Difference between revisions of "Synthesis materials"
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! Rank !! Name !! Description !! Ver. | ! Rank !! Name !! Description !! Ver. | ||
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− | | {{Color-S}} rowspan=" | + | | {{Color-S}} rowspan="20" | 10★ |
| [[Adahna Cannon (biomaterial)|Adahna Cannon]] || A cannon of the Adahna Degahna. It sparkles in the sun. || {{PSU version}} | | [[Adahna Cannon (biomaterial)|Adahna Cannon]] || A cannon of the Adahna Degahna. It sparkles in the sun. || {{PSU version}} | ||
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| [[Vol Brothers Snapshot]] || -- || {{AOTI version}} | | [[Vol Brothers Snapshot]] || -- || {{AOTI version}} | ||
− | |||
− | |||
|- {{JP item}} | |- {{JP item}} | ||
| ([[White Day Candy]]) || -- || {{AOTI version}} | | ([[White Day Candy]]) || -- || {{AOTI version}} | ||
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! Rank !! Name !! Description !! Ver. | ! Rank !! Name !! Description !! Ver. | ||
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− | | {{Color-S2}} rowspan=" | + | | {{Color-S2}} rowspan="11" | 13★ |
| [[Adahna Unit]] || Processor unit from the Adahna Degahna. Boosts firepower control for ranged weapons. || {{AOTI version}} | | [[Adahna Unit]] || Processor unit from the Adahna Degahna. Boosts firepower control for ranged weapons. || {{AOTI version}} | ||
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| [[Twin Grip]] || A custom part made to withstand the recoil of powerful handguns. Needed to complete a certain weapon. || {{AOTI version}} | | [[Twin Grip]] || A custom part made to withstand the recoil of powerful handguns. Needed to complete a certain weapon. || {{AOTI version}} | ||
+ | |- {{JP item}} | ||
+ | | ([[Vol Curry]]) || -- || {{AOTI version}} | ||
|- {{JP item}} | |- {{JP item}} | ||
| ([[Zero Photon]]) || -- || {{AOTI version}} | | ([[Zero Photon]]) || -- || {{AOTI version}} |
Revision as of 17:28, 5 March 2010
Contents
Photons
Photons are used in the synthesis of weapons and line shields. In striking weapons and line shields they decide the elemental attribute of the finished product. When it is possible to use more than one type of photon, a synthesis board will display ??? photon as a needed ingredient. Although they do not affect the attribute of ranged and TECHNIC weapons, they are still required in the synthesis process.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
2★ | Photon | 200 | All MA-GRMS locations | An inactivated, solidified cluster of photons. No attribute |
|
El-photon | 200 | All MA-GRMS locations | An inactivated, solidified cluster of photons. No attribute |
||
Im-photon | 200 | All MA-GRMS locations | An inactivated, solidified cluster of photons. No attribute |
||
3★ | Ban-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Fire |
|
Ray-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Ice |
||
Zon-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Lightning |
||
Di-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Ground |
||
Gra-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Light |
||
Megi-photon | -- | None | An inactivated, solidified cluster of photons. Attribute: Dark |
Metals
Used to synthesize weapons. The metal required varies depending on the type of weapon and its star rating.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
1★ | Carlian | 100 | All MA-GRMS locations | A light, malleable metal. Used to make blades for single-handed striking weapons. | |
Meganite | 100 | All MA-GRMS locations | A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms. | ||
Harnium | 100 | All MA-GRMS locations | A tough metal that works well with photons. | ||
Gamotite | 100 | All MA-GRMS locations | A metal with high resistance to heat and impact. | ||
Soural | 100 | All MA-GRMS locations | A very soft metal that amplifies psychic power. | ||
Rank | Name | Price | Shop location | Description | Ver. |
4★ | Peparian | 800 | All MA-GRMS locations | A light, malleable metal. Used to make blades for single-handed striking weapons. | |
