
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).
 
|-
 
|-
| [[Enhanced Weapon]] || 5 || rowspan="2" | 2 || Increases the attack power of A-grade and lower weapons by 5%.
+
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan="2" | 2 || Increases the attack power of A-grade and lower weapons by 5%.
 
|-
 
|-
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].
+
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].
 
|-
 
|-
| [[Common Mastery]] || 5 || rowspan="2" | 2 || Increases the attack power of C-grade weapons by 20%.
+
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan="2" | 2 || Increases the attack power of C-grade weapons by 20%.
 
|-
 
|-
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%.  
+
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%.  
 
|-
 
|-
| [[Burn Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Burned enemies will take an additional 10% damage from attacks.
+
| [[Burn Crusher]] || バーンクラッシャー || 3 || rowspan="2" | 2 || Burned enemies will take an additional 10% damage from attacks.
|- {{JP item}}
+
|-
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].
+
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].
 
|-  
 
|-  
| [[Poison Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Poisoned enemies will take an additional 15% damage from attacks.
+
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || rowspan="2" | 2 || Poisoned enemies will take an additional 15% damage from attacks.
|- {{JP item}}
+
|-
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.
+
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.
 
|-  
 
|-  
| [[Infect Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Infected enemies will take an additional 10% damage from attacks.
+
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || rowspan="2" | 2 || Infected enemies will take an additional 10% damage from attacks.
|- {{JP item}}
+
|-
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].
+
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].
 
|-  
 
|-  
| [[Shock Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Shocked enemies will take an additional 10% damage from attacks.
+
| [[Shock Crusher]] || ショッククラッシャー || 3 || rowspan="2" | 2 || Shocked enemies will take an additional 10% damage from attacks.
|- {{JP item}}
+
|-
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].
+
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].
 
|-  
 
|-  
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Silenced enemies will take an additional 15% damage from attacks.
+
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || rowspan="2" | 2 || Silenced enemies will take an additional 15% damage from attacks.
|- {{JP item}}
+
|-
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].
+
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].
 
|-  
 
|-  
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Frozen enemies will take an additional 8% damage from attacks.
+
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || rowspan="2" | 2 || Frozen enemies will take an additional 8% damage from attacks.
|- {{JP item}}
+
|-
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.
+
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.
 
|-  
 
|-  
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Sleeping enemies will take an additional 50% damage from attacks.
+
| [[Sleep Crusher]] || スリープクラッシャー || 3 || rowspan="2" | 2 || Sleeping enemies will take an additional 50% damage from attacks.
|- {{JP item}}
+
|-
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].
+
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].
 
|-  
 
|-  
| [[Stun Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Stunned enemies will take an additional 10% damage from attacks.
+
| [[Stun Crusher]] || スタンクラッシャー || 3 || rowspan="2" | 2 || Stunned enemies will take an additional 10% damage from attacks.
|- {{JP item}}
+
|-
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].
+
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].
 
|-  
 
|-  
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Confused enemies will take an additional 10% damage from attacks.
+
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || rowspan="2" | 2 || Confused enemies will take an additional 10% damage from attacks.
|- {{JP item}}
+
|-
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].
+
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].
 
|-  
 
|-  
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan="2" | 2 || Taunted enemies will take an additional 15% damage from attacks.
+
| [[Taunt Crusher]] || チャームクラッシャー || 3 || rowspan="2" | 2 || Taunted enemies will take an additional 15% damage from attacks.
|- {{JP item}}
+
|-
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].
+
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].
 
|-  
 
|-  
| [[Burn Enchant]] || 3 || rowspan="2" | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.
+
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan="2" | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].
+
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Poison Enchant]] || 3 || rowspan="2" | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.
+
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan="2" | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].
+
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Infect Enchant]] || 3 || rowspan="2" | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.
+
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan="2" | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].
+
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Shock Enchant]] || 3 || rowspan="2" | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.
+
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan="2" | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].
+
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Silen. Enchant]] || 3 || rowspan="2" | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.
+
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan="2" | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].
+
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Freeze Enchant]] || 3 || rowspan="2" | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.
+
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan="2" | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].
+
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Sleep Enchant]] || 3 || rowspan="2" | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.
+
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan="2" | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].
+
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Stun Enchant]] || 3 || rowspan="2" | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.
+
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan="2" | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.
 
|-  
 
|-  
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].
+
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.
 
|-
 
|-
| [[Confu. Enchant]] || 3 || rowspan="2" | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.
+
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan="2" | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.
 
|-
 
|-
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].
+
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-
 
|-
| [[Taunt Enchant]] || 3 ||  rowspan="2" | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.
+
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan="2" | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.
 
|-
 
|-
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].
+
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.
 
|-
 
|-
| [[Incap. Enchant]] || 3 || rowspan="2" | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.
+
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan="2" | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.
 
|-
 
|-
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].
+
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.
 
|-
 
|-
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.
+
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.
 
|-
 
|-
| [[Guard Crush]] || 5 || rowspan="2" | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.
+
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan="2" | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.
 
|-
 
|-
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].
+
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].
 
|-
 
|-
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.
+
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.
|- {{JP item}}
+
|-  
| [[Heavy Punch]] || 5 || rowspan="2" {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.
+
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan="2" {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.
 
|- {{JP item}}
 
|- {{JP item}}
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].
+
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].
 
|}
 
|}
  
Line 426: Line 444:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Style name !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! Req. AP !! Max. LV !! Description
 +
|-
 +
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan="2" | 2 || Increases your line shield's elemental attribute by 5%.
 
|-
 
|-
| [[Elemental Field]] || 5 || rowspan="2" | 2 || Increases your line shield's elemental attribute by 5%.
+
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.
 
|-
 
|-
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.
+
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan="2" | 2 || Increases your base EVP by approximately 100 points.
 
|-
 
|-
| [[Rapid Action]] || 5 || rowspan="2" | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).
+
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.
 
|-
 
|-
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).
+
| [[Sluggish]] || レグスレス || 5 || rowspan="2" | 2 || Decreases your EVP by an unknown amount.
 
|-
 
|-
| [[Sluggish]] || 5 || rowspan="2" | 2 || Decreases your EVP by an unknown amount.
+
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.
 
|-
 
|-
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].
+
| [[Ragan's Breath]] || ラガンズブレス || 5 || rowspan="3" | 3 || Increases your maximum HP by 200 points.
 
|-
 
|-
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan="3" | 3 || Increases your maximum HP by 200.
+
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.
 
|-
 
|-
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.
+
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.
|- {{JP item}}
 
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.
 
 
|-  
 
|-  
| [[Photon Shield]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces physical damage by 5%.  Will be changed in a future update.<!--Decreases physical damage by 60 points.-->
+
| [[Photon Shield]] || フォトンシールド || 5 || rowspan="2" | 2 || Decreases physical damage by 60 points.
|- {{JP item}}
+
|-
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.
+
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.
 
|-  
 
|-  
| [[Photon Barrier]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.<!--Decreases TECHNIC damage by 60 points.-->
+
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan="2" | 2 || Decreases TECHNIC damage by 60 points.
|- {{JP item}}
+
|-
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.
+
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.
 
|-
 
|-
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.
+
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.
 
|-  
 
|-  
| [[Reduce Fire]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from fire-based attacks by 10%.
+
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan="2" | 2 || Reduces damage from fire-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].
+
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Reduce Ice]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from ice-based attacks by 10%.
+
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan="2" | 2 || Reduces damage from ice-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].
+
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from lightning-based attacks by 10%.
+
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan="2" | 2 || Reduces damage from lightning-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.
+
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Reduce Ground]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from ground-based attacks by 10%.
+
| [[Reduce Ground]] || プリベントアース || 5 || rowspan="2" | 2 || Reduces damage from ground-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].
+
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Reduce Light]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from light-based attacks by 10%.
+
| [[Reduce Light]] || プリベントライト || 5 || rowspan="2" | 2 || Reduces damage from light-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].
+
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Reduce Dark]] || 5 || {{JP item}} rowspan="2" | 2 || Reduces damage taken from dark-based attacks by 10%.
+
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan="2" | 2 || Reduces damage from dark-based attacks by 10%.
|- {{JP item}}
+
|-
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].
+
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.
 
|-  
 
|-  
| [[Multiple Parry]] || 5 || rowspan="2" | 2 || Has a low chance of reducing damage received from attacks to 1.
+
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan="2" | 2 || Has a low chance of reducing damage received from attacks to 1.
 
|-
 
|-
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].
+
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.
 
|-
 
|-
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.
+
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.
 
|-
 
|-
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.
+
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.
 
|-
 
|-
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.
+
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.
 +
|-
 +
| [[Protection]] || プロテクション || 7 || rowspan="2" {{JP item}} | 2 || Reduces all types of damage by 50 points.
 
|- {{JP item}}
 
|- {{JP item}}
| [[Protection]] || 7 || rowspan="2" {{JP item}} | 2 || Reduces all types of damage by 50 points.
+
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.
|- {{JP item}}
 
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.
 
 
|}
 
|}
  
Line 499: Line 517:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Style name !! Req. AP !! Max. LV !! Description
+
! Name !! JP name !! Req. AP !! Max. LV !! Description
 +
|-
 +
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan="2" | 2 || Increases trap damage by 30%.
 +
|-
 +
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.
 
|-
 
|-
| [[Competent Trapper]] || 5 || rowspan="2" | 2 || Increases trap damage by 30%.
+
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan="2" | 2 || Increase the effectiveness of recovery items by 30%.
 
|-
 
|-
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.
+
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.
 
|-
 
|-
| [[Competent Pharmacist]] || 5 || rowspan="2" | 2 || Increase the effectiveness of recovery items by 30%.
+
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.
 
|-
 
|-
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.
+
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.
 
|-
 
|-
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.
+
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].
 
|-
 
|-
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.
+
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%
 
|-
 
|-
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].
+
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan="2" | 2 || Regenerates 25 HP with each TECHNIC cast.
 
|-
 
|-
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%
+
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.
 
|-
 
|-
| [[Photon Crafter]] || 5 || rowspan="2" | 2 || Regenerates 25 HP with each TECHNIC cast.
+
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.
 
|-
 
|-
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.
+
| [[Regenerate]] || リジェネレイト || 3 || rowspan="2" | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.
 
|-
 
|-
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.
+
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.
 
|-
 
|-
| [[Regenerate]] || 3 || {{JP item}} rowspan="2" | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.
+
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.
|- {{JP item}}
 
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.
 
|- {{JP item}}
 
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.
 
 
|}
 
|}
  
 
[[Category:Item exchange missions]]
 
[[Category:Item exchange missions]]

Latest revision as of 22:58, 19 August 2012

GAS
GAS
GUARDIANS mission
Start lobby Clyez City: 3rd Floor
Start counter Resident Security Dept.
End lobby Clyez City: 3rd Floor
Version Ambition of the Illuminus
Mission type Item exchange mission

This is an ability customization program created in response to numerous Guardians' requests.
Res. Security Dept.

日本語の説明文は不明。

Mission details

  • This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style. Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).
  • AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP. There are two methods of earning AEXP.
    1. If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.
    2. Even if you are not at the level cap, you can earn AEXP by playing certain GUARDIANS advanced missions. Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.
  • The total amount of unused AP you can have on your character at one time is limited to 30 AP. Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP. At this point, you cannot earn more AEXP until at least 1 AP is spent.
  • There are two main customization categories available which are further broken down into their own unique subcategories. For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.
  • In the charts below, items in blue cells indicate customizations that will not be released on the Xbox 360 servers.

Type customizations

Type customizations allow you to modify the abilities of your battle type, giving you the power to further enhance your strong points or even bolster your shortcomings. With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system. Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types. For example, if you have upgraded Fortegunner with Accuracy+ and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type. Instead, you must purchase new customizations specifically for your new type. However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.

There are four divisions of type customizations: basic abilities, special abilities, weapon skills and attributes/resistances. As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race. Though each division is given a cap based on your character's race, this cap applies individually to each type. For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.

Type customization Human Newman CAST Beast
Basic abilities 14 12 8 10
Basic abilities 18 16 16 16
Special abilities 8 7 6 7
Special abilities 8 7 7 7
Weapon skills 20 15 10 10
Weapon skills 23 18 18 18
Attributes/resistances 22 17 17 17
Attributes/resistances 32 28 28 28

When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap. For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization. Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades. However, the AP spent on a reverted customization will not be returned to you. Be sure to carefully consider and plan out the customizations for your type!

Basic abilities

This customization option allows you to enhance the base attributes of your character's type in fixed increments.

Name JP name LV Req. AP Max. LV Description
Maximum HP+ 最大HP+ 1 1 5 Adds 50 HP per level.
Maximum boost of 250 HP at LV5.
2 2
3 3
4 4
5 5
Strength+ 基本攻撃力+ 1 1 5 Adds 30 ATP per level.
Maximum boost of 150 ATP at LV5.
2 2
3 3
4 4
5 5
Accuracy+ 基本命中力+ 1 1 5 Adds 15 ATA per level.
Maximum boost of 75 ATA at LV5.
2 2
3 3
4 4
5 5
TECHNIC+ 基本法撃力+ 1 1 5 Adds 30 TP per level.
Maximum boost of 150 TP at LV5.
2 2
3 3
4 4
5 5
Defense+ 基本防御力+ 1 1 5 Adds 10 DFP per level.
Maximum boost of 50 DFP at LV5.
2 2
3 3
4 4
5 5
Evasion+ 基本回避力+ 1 1 5 Adds 30 EVP per level.
Maximum boost of 150 EVP at LV5.
2 2
3 3
4 4
5 5
Mental+ 基本精神力+ 1 1 5 Adds 30 MST per level.
Maximum boost of 150 MST at LV5.
2 2
3 3
4 4
5 5
Stamina+ 基本持久力+ 1 1 5 Adds 1 STA per level.
Maximum boost of 5 STA at LV5.
2 2
3 3
4 4
5 5

Special abilities

This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.

Name JP name LV Req. AP Max. LV Description
Full Custom Power フルカスタムパワー 1 4 2 Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power
based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.
2 8
Exact Attack Damage+ ジャストアタックダメージ+ 1 4 2 Damage from an exact attack receives an additional 2.5% boost. Maximum boost of 5% at LV2.
Cannot be used by Gunmasters and Masterforces.
2 8
Exact Counter Damage+ ジャストカウンターダメージ+ 1 4 2 Damage from an exact counter receives an additional 10% boost. Maximum boost of 20% at LV2.
2 8
Attack Range+ アタックレンジ+ 1 4 2 Increases the range of attack TECHNICs by 12.5%. Maximum increase of 25% at LV2.
2 8
Support Range+ サポートレンジ+ 1 4 2 Increases the range of support TECHNICs by 12.5%. Maximum increase of 25% at LV2.
2 8
Critical Rate クリティカルレート 1 10 1 Increases the rate of critical attacks by 6%.
Critical Mastery クリティカルマスタリー 1 10 1 Increases the damage of critical attacks by 5%.
Cannot be used by Fighgunner, Fortefighter, Acrofighter and Fighmaster

Weapon skills

Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.

Name JP name LV Req. AP Max. LV Description
Swords PA Level+
Knuckles PA Level+
Spears PA Level+
Dbl Sabers PA Level+
Axes PA Level+
Twin Sabers PA Level+
Twin Daggers PA Level+
Twin Claws PA Level+
Sabers PA Level+
Daggers PA Level+
Claws PA Level+
Whips PA Level+
Slicers PA Level+
ソードPALV+
ナックルPALV+
スピアPALV+
ダブルセイバーPALV+
アックスPALV+
ツインセイバーPALV+
ツインダガーPALV+
ツインクローPALV+
セイバーPALV+
ダガーPALV+
クローPALV+
ウィップPALV+
スライサーPALV+
1 2 5 Increases the specified weapon category's photon art level cap for your type by two.
Maximum boost of 10 levels at LV5.
Cannot be used by Fighmasters.
2 3
3 4
4 5
5 6
Rifles PA Level+
Shotguns PA Level+
Longbows PA Level+
Grenades PA Level+
L. Cannons PA Level+
T. Handguns PA Level+
Handguns PA Level+
Crossbows PA Level+
Cards PA Level+
Machineguns PA Level+
ライフルPALV+
ショットガンPALV+
ロングボウPALV+
グレネードPALV+
レーザーカノンPALV+
ツインハンドガンPALV+
ハンドガンPALV+
クロスボウPALV+
カードPALV+
マシンガンPALV+
1 2 5 Increases the specified weapon category's photon art level cap for your type by two.
Maximum boost of 10 levels at LV5.
Cannot be used by Gunmasters.
2 3
3 4
4 5
5 6
Swords Damage+
Spears Damage+
Dbl Sabers Damage+
Axes Damage+
ソードダメージ+
スピアダメージ+
ダブルセイバーダメージ+
アックスダメージ+
1 2 1 Increases base (0/10) weapon attack power by 2%.
Fighmaster only.
Rifles Damage+
Shotguns Damage+
L. Cannons Damage+
T. Handguns Damage+
ライフルダメージ+
ショットガンダメージ+
レーザーカノンダメージ+
ツインハンドガンダメージ+
1 2 1 Increases base (0/10) weapon attack power by 2%.
Gunmaster only.
Rods Damage+
Wands Damage+
TECH-Mags Damage+
ロッドダメージ+
ウォンドダメージ+
マドゥーグダメージ+
1 2 1 Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.
Masterforce only.
Swords Element+
Knuckles Element+
Spears Element+
Dbl Sabers Element+
Axes Element+
Twin Sabers Element+
Twin Daggers Element+
Twin Claws Element+
Sabers Element+
Daggers Element+
Claws Element+
Whips Element+
Slicers Element+
ソードエレメント+
ナックルエレメント+
スピアエレメント+
ダブルセイバーエレメント+
アックスエレメント+
ツインセイバーエレメント+
ツインダガーエレメント+
ツインクローエレメント+
セイバーエレメント+
ダガーエレメント+
クローエレメント+
ウィップエレメント+
スライサーエレメント+
1 2 1 Adds 3% to the specified weapon's attribute rate.
Rifles Element+
Shotguns Element+
Longbows Element+
Grenades Element+
L. Cannons Element+
T. Handguns Element+
Handguns Element+
Crossbows Element+
Cards Element+
Machineguns Element+
ライフルエレメント+
ショットガンエレメント+
ロングボウエレメント+
グレネードエレメント+
レーザーカノンエレメント+
ツインハンドガンエレメント+
ハンドガンエレメント+
クロスボウエレメント+
カードエレメント+
マシンガンエレメント+
1 2 1 Adds 3% to the specified weapon's attribute rate.
Rods Element+
Wands Element+
TECH-Mags Element+
ロッドエレメント+
ウォンドエレメント+
マドゥーグエレメント+
1 2 1 Adds 3% to the specified weapon's attribute rate.
Two Handed Defense+ ツーハンドディフェンス+ 1 2 1 Boosts DFP by 30 when using two-handed weapons.
Two Handed Block+ ツーハンドブロック+ 1 2 1 Boosts EVP by 200 when using two-handed weapons.
Two Handed Mind+ ツーハンドマインド+ 1 2 1 Boosts MST by 100 when using two-handed weapons.
One Handed Defense+ ワンハンドディフェンス+ 1 2 1 Boosts DFP by 25 when using one-handed weapons.
One Handed Block+ ワンハンドブロック+ 1 2 1 Boosts EVP by 150 when using one-handed weapons.
One Handed Mind+ ワンハンドマインド+ 1 2 1 Boosts MST by 75 when using one-handed weapons.
Right Hand+ ライトハンド+ 1 4 2 Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.
Maximum boost of 4% at LV2.
2 6
Left Hand+ レフトハンド+ 1 4 2 Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.
Maximum boost of 4% at LV2.
2 6
Rifles Critical+
Shotguns Critical+
Longbows Critical+
Grenades Critical+
L. Cannons Critical+
T. Handguns Critical+
Handguns Critical+
Crossbows Critical+
Cards Critical+
Machineguns Critical+
ライフルCレート+
ショットガンCレート+
ロングボウCレート+
グレネードCレート+
レーザーカノンCレート+
ツインハンドガンCレート+
ハンドガンCレート+
クロスボウCレート+
カードCレート+
マシンガンCレート+
1 2 2 Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
2 4
Rods Critical+
Wands Critical+
TECH-Mags Critical+
ロッドCレート+
ウォンドCレート+
マドゥーグCレート+
1 2 2 Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.
2 4
Rifles Extra+
Shotguns Extra+
Longbows Extra+
Grenades Extra+
L. Cannons Extra+
T. Handguns Extra+
Handguns Extra+
Crossbows Extra+
Cards Extra+
Machineguns Extra+
ライフルエクストラ+
ショットガンエクストラ+
ロングボウエクストラ+
グレネードエクストラ+
レーザーカノンエクストラ+
ツインハンドガンエクストラ+
ハンドガンエクストラ+
クロスボウエクストラ+
カードエクストラ+
マシンガンエクストラ+
1 10 1 Increases target weapon's status effect infliction rate by approximately 20%.
Rods Extra+
Wands Extra+
TECH-Mags Extra+
ロッドエクストラ+
ウォンドエクストラ+
マドゥーグエクストラ+
1 10 1 Increases target weapon's status effect infliction rate by approximately 20%.

Attributes/resistances

This customization option lets you upgrade the abilities and level caps of various TECHNICs.

Name JP name LV Req. AP Max. LV Description
Limit Break Foie LB・フォイエ 1 10 1 Removes Foie's hit restriction and adds two targets.
MF only (360 ver.). FT and MF only (PC ver.).
Limit Break Barta LB・バータ 1 10 1 Boosts Barta's power modifier by 10%. MF only (360 ver.). FT and MF only (PC ver.).
Limit Break Zonde LB・ゾンデ 1 10 1 Boosts Zonde's power modifier by 10%. MF only (360 ver.). FT and MF only (PC ver.).
Limit Break Diga LB・ディーガ 1 10 1 Removes Diga's hit restriction and adds two targets.
MF only (360 ver.). FT and MF only (PC ver.).
LB Grants LB・グランツ 1 10 1 Removes Grants' hit restriction and adds two targets. FT and MF only.
Limit Break Megid LB・メギド 1 10 1 Boosts Megid's power modifier by 10%. MF only (360 ver.). FT and MF only (PC ver.).
LB Rafoie LB・ラ・フォイエ 1 10 1 Removes Rafoie's hit restriction and adds one target.
GT and FT only.
LB Rabarta LB・ラ・バータ 1 10 1 Removes Rabarta's hit restriction and adds one target.
GT and FT only.
LB Razonde LB・ラ・ゾンデ 1 10 1 Removes Razonde's hit restriction and adds one target.
GT and FT only.
LB Radiga LB・ラ・ディーガ 1 10 1 Removes Radiga's hit restriction and adds one target.
GT and FT only.
LB Ramegid LB・ラ・メギド 1 10 1 Removes Ramegid's hit restriction and adds one target.
GT and FT only.
LB Gifoie LB・ギ・フォイエ 1 10 1 Removes Gifoie's hit restriction and boosts its power modifier by 10%.
WT, AT and MF only.
LB Gibarta LB・ギ・バータ 1 10 1 Removes Gibarta's hit restriction and boosts its power modifier by 10%.
WT, AT and MF only.
LB Gizonde LB・ギ・ゾンデ 1 10 1 Removes Gizonde's hit restriction and boosts its power modifier by 10%.
WT, AT and MF only.
LB Gidiga LB・ギ・ディーガ 1 10 1 Removes Gidiga's hit restriction and boosts its power modifier by 10%.
WT, AT and MF only.
LB Noszonde LB・ノス・ゾンデ 1 10 1 Removes Noszonde's hit restriction, adds two targets and boosts its power modifier by 20%.
GT, WT and MF only.
LB Nosdiga LB・ノス・ディーガ 1 10 1 Boosts Nosdiga's power modifier by 50%. GT, WT and MF only.
LB Nosmegid LB・ノス・メギド 1 10 1 Removes Nosmegid's hit restriction, adds two targets and boosts its power modifier by 20%.
GT, WT and MF only.
LB Nagrants LB・ナ・グランツ 1 10 1 Boosts Nagrants' power modifier by 20%. GT, WT and MF only.
LB Damfoie LB・ダム・フォイエ 1 10 1 Boosts Damfoie's power modifier by 20%. FT and AT only.
LB Dambarta LB・ダム・バータ 1 10 1 Boosts Dambarta's power modifier by 20%. FT and AT only.
LB Damdiga LB・ダム・ディーガ 1 10 1 Boosts Damdiga's power modifier by 20%. FT and AT only.
LB Damgrants LB・ダム・グランツ 1 10 1 Boosts Damgrants' power modifier by 20%. FT and AT only.
LB Dammegid LB・ダム・メギド 1 10 1 Boosts Dammegid's power modifier by 20%. FT and AT only.
Fire TECHNIC Lv+
Ice TECHNIC Lv+
Lightning TECHNIC Lv+
Ground TECHNIC Lv+
Light TECHNIC Lv+
Dark TECHNIC Lv+
炎テクニックLV+
氷テクニックLV+
雷テクニックLV+
土テクニックLV+
光テクニックLV+
闇テクニックLV+
1 3 5 Increases specific attack TECHNIC category level cap by two levels.
Maximum boost of 10 levels at LV5. Cannot be used by MF.
2 4
3 5
4 6
5 7
Support TECHNIC Lv+ 補助テクニックLV+ 1 10 1 Increases support TECHNIC cap by 10 levels. MF only.
Burn Resist+
Poison Resist+
Confu. Resist+
燃焼耐性+
毒耐性+
混乱耐性+
1 2 2 Slightly boosts your resistance to the named status effect.
2 4
Burn Rate+
Poison Rate+
Infect Rate+
Shock Rate+
Silen. Rate+
Confu. Rate+
Taunt Rate+
燃焼成功率+
毒成功率+
感染成功率+
感電成功率+
沈黙成功率+
混乱成功率+
魅了成功率+
1 10 1 Increases your infliction rate of the named status effect.
Fire TECHNIC Master
Ice TECHNIC Master
Lightning TECHNIC Master
Ground TECHNIC Master
Light TECHNIC Master
Dark TECHNIC Master
炎テクニックマスター
氷テクニックマスター
雷テクニックマスター
土テクニックマスター
光テクニックマスター
闇テクニックマスター
1 5 3 Each level grants a different effect to the specified TECHNIC category.
LV1 reduces PP consumption to 70%.
LV2 boosts the TECHNIC power modifier by 20%.
LV3 boosts TECHNIC casting speed.
2 5
3 10

Style customizations

Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type. These upgrades are divided into three groups: weapon, shield and extra styles. By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.

Weapon styles

Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.

Name JP name Req. AP Max. LV Description
Elemental Weapon エレメンタルウェポン 5 3 Adds 5% to your equipped weapon's attribute rate.
Elemental Weapon 2 エレメンタルアームズ 10 Adds 2% to your equipped weapon's attribute rate (total increase of 7%).
Elemental Burst エレメンタルバースト 20 Adds 5% to your equipped weapon's attribute rate (total increase of 12%).
Enhanced Weapon エンハンスウェポン 5 2 Increases the attack power of A-grade and lower weapons by 5%.
High Enhanced Weapon ハイエンハンスウェポン 7 Requires Enhanced Weapon.
Common Mastery コモンマスタリー 5 2 Increases the attack power of C-grade weapons by 20%.
Common Specialty コモンスペシャリティー 7 Requires Common Mastery. Increases the attack power of C-grade weapons by 30% instead of 20%.
Burn Crusher バーンクラッシャー 3 2 Burned enemies will take an additional 10% damage from attacks.
Burn Collapse バーンコラプス 8 Requires Burn Crusher.
Poison Crusher ポイズンクラッシャー 3 2 Poisoned enemies will take an additional 15% damage from attacks.
Poison Collapse ポイズンコラプス 8 Requires Poison Crusher. Increases damage to poisoned enemies by an additional 5%.
Infect Crusher ウィルスクラッシャー 3 2 Infected enemies will take an additional 10% damage from attacks.
Infect Collapse ウィルスコラプス 8 Requires Infect Crusher.
Shock Crusher ショッククラッシャー 3 2 Shocked enemies will take an additional 10% damage from attacks.
Shock Collapse ショックコラプス 8 Requires Shock Crusher.
Silen. Crusher サイレントクラッシャー 3 2 Silenced enemies will take an additional 15% damage from attacks.
Silen. Collapse サイレントコラプス 8 Requires Silen. Crusher.
Freeze Crusher フリーズクラッシャー 3 2 Frozen enemies will take an additional 8% damage from attacks.
Freeze Collapse フリーズコラプス 8 Requires Freeze Crusher. Increases damage to frozen enemies by an additional 4%.
Sleep Crusher スリープクラッシャー 3 2 Sleeping enemies will take an additional 50% damage from attacks.
Sleep Collapse スリープコラプス 8 Requires Sleep Crusher.
Stun Crusher スタンクラッシャー 3 2 Stunned enemies will take an additional 10% damage from attacks.
Stun Collapse スタンコラプス 8 Requires Stun Crusher.
Confu. Crusher コンフューズクラッシャー 3 2 Confused enemies will take an additional 10% damage from attacks.
Confu. Collapse コンフューズコラプス 8 Requires Confu. Crusher.
Taunt Crusher チャームクラッシャー 3 2 Taunted enemies will take an additional 15% damage from attacks.
Taunt Collapse チャームコラプス 8 Requires Taunt Crusher.
Burn Enchant エンチャントバーン 3 2 Adds burn LV1 to weapons with no inherent status effect.
Burn Transform トランスフォームバーン 5 Adds burn LV1 (with a higher infliction rate) to weapons with no inherent status effect.
Poison Enchant エンチャントポイズン 3 2 Adds poison LV? to weapons with no inherent status effect.
Poison Transform トランスフォームポイズン 5 Adds poison LV? (with a higher infliction rate) to weapons with no inherent status effect.
Infect Enchant エンチャントウィルス 3 2 Adds infection LV? to weapons with no inherent status effect.
Infect Transform トランスフォームウィルス 5 Adds infection LV? (with a higher infliction rate) to weapons with no inherent status effect.
Shock Enchant エンチャントショック 3 2 Adds shock LV? to weapons with no inherent status effect.
Shock Transform トランスフォームショック 5 Adds shock LV? (with a higher infliction rate) to weapons with no inherent status effect.
Silen. Enchant エンチャントサイレント 3 2 Adds silence LV? to weapons with no inherent status effect.
Silen. Transform トランスフォームサイレント 5 Adds silence LV? (with a higher infliction rate) to weapons with no inherent status effect.
Freeze Enchant エンチャントフリーズ 3 2 Adds freeze LV1 to weapons with no inherent status effect.
Freeze Transform トランスフォームフリーズ 5 Adds freeze LV1 (with a higher infliction rate) to weapons with no inherent status effect.
Sleep Enchant エンチャントスリープ 3 2 Adds sleep LV? to weapons with no inherent status effect.
Sleep Transform トランスフォームスリープ 5 Adds sleep LV? (with a higher infliction rate) to weapons with no inherent status effect.
Stun Enchant エンチャントスタン 3 2 Adds stun LV1 to weapons with no inherent status effect.
Stun Transform トランスフォームスタン 5 Adds stun LV1 (with a higher infliction rate) to weapons with no inherent status effect.
Confu. Enchant エンチャントコンフューズ 3 2 Adds confuse LV? to weapons with no inherent status effect.
Confu. Transform トランスフォームコンフューズ 5 Adds confuse LV? (with a higher infliction rate) to weapons with no inherent status effect.
Taunt Enchant エンチャントチャーム 3 2 Adds taunt LV? to weapons with no inherent status effect.
Taunt Transform トランスフォームチャーム 5 Adds taunt LV? (with a higher infliction rate) to weapons with no inherent status effect.
Incap. Enchant エンチャントデス 3 2 Adds incapacitate LV1 to weapons with no inherent status effect.
Incap. Transform トランスフォームデス 5 Adds incapacitate LV1 (with a higher infliction rate) to weapons with no inherent status effect.
Weapons Master ウェポンマスタリー 5 1 Reduces the variance of your weapons by 50%.
Guard Crush ガードクラッシュ 5 2 Knocks down enemy which blocks players attack and deals 1 point of damage.
Guard Crush 2 ガードブレイク 10 Allows you to knock down enemies more frequently. Requires Guard Crush.
Revenge Blaster リベンジブラスター 20 1 You become more powerful as your HP decreases.
Direct Attack ヘビーパンチ 5 2 Gives a low chance of enemy DFP and MST being reduced by half by your attacks.
Over Swing オーバースイング 10 Requires Direct Attack.

Shield styles

Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.

Name JP name Req. AP Max. LV Description
Elemental Field エレメンタルフィールド 5 2 Increases your line shield's elemental attribute by 5%.
Elemental Field 2 エレメンタルウォール 10 Increases your line shield's elemental attribute an additional 2%.
Rapid Action ラピッドリアクト 5 2 Increases your base EVP by approximately 100 points.
Quick Action クイックリアクト 6 Increases your base EVP by an additional 200 points.
Sluggish レグスレス 5 2 Decreases your EVP by an unknown amount.
Sluggish 2 ハイレグスレス 10 Decreases your EVP by an additional unknown amount.
Ragan's Breath ラガンズブレス 5 3 Increases your maximum HP by 200 points.
Ragan's Force ラガンズフォース 7 Increases your maximum HP by an additional 150 points.
Ragan's Soul ラガンズソウル 10 Increases your maximum HP by an additional 150 points.
Photon Shield フォトンシールド 5 2 Decreases physical damage by 60 points.
Photon Shield 2 コアシールド 10 Decreases physical damage by an additional 140 points.
Photon Barrier フォトンバリア 5 2 Decreases TECHNIC damage by 60 points.
Photon Barrier 2 ソウルバリア 10 Decreases TECHNIC damage by an additional 140 points.
Solid Body ソリッドボディ 5 1 Nullifies damage that is less than 2% of your maximum HP.
Reduce Fire プリベントファイア 5 2 Reduces damage from fire-based attacks by 10%.
Reduce Fire 2 レデュースファイア 10 Reduces damage from fire-based attacks by an additional 5%.
Reduce Ice プリベントアイス 5 2 Reduces damage from ice-based attacks by 10%.
Reduce Ice 2 レデュースアイス 10 Reduces damage from ice-based attacks by an additional 5%.
Reduce Lightning プリベントサンダー 5 2 Reduces damage from lightning-based attacks by 10%.
Reduce Lightning 2 レデュースサンダー 10 Reduces damage from lightning-based attacks by an additional 5%.
Reduce Ground プリベントアース 5 2 Reduces damage from ground-based attacks by 10%.
Reduce Ground 2 レデュースアース 10 Reduces damage from ground-based attacks by an additional 5%.
Reduce Light プリベントライト 5 2 Reduces damage from light-based attacks by 10%.
Reduce Light 2 レデュースライト 10 Reduces damage from light-based attacks by an additional 5%.
Reduce Dark プリベントダーク 5 2 Reduces damage from dark-based attacks by 10%.
Reduce Dark 2 レデュースダーク 10 Reduces damage from dark-based attacks by an additional 5%.
Multiple Parry マルチプルパリィ 5 2 Has a low chance of reducing damage received from attacks to 1.
Multiple Parry 2 ハイマルチプルパリィ 10 Has a slightly higher chance of reducing damage received from attacks to 1.
Stability ヴァンガード 5 1 Reduces the chance of being blown away by certain powerful attacks.
Fakis Curse ファキスカーズ 5 1 Reduces your base STA, but adds 400 HP.
Stand Firm スタンドスティル 5 1 Reduces the chance of being knocked down by certain attacks.
Protection プロテクション 7 2 Reduces all types of damage by 50 points.
Aegis Guard イージスガード 15 Reduces all types of damage by an additional 50 points.

Extra styles

Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.

Name JP name Req. AP Max. LV Description
Competent Trapper ミドルグレードトラップ 5 2 Increases trap damage by 30%.
Skilled Trapper ハイグレードトラップ 10 Increases trap damage by an additional 10%.
Competent Pharmacist ミドルグレードファーマシー 5 2 Increase the effectiveness of recovery items by 30%.
Skilled Pharmacist ハイグレードファーマシー 10 Increases recovery item effectiveness by an additional 30%.
Double Time ツータイムス 5 1 Doubles the duration of status enhancement items.
Provoke プロヴォーク 5 1 Enhance your presence to provoke enemy attacks.
Wild Blast ワイルドブラスト 5 1 Increases nanoblast duration by 30%. Can be used only by beasts.
Trusty Partner トラスティーパートナー 5 1 Increases NPC damage output by 25%
Photon Crafter フォトンクラフター 5 2 Regenerates 25 HP with each TECHNIC cast.
Photon Crafter 2 フォトンリジェネレイター 10 Regenerates an additional 25 HP with each TECHNIC cast.
Avenge アベンジ 10 1 Temporarily boosts your attack power when allies are incapacitated.
Regenerate リジェネレイト 3 2 Grants auto recovery LV1 to allies within your vicinity, but not yourself.
Regrowth リグロース 10 Grants auto recovery LV2 to allies within your vicinity, but not yourself.
Old Fashioned オールドファッション 2 1 Removes your line shield's photon glow.