Difference between revisions of "Talk:Bullets"
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= Supplemental Update changes = | = Supplemental Update changes = | ||
This article isn't too bad, but the charts could probably be done in a better style. The charts you see below are updated to reflect incoming changes and will be carried over once they hit. Changes have been made to some bullets as of January 28 in Japan. Taking this into consideration, these charts are current with PSU-wiki with the exception of grenade and crossbow bullets. That information was pulled from versions of pages existing just prior to that date. --[[User:S-T-H|S-T-H]] 03:43, 24 May 2010 (UTC) | This article isn't too bad, but the charts could probably be done in a better style. The charts you see below are updated to reflect incoming changes and will be carried over once they hit. Changes have been made to some bullets as of January 28 in Japan. Taking this into consideration, these charts are current with PSU-wiki with the exception of grenade and crossbow bullets. That information was pulled from versions of pages existing just prior to that date. --[[User:S-T-H|S-T-H]] 03:43, 24 May 2010 (UTC) | ||
+ | * Large power gains on all longbow bullets (elemental differences also nulled) | ||
* Longbow rate of fire increased, SEs at 41-50 go from 4 to 5 | * Longbow rate of fire increased, SEs at 41-50 go from 4 to 5 | ||
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* Grenade PP costs drop, accuracy amounts increased at 41-50 | * Grenade PP costs drop, accuracy amounts increased at 41-50 | ||
** Boma Duranga PP cost halves (matches elemental), Boma Maga PP cost drops by 20/16 | ** Boma Duranga PP cost halves (matches elemental), Boma Maga PP cost drops by 20/16 | ||
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* Killer Shot PP cost drops at 31-50 | * Killer Shot PP cost drops at 31-50 | ||
* Barada Chamga power increases 10% overall | * Barada Chamga power increases 10% overall | ||
+ | * Chousei-sou PP cost drops by 2 | ||
+ | * Masei-sou SEs go from 1222 to 23445, PP cost halves (power/SE level/PP cost now match elemental) | ||
+ | * Boma Maga at 41-50 has 4 targets and Freeze LV2 | ||
* Phantasm Prism PP cost drops (matches elemental) | * Phantasm Prism PP cost drops (matches elemental) | ||
* Mayalee Prism PP cost drops by a third | * Mayalee Prism PP cost drops by a third | ||
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|- | |- | ||
| rowspan=2| {{Machinegun icon}} || [[Mayalee Fury]] || 75 || -- || 5/4 || -- || 6/4 || -- || 7/5 || -- || 8/6 || -- || 9/7 || -- || [[Launch]], short range, very low accuracy | | rowspan=2| {{Machinegun icon}} || [[Mayalee Fury]] || 75 || -- || 5/4 || -- || 6/4 || -- || 7/5 || -- || 8/6 || -- || 9/7 || -- || [[Launch]], short range, very low accuracy | ||
+ | |} | ||
+ | |||
+ | == [[Killer Shot]] == | ||
+ | {|class="wikitable" style="text-align:center" | ||
+ | ! Level !! Attribute % !! ATP % !! ATA % !! PP !! Status effect | ||
+ | |- | ||
+ | | 1-10 || {{Neutral}} || 111-120|| 56-65 || 32/25/38 || [[Incapacitate]] LV2 | ||
+ | |- | ||
+ | | 11-20 || {{Neutral}} || 121-130 || 66-75 || 40/32/48 || [[Incapacitate]] LV3 | ||
+ | |- | ||
+ | | 21-30 || {{Neutral}} || 131-140 || 75 || 48/38/57 || [[Incapacitate]] LV4 | ||
+ | |- | ||
+ | | 31-40 || {{Neutral}} || 141-150 || 81-90 || 38/30/45 || [[Incapacitate]] LV4 | ||
+ | |- | ||
+ | | 41-50 || {{Neutral}} || 151-160 || 91-100 || 28/22/33 || [[Incapacitate]] LV4 | ||
+ | |} | ||
+ | |||
+ | == [[Barada Chamga]] == | ||
+ | {|class="wikitable" style="text-align:center" | ||
+ | ! Level !! Attribute % !! ATP % !! ATA % !! PP !! Status effect | ||
+ | |- | ||
+ | | 1-10 || {{Neutral}} || 136%-145% || 41%-59% || 9/7/10 || [[Charm]] LV4 | ||
+ | |- | ||
+ | | 11-20 || {{Neutral}} || 151%-160% || 61%-70% || 12/9/14 || [[Charm]] LV4 | ||
+ | |- | ||
+ | | 21-30 || {{Neutral}} || 166%-175% || 71%-80% || 15/12/18 || [[Charm]] LV4 | ||
+ | |- | ||
+ | | 31-40 || {{Neutral}} || 181%-190% || 80% || 18/14/21 || [[Charm]] LV4 | ||
+ | |- | ||
+ | | 41-50 || {{Neutral}} || 196%-205% || 80% || 21/16/25 || [[Charm]] LV4 | ||
|} | |} | ||
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|- | |- | ||
| 41-50 || {{Neutral}} || 182%-200% || 27-45% || 50/40 || [[Freeze]] LV2 || 4 | | 41-50 || {{Neutral}} || 182%-200% || 27-45% || 50/40 || [[Freeze]] LV2 || 4 | ||
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Revision as of 01:05, 26 June 2010
Contents
Supplemental Update changes
This article isn't too bad, but the charts could probably be done in a better style. The charts you see below are updated to reflect incoming changes and will be carried over once they hit. Changes have been made to some bullets as of January 28 in Japan. Taking this into consideration, these charts are current with PSU-wiki with the exception of grenade and crossbow bullets. That information was pulled from versions of pages existing just prior to that date. --S-T-H 03:43, 24 May 2010 (UTC)
- Large power gains on all longbow bullets (elemental differences also nulled)
- Longbow rate of fire increased, SEs at 41-50 go from 4 to 5
- Grenade PP costs drop, accuracy amounts increased at 41-50
- Boma Duranga PP cost halves (matches elemental), Boma Maga PP cost drops by 20/16
- Killer Shot PP cost drops at 31-50
- Barada Chamga power increases 10% overall
- Chousei-sou PP cost drops by 2
- Masei-sou SEs go from 1222 to 23445, PP cost halves (power/SE level/PP cost now match elemental)
- Boma Maga at 41-50 has 4 targets and Freeze LV2
- Phantasm Prism PP cost drops (matches elemental)
- Mayalee Prism PP cost drops by a third
- Twin Penetration and Twin Mayalee PP costs dropped (now match)
- Twin Penetration power increases 5% overall, range reduced at 41-50
- Mayalee Hit PP cost drops to a third (matches elemental)
- Kyumeisei-shiki PP cost drops heavily (matches elemental)
- Mayalee Fury PP cost drops to a third (matches elemental)
- Added GAS PP costs and other info (+10 levels on all advanced types)
- Various standardization and tweaks (mainly SEs)
Type | HU | RA | FO | FI | GT | WT | FF | FG | FT | PT | AF | AT | FM | GM | MF |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bullet cap | 10 | 20 | 10 | 30(40) | 40(50) | 20(30) | 20(30) | 40(50) | 30(40) | 40(50) | 30(40) | 20(30) | -- | 50 | -- |
- GAS customization caps are listed in parentheses.
Elemental bullet statistics
Weapon | LV1-10 | LV11-20 | LV21-30 | LV31-40 | LV41-50 | |||||||||||||||
Ele. | SE | NB | PP | Ele. | SE | NB | PP | Ele. | SE | NB | PP | Ele. | SE | NB | PP | Ele. | SE | NB | PP | |
20% | 2 | 1 | 8/6/9 | 26% | 3 | 1 | 10/8/12 | 32% | 4 | 1 | 12/9/14 | 40% | 4 | 1 | 14/11/16 | 48% | 5 | 1 | 16/12/19 | |
5% | 2 | 3 | 9/7/10 | 11% | 2 | 4 | 12/9/14 | 17% | 2 | 5 | 15/12/18 | 23% | 2 | 5 | 18/14/21 | 30% | 2 | 5 | 21/16/25 | |
19% | 2 | 1 | 8 | 25% | 3 | 1 | 10 | 30% | 4 | 1 | 12 | 38% | 4 | 1 | 14 | 50% | 5 | 1 | 16 | |
9% | 1 | 1 | 20/16 | 12% | 2 | 1 | 22/17 | 18% | 3 | 1 | 24/19 | 27% | 3 | 1 | 26/20 | 39% | 3 | 1 | 28/22 | |
30% | 2 | 1 | 12/9/14 | 35% | 2 | 1 | 15/12/18 | 40% | 2 | 1 | 18/14/21 | 45% | 3 | 1 | 21/18/25 | 50% | 3 | 1 | 24/19/28 | |
4% | 2 | 2 | 8/6/9 | 12% | 2 | 2 | 10/8/12 | 24% | 2 | 2 | 12/9/14 | 36% | 2 | 2 | 14/11/16 | 44% | 2 | 2 | 16/12/19 | |
5% | 1 | 1 | 6/4 | 13% | 2 | 1 | 7/5 | 19% | 3 | 1 | 8/6 | 23% | 3 | 1 | 9/7 | 25% | 3 | 1 | 10/8 | |
3% | 1 | 1 | 6/4 | 9% | 2 | 2 | 9/7 | 15% | 3 | 3 | 12/9 | 18% | 3 | 3 | 15/12 | 21% | 3 | 3 | 18/14 | |
17% | 2 | 2 | 7 | 21% | 2 | 3 | 10 | 25% | 2 | 3 | 12 | 29% | 2 | 3 | 14 | 33% | 2 | 3 | 16 | |
10% | 1 | 1 | 5/4 | 16% | 1 | 1 | 6/4 | 20% | 1 | 1 | 7/5 | 24% | 1 | 1 | 8/6 | 28% | 1 | 1 | 9/7 |
Notes:
- Ele. is the elemental attribute.
- SE is the status effect level.
- NB is the number of bullets per shot.
- PP gives the values for base consumption, Fortegunner and Gunmaster, respectively (if available).
- Rifles also gain blowdown effect for elemental bullets at LV31+.
- Note: For Cards only, dark and light elements are switched; light gets the ATP values in the upper row instead, and dark from the lower row.
PA Fragment bullet statistics
Weapon | Bullet | PAFs | LV1-10 | LV11-20 | LV21-30 | LV31-40 | LV41-50 | Status effect | Comments | |||||
SE | PP | SE | PP | SE | PP | SE | PP | SE | PP | |||||
Killer Shot | 90 | 2 | 32/25/38 | 3 | 40/32/48 | 4 | 48/38/57 | 4 | 38/30/45 | 4 | 28/22/33 | Incapacitate | -- | |
Mayalee Shot | 50 | 2 | 13/10/15 | 3 | 16/12/19 | 4 | 19/15/22 | 4 | 22/17/26 | 5 | 25/20/30 | Sleep | -- | |
Barada Chamga | 25 | 4 | 9/7/10 | 4 | 12/9/14 | 4 | 15/12/18 | 4 | 18/14/21 | 4 | 21/16/25 | Charm | -- | |
Barada Maga | 60 | 1 | 18/14/21 | 2 | 24/19/28 | 3 | 30/24/36 | 3 | 36/28/43 | 3 | 42/33/50 | Lower ATA/EVP | High accuracy | |
Chousei-sou | 75 | -- | 10 | -- | 13 | -- | 16 | -- | 19 | -- | 22 | -- | Long range, slow fire, high power, high accuracy | |
Masei-sou | 75 | 2 | 8 | 3 | 10 | 4 | 12 | 4 | 14 | 5 | 16 | Stun | Blowdown | |
Boma Duranga | 50 | 2 | 20/16 | 2 | 22/17 | 2 | 24/19 | 2 | 26/20 | 2 | 28/22 | Damage reflection | High power | |
Boma Maga | 90 | 1 | 30/24 | 1 | 35/28 | 1 | 40/32 | 1 | 45/36 | 2 | 50/40 | Freeze (100% chance) | 1-4 targets, short range, low power | |
Phantasm Prism | 25 | 2 | 12/9/14 | 2 | 15/12/18 | 2 | 18/14/21 | 3 | 21/16/25 | 3 | 24/19/28 | Sleep | Blowdown | |
Mayalee Prism | 90 | -- | 24/19/28 | -- | 27/21/32 | -- | 30/24/36 | -- | 33/26/39 | -- | 36/28/43 | -- | Blowaway, short range | |
Twin Penetration | 90 | -- | 12/9/14 | -- | 16/12/19 | -- | 20/16/24 | -- | 24/19/28 | -- | 28/22/33 | -- | Penetrate, short range | |
Twin Mayalee | 60 | 1 | 12/9/14 | 2 | 16/12/19 | 2 | 20/16/24 | 2 | 24/19/28 | 2 | 28/22/33 | Lower DFP | -- | |
Penetrating Hit | 90 | -- | 10/8 | -- | 12/9 | -- | 14/11 | -- | 16/12 | -- | 18/14 | -- | Penetrate, short range | |
Mayalee Hit | 60 | 1 | 6/4 | 2 | 7/5 | 3 | 8/6 | 3 | 9/7 | 3 | 10/8 | HP steal | Two targets | |
Yak Zagenga | 75 | 1 | 12/9 | 2 | 16/12 | 3 | 20/16 | 3 | 20/16 | 3 | 18/14 | HP affects pwr | Short range | |
Yak Maga | 60 | 2 | 12/9 | 2 | 16/12 | 2 | 20/16 | 3 | 24/19 | 3 | 28/22 | Lower ATP | Short range | |
Kyumeisei-shiki | 60 | 1 | 7 | 2 | 10 | 3 | 12 | 3 | 14 | 3 | 16 | HP steal | -- | |
Masei-shiki | 60 | 1 | 10 | 2 | 12 | 3 | 14 | 3 | 16 | 3 | 18 | Lower DFP | -- | |
Mayalee Fury | 75 | -- | 5/4 | -- | 6/4 | -- | 7/5 | -- | 8/6 | -- | 9/7 | -- | Launch, short range, very low accuracy |
Killer Shot
Level | Attribute % | ATP % | ATA % | PP | Status effect |
---|---|---|---|---|---|
1-10 | 111-120 | 56-65 | 32/25/38 | Incapacitate LV2 | |
11-20 | 121-130 | 66-75 | 40/32/48 | Incapacitate LV3 | |
21-30 | 131-140 | 75 | 48/38/57 | Incapacitate LV4 | |
31-40 | 141-150 | 81-90 | 38/30/45 | Incapacitate LV4 | |
41-50 | 151-160 | 91-100 | 28/22/33 | Incapacitate LV4 |
Barada Chamga
Level | Attribute % | ATP % | ATA % | PP | Status effect |
---|---|---|---|---|---|
1-10 | 136%-145% | 41%-59% | 9/7/10 | Charm LV4 | |
11-20 | 151%-160% | 61%-70% | 12/9/14 | Charm LV4 | |
21-30 | 166%-175% | 71%-80% | 15/12/18 | Charm LV4 | |
31-40 | 181%-190% | 80% | 18/14/21 | Charm LV4 | |
41-50 | 196%-205% | 80% | 21/16/25 | Charm LV4 |
Chousei-sou
Masei-sou
Level | Attribute % | ATP % | ATA % | PP | Status effect |
---|---|---|---|---|---|
1-10 | 191%-200% | 32%-41% | 8 | Stun LV2 | |
11-20 | 201%-210% | 42%-51% | 10 | Stun LV3 | |
21-30 | 211%-220% | 52%-61% | 12 | Stun LV4 | |
31-40 | 221%-230% | 62%-71% | 14 | Stun LV4 | |
41-50 | 232%-250% | 72%-81% | 16 | Stun LV5 |
Boma Duranga
Level | Attribute % | ATP % | ATA % | PP | Status effect |
---|---|---|---|---|---|
1-10 | 205%-250% | 55%-64% | 20/16 | Damage reflection LV2 | |
11-20 | 255%-300% | 66%-75% | 22/17 | Damage reflection LV2 | |
21-30 | 305%-350% | 77%-86% | 24/19 | Damage reflection LV2 | |
31-40 | 355%-400% | 86% | 26/20 | Damage reflection LV2 | |
41-50 | 405%-450% | 87%-96% | 28/22 | Damage reflection LV2 |
Boma Maga
Level | Attribute % | ATP % | ATA % | PP | Status effect | No. of targets |
---|---|---|---|---|---|---|
1-10 | 102%-120% | 25% | 30/24 | Freeze LV1 | 1 | |
11-20 | 122%-140% | 25% | 35/28 | Freeze LV1 | 2 | |
21-30 | 142%-160% | 25% | 40/32 | Freeze LV1 | 3 | |
31-40 | 162%-180% | 25% | 45/36 | Freeze LV1 | 3 | |
41-50 | 182%-200% | 27-45% | 50/40 | Freeze LV2 | 4 |
Twin Penetration
- Range reduction at 41-50.
JP changes for January 28
These are additional changes which happened well after the release of the supplemental update in Japan. Whether or not they'll be on 360 with the update's release or later is unknown. The values have been pulled from PSU-wiki. --S-T-H 00:52, 26 June 2010 (UTC)
- Grenade bullet power increases
- Elemental increases 10% overall
- Boma Duranga and Boma Maga increase 20% overall
- Elemental grenade and Boma Duranga blast radii increase, targets at 41-50 go from 4 to 5
- Elemental crossbow accuracy amounts increased at 31-50
Weapon | Bullet | PAFs | LV1-10 | LV11-20 | LV21-30 | LV31-40 | LV41-50 | Status effect | Comments | |||||
SE | PP | SE | PP | SE | PP | SE | PP | SE | PP | |||||
Boma Duranga | 50 | 2 | 20/16 | 2 | 22/17 | 2 | 24/19 | 2 | 26/20 | 2 | 28/22 | Damage reflection | 4-5 targets, high power | |
Boma Maga | 90 | 1 | 30/24 | 1 | 35/28 | 1 | 40/32 | 1 | 45/36 | 2 | 50/40 | Freeze (100% chance) | 1-4 targets, short range, low power |
Boma Duranga
Level | Attribute % | ATP % | ATA % | PP | Status effect | No. of targets |
---|---|---|---|---|---|---|
1-10 | 225%-270% | 55%-64% | 20/16 | Damage reflection LV2 | 4 | |
11-20 | 275%-320% | 66%-75% | 22/17 | Damage reflection LV2 | 4 | |
21-30 | 325%-370% | 77%-86% | 24/19 | Damage reflection LV2 | 4 | |
31-40 | 375%-420% | 86% | 26/20 | Damage reflection LV2 | 4 | |
41-50 | 425%-470% | 87%-96% | 28/22 | Damage reflection LV2 | 5 |
Boma Maga
Level | Attribute % | ATP % | ATA % | PP | Status effect | No. of targets |
---|---|---|---|---|---|---|
1-10 | 122%-140% | 25% | 30/24 | Freeze LV1 | 1 | |
11-20 | 142%-160% | 25% | 35/28 | Freeze LV1 | 2 | |
21-30 | 162%-180% | 25% | 40/32 | Freeze LV1 | 3 | |
31-40 | 182%-200% | 25% | 45/36 | Freeze LV1 | 3 | |
41-50 | 202%-220% | 27-45% | 50/40 | Freeze LV2 | 4 |