Giganite | 800 | All MA-GRMS locations | A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms. | ||
Soldonium | 800 | All MA-GRMS locations | A tough metal that works well with photons. | ||
Zepotite | 800 | All MA-GRMS locations | A metal with high resistance to heat and impact. | ||
Speral | 800 | All MA-GRMS locations | A very soft metal that amplifies psychic power. | ||
Rank | Name | Price | Shop location | Description | Ver. |
7★ | Slaterian | 2500 | All MA-GRMS locations | A light, malleable metal. Used to make blades for single-handed striking weapons. | |
Teranite | 2500 | All MA-GRMS locations | A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms. | ||
Stelnium | 2500 | All MA-GRMS locations | A tough metal that works well with photons. | ||
Chicotite | 2500 | All MA-GRMS locations | A metal with high resistance to heat and impact. | ||
Cyral | 2500 | All MA-GRMS locations | A very soft metal that amplifies psychic power. | ||
Rank | Name | Price | Shop location | Description | Ver. |
10★ | Cladorian | -- | None | A light, malleable metal. Used to make blades for single-handed striking weapons. | |
Petanite | -- | None | A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms. | ||
Catilium | -- | None | A tough metal that works well with photons. | ||
Hapotite | -- | None | A metal with high resistance to heat and impact. | ||
Ydral | -- | None | A very soft metal that amplifies psychic power. | ||
Rank | Name | Price | Shop location | Description | Ver. |
13★ | Barlian | -- | None | A light, malleable metal. Used to make blades for single-handed striking weapons. | |
Exanite | -- | None | A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms. | ||
Gachnium | -- | None | A tough metal that works well with photons. | ||
Gurtite | -- | None | A metal with high resistance to heat and impact. | ||
Paural | -- | None | A very soft metal that amplifies psychic power. |
Biomaterials
Biomaterials include enemy parts and other unique items. They are generally used in the synthesis of special weapons and room decorations.
Rank | Name | Description | Ver. |
---|---|---|---|
3★ | Inverter Circuit | It is said that there was once a very bright weapon that used this part. | |
Koltova Gras | An amazingly tasty morsel with great nutritional value. A popular ingredient for gourmet cooking. | ||
Koltova Milk | Unprocessed milk. Its high fat content gives it a creamy color. | ||
Neta Note | Documents detailing a newman "owarai" ceremony. Used to synthesize a special weapon. | ||
Note Seed | An odd seed that makes a sound when hit. Combining it with special water may result in something. | ||
Rank | Name | Description | Ver. |
4★ | Altim Crim | A creamy paste that's tasty when eaten and healthy when applied to skin. | |
Bul Buna Lung | A somewhat slimy part of a Bul Buna. | ||
Hightone Water | Mysterious water that creates melodies. It has a bright color and makes a clear, high sound. | ||
Lapucha Shell | A bumpy, lumpy object. It could be used in synthesizing something very special. | ||
Lowtone Water | Mysterious water that creates melodies. It has a pale color and makes a clear, low sound. | ||
Nagaraki Syrup | Tree sap from the forests of Neudaiz. Sweet and nutritious. | ||
Ollaka Meat | Often used in Neudaiz home cooking. Slightly lighter than Koltova meat. | ||
Pannon Jelly | A transparent section of a Pannon. It emits a pretty light. Perhaps it can be used in the synthesis of something great. | ||
Tone Water | Mysterious water that creates melodies. It has a soft color and makes a clear, medium sound. | ||
Vanda Derma | Part of a Vanda's body, with a rough texture. | ||
White Glove | A spotless white glove. It is rumored to be necessary to synthesize a special weapon. | ||
Zoona Muscle | Part of a Zoona's muscle. A little slimy. | ||
5★ | Bel Pannon Jelly | A part of the translucent portion of a Bel Pannon. | |
Jaggo Delma | A soft, squishy object. It could be useful in synthesizing something very special. | ||
Something Sweet | Something with an amazingly strong smell. | ||
Unknown Meat | An unknown, yet tasty type of meat. Perhaps it can be used as a synthesis material for something. | ||
6★ | Deljaban Blade | Part of a Deljaban's body. Almost as hard as metal. | |
Nel Soul | A red crystal, the symbol of a legendary newman. It may be useful in synthesizing a weapon. | ||
Rank | Name | Description | Ver. |
7★ | Chef's Oil | -- | |
Chevalier Edge | A blade containing the soul of an honest knight. It may be useful in synthesizing a weapon. | ||
De Ragan Tail | Part of a De Ragan's tail. An acquired taste. | ||
De Ragnus Dorso | The hard, knobby scales from a De Ragnus's back. | ||
Flowen's Soul | The autobiography of a bearded warrior. It may be useful for synthesizing a weapon. | ||
Ice Bar MIX | -- | ||
Kakwane Tail | A kakwane's tail. Has a soft texture. It may be useful in synthesizing something. | ||
Lunga Egg | Egg of a Lunga. The shell's color darkens before hatching. It may be useful for synthesizing something. | ||
Meteoric Metal | A very rare metal, found in a meteorite. It could be useful in synthesizing a weapon. | ||
(Neudaiz Salad) | -- | ||
Onmagoug Auge | Part of an Onmagoug eyeball. Translucent. | ||
Tengohg Ala | A piece of the wing of the Tengohg. | ||
Vahra Nail | The sharp claw of a Vahra. It's rumored to be necessary to synthesize a special weapon. | ||
8★ | Booma Claw | A booma's claw. It may be useful in synthesizing something interesting. | |
Rappy Feather | A soft, light, and fluffy object. It could be useful in synthesizing something very special. | ||
9★ | Chain Edge | A sharp, ragged edge with evenly spaced ridges. It may be useful for synthesizing a weapon. | |
Dancing Sebora | A plant native to Moatoob that grows in any environment. Causes uncontrollable dancing when eaten. | ||
Donoph's Soul | A memento of 10,000 creatures hunted, and a dream fulfilled. It may be useful in synthesizing a weapon. | ||
Gugg Crown | Part of a very colorful head, a symbol of power. It may be useful for synthesizing something. | ||
Igg Crown | Part of a very colorful head, a symbol of elegance. It may be useful for synthesizing something. | ||
Star Amp | A mineral known as a star shard. Contains photons in its core. It may be useful in synthesizing a weapon. | ||
Super Drill | A broken drill. It seems much of it can still be used. | ||
Rank | Name | Description | Ver. |
10★ | Adahna Cannon | A cannon of the Adahna Degahna. It sparkles in the sun. | |
Bloody Score α | Sheet music for the guitar, marred by bullet holes and blood. | ||
Bloody Score β | Sheet music for the guitar, marred by bullet holes and blood. | ||
Brand Reactor | A high-output reactor. It could be useful in synthesizing a weapon. | ||
Carriguine Blade | Part of a Carriguine. Has a very sharp edge. | ||
Dulk Fakis Cor | Part of a Dulk Fakis's internal organs. Handle with care. | ||
Gaozoran Rod | Part of a Gaozoran's cane. | ||
GUARDIANS Tag | Symbol of a Guardian, protector of Gurhal System. Each Guardian carries one proudly. | ||
Illuminus Tag | A dog tag with the Illuminus logo, a serial number, and undecipherable coded text. | ||
Love Letter | Written by a famous photon researcher. The writing is sloppy. | ||
Magashi Arms | Mass-produced Magashi arm part. It may be useful in synthesizing something good. | ||
Magashi Head | Mass-produced Magashi head part. It may be useful in synthesizing something good. | ||
Magashi Legs | Mass-produced Magashi leg part. It may be useful in synthesizing something good. | ||
Magashi Torso | Mass-produced Magashi torso part. It may be useful in synthesizing something good. | ||
Meow Mustache | The facial hair of a Meow, a now-extinct species in the Gurhal system. | ||
Serafi Feather | A white, light, bright, and almost ethereal feather. | ||
Svaltus Edge | A shard of a Svaltus's sword. A very dense material. | ||
(Valentine Chocolate) | -- | ||
Vol Brothers Snapshot | -- | ||
(White Day Candy) | -- | ||
11★ | Bil De Vear Horn | A shard of a Bil De Vear's horn. | |
Go Vahra Nail | The claw of a Go Vahra, an advanced form of Vahra. Extremely sharp. | ||
Relic Edge | A rusted, chipped blade. It could be useful in synthesizing a weapon. | ||
12★ | Agito Edge | A shard of a legendary sword. It sparkles in the sun. | |
(De Rol Le Shell) | -- | ||
(Dragon Scale) | -- | ||
(Heart of Devil) | -- | ||
(Magic Rock "Heart Key") | -- | ||
(Photon Booster) | -- | ||
(Photon Fluge) | -- | ||
(Ragul Pump) | -- | ||
Rank | Name | Description | Ver. |
13★ | Adahna Unit | Processor unit from the Adahna Degahna. Boosts firepower control for ranged weapons. | |
Alteraz Kauda | A part of the tail of an Alterazgohg. It may be useful in synthesizing a weapon. | ||
Ash Soul | Records of a courageous hero with two blades. Can be fused to specific weapons. | ||
De Rol Le Carapace | Strong, resilient leather made from a De Rol Le's hide. It may be useful in synthesizing something. | ||
(Devil's Blade) | -- | ||
(Devil's Flame) | -- | ||
Kireek Soul | A crystal containing the spirit of one consumed by darkness. Can be fused to specific weapons. | ||
Melan Fist | A horn-like part of a Bil de Melan's body. It may be useful for synthesizing a weapon. | ||
Twin Grip | A custom part made to withstand the recoil of powerful handguns. Needed to complete a certain weapon. | ||
(Vol Curry) | -- | ||
(Zero Photon) | -- | ||
14★ | Dallgun Snapshot | A snapshot of the GUARDIANS president. How handsome! It may be useful in synthesizing a weapon. | |
Jou'un's Soul | A crystal with a beautiful yet fleeting glow. It may be useful in synthesizing a weapon. | ||
15★ | Edel Elym | An element used to create ether. Attracts photons. It may be useful in synthesizing a weapon. | |
Edel Harp | An element used to create ether. Attracts photons. It may be useful in synthesizing a weapon. |
Ores
Used in the synthesis of weapons and line shields. Their Japanese names are references to Roman deities[1], however this meaning has largely been lost in the localization.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
1★ | Acenaline | 50 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
2★ | Wenceline | 100 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
3★ | Aporaline | 300 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
Rank | Name | Price | Shop location | Description | Ver. |
4★ | Dianaline | 600 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
5★ | Marseline | 1200 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
6★ | Upteline | 2000 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
Rank | Name | Price | Shop location | Description | Ver. |
7★ | Kerseline | 4000 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
8★ | Vestaline | 6000 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
9★ | Vulcaline | 8000 | All MA-GRMS locations | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
Rank | Name | Price | Shop location | Description | Ver. |
10★ | Junaline | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
11★ | Merculine | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
12★ | Neptuline | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
Rank | Name | Price | Shop location | Description | Ver. |
13★ | Terseline | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
14★ | Uranseline | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. | |
15★ | Chronoseline | -- | None | A catalyst used in the synthesis of various weapons and armor to bind photons to metal. |
Hard materials
Often used to synthesize line shields. The particle cluster required varies depending on the line shield's manufacturer and star rating.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
2★ | Nanosilica | 500 | All MA-GRMS locations | Pure, refined silicon from Parum. Its lack of impurities results in hardness and durability. | |
Ortasilica | 500 | All MA-GRMS locations | Pure, refined silicon from Neudaiz. Its lack of impurities results in hardness and durability. | ||
Metasilica | 500 | All MA-GRMS locations | Pure, refined silicon from Moatoob. Its lack of impurities results in hardness and durability. | ||
Rank | Name | Price | Shop location | Description | Ver. |
5★ | Nanocarbon | 2500 | All MA-GRMS locations | Pure, refined carbon from Parum. Its lack of impurities results in hardness and durability. | |
Ortacarbon | 2500 | All MA-GRMS locations | Pure, refined carbon from Neudaiz. Its lack of impurities results in hardness and durability. | ||
Metacarbon | 2500 | All MA-GRMS locations | Pure, refined carbon from Moatoob. Its lack of impurities results in hardness and durability. | ||
Rank | Name | Price | Shop location | Description | Ver. |
8★ | Nanoresin | 7500 | All MA-GRMS locations | Pure, refined resin from Parum. Its lack of impurities results in hardness and durability. | |
Ortaresin | 7500 | All MA-GRMS locations | Pure, refined resin from Neudaiz. Its lack of impurities results in hardness and durability. | ||
Metaresin | 7500 | All MA-GRMS locations | Pure, refined resin from Moatoob. Its lack of impurities results in hardness and durability. | ||
Rank | Name | Price | Shop location | Description | Ver. |
11★ | Nanopolymer | -- | None | A compound material from Parum. Used for armor and plating due to its hardness. | |
Ortapolymer | -- | None | A compound material from Neudaiz. | ||
Metapolymer | -- | None | A compound material from Moatoob. Used for armor and plating due to its hardness. | ||
Rank | Name | Price | Shop location | Description | Ver. |
14★ | Nanoceran | -- | None | A compound material from Parum, fired in a kiln. Used for ship plating due to its resistance to impact. | |
Ortaceran | -- | None | A compound material from Neudaiz, fired in a kiln. | ||
Metaceran | -- | None | A compound material from Moatoob, fired in a kiln. |
Food
Used mainly in the synthesis of recovery items.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
1★ | Hot Berry | 50 | All MA-GRMS locations | A red, spicy fruit originally from Moatoob, but now found all over the system. | |
Sweet Berry | 50 | All MA-GRMS locations | A green, sweet fruit originally from Parum, but now found all over the system. | ||
Moatoob Truffle | -- | None | A mushroom from Moatoob that is used in beasts' home cooking. | ||
Poison Truffle | -- | None | A mushroom from Moatoob that contains a powerful poison. | ||
Mad Truffle | -- | None | A mushroom from Neudaiz that affects the nervous system. It is said to increase TECHNIC power. | ||
Rotten Truffle | -- | None | A rotten, decomposing mushroom. The stench is said to increase concentration. | ||
Balji Truffle | -- | None | A mushroom from Parum that is said to increase bolster resolve and determination. | ||
2★ | Cold Berry | 50 | All MA-GRMS locations | A blue, refreshing fruit originally from Neudaiz, but now found all over the system. | |
Bitter Berry | -- | None | A black, bitter fruit originally from Moatoob, but now found all over the system. | ||
Love Berry | -- | None | A sweet, romantic fruit from Neudaiz that is extensively used in candies and medicines. | ||
3★ | Stamina Berry | -- | None | A yellow, sour fruit originally from Moatoob, but now found all over the system. | |
Hustle Berry | -- | None | A hardy fruit; grows in a variety of conditions; found throughout Gurhal. Used in candy, medicine. |
Chemicals
Used mainly in the synthesis of recovery items.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
1★ | Trans Acid | 50 | All MA-GRMS locations | A chemical that transforms materials at the molecular level. Often used to synthesize drugs. | |
2★ | Metamor Acid | 100 | All MA-GRMS locations | A chemical that transforms materials at the molecular level. Often used to synthesize drugs. | |
3★ | Ether Acid | 200 | All MA-GRMS locations | A chemical that transforms materials at the molecular level. Often used to synthesize drugs. | |
Rank | Name | Price | Shop location | Description | Ver. |
5★ | Lambda Acid | 800 | All MA-GRMS locations | A chemical that transforms materials at the molecular level. Often used to synthesize drugs. | |
Rank | Name | Price | Shop location | Description | Ver. |
7★ | Omega Acid | -- | None | A chemical that transforms materials at the molecular level. Often used to synthesize drugs. |
Chips
These are materials used specifically for the synthesis of Grinders.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
1★ | Grinder Base C | 100 | All MA-GRMS locations | Material for a grinder, used to upgrade weapon damage. Upgrades C-grade weapons. | |
Rank | Name | Price | Shop location | Description | Ver. |
4★ | Grinder Base B | 500 | All MA-GRMS locations | Material for a grinder, used to upgrade weapon damage. Upgrades B and C-grade weapons. | |
Rank | Name | Price | Shop location | Description | Ver. |
7★ | Grinder Base A | 1000 | All MA-GRMS locations | Material for a grinder, used to upgrade weapon damage. Upgrades A, B, and C-grade weapons. | |
Rank | Name | Price | Shop location | Description | Ver. |
10★ | Grinder Base S | -- | None | Material for a grinder, used to upgrade weapon damage. Upgrades all weapon grades. |
Gemstones and alloys
These materials are used in the synthesis of very high-quality weapons. Named after metallic elements.[2]
Rank | Name | Description | Ver. |
---|---|---|---|
7★ | Copernia | An alloy of several different metals. Makes thin, strong blades. | |
Olpad | A gemstone. | ||
8★ | Silvenia | An alloy of several different metals. Makes thin, strong blades. | |
Garnad | A gemstone. | ||
9★ | Armania | An alloy of several different metals. Makes thin, strong blades. | |
Rubinad | A gemstone. | ||
Rank | Name | Description | Ver. |
10★ | Goldania | An alloy of several different metals. Makes thin, strong blades. | |
Tormad | A gemstone. Durable and works well with Im-photons. | ||
Citrad | A gemstone. Durable and works well with El-photons. | ||
11★ | Morbinia | An alloy of several different metals. Makes thin, strong blades. | |
Berilad | A gemstone. Durable and works well with Im-photons. | ||
Amethad | A gemstone. Durable and works well with El-photons. | ||
12★ | Titania | An alloy of several different metals. Makes thin, strong blades. | |
Saffiad | A gemstone. Durable and works well with Im-photons. | ||
Diad | A gemstone. Durable and works well with El-photons. | ||
Rank | Name | Description | Ver. |
13★ | Lithnia | An alloy of several different metals. Makes thin, strong blades. | |
Recnad | A gemstone. Durable and works well with Im-photons. | ||
Suffad | A gemstone. Durable and works well with El-photons. |
Wood
These materials are used for the synthesis of weapons. Each planet's native wood corresponds to that planet's manufacturer. When it is possible to use more than one type of wood, a synthesis board will display ??? wood as a needed ingredient.
Rank | Name | Price | Shop location | Description | Ver. |
---|---|---|---|---|---|
2★ | Par Wood | 100 | All MA-GRMS locations | A type of wood from Parum. Used by GRM to make weapons. | |
Neu Wood | 100 | All MA-GRMS locations | A type of wood from Neudaiz. Fairly common, as it grows quickly with enough water. | ||
Mot Wood | 100 | All MA-GRMS locations | A type of wood from Moatoob. A cheap and common wood that grows well in dry areas. | ||
Rank | Name | Price | Shop location | Description | Ver. |
5★ | Par Ash | 1000 | All MA-GRMS locations | A type of wood from Parum, with balanced hardness and flexibility. | |
Neu Ash | 1000 | All MA-GRMS locations | A type of wood from Neudaiz. The tree grows straight and the wood has good texture. | ||
Mot Ash | 1000 | All MA-GRMS locations | A type of wood from Moatoob. A short tree that produces dense wood. | ||
Rank | Name | Price | Shop location | Description | Ver. |
7★ | Kubara Wood | -- | None | Wood from an unknown source. Often used to make Kubara products. | |
8★ | Par Ebon | 4000 | All MA-GRMS locations | A type of wood from Parum. Works well with various metals and is a high-quality. | |
Neu Ebon | 4000 | All MA-GRMS locations | A type of wood from Neudaiz. It has earned a reputation as a good quality material for weapon-crafting as it adapts well to photon. |
||
Mot Ebon | 4000 | All MA-GRMS locations | A type of wood from Moatoob. | ||
Rank | Name | Price | Shop location | Description | Ver. |
11★ | Par Walna | -- | None | A strong, high-quality wood from Parum. | |
Neu Walna | -- | None | A strong, high-quality wood from Neudaiz. | ||
Mot Walna | -- | None | A strong, high-quality wood from Moatoob. | ||
Rank | Name | Price | Shop location | Description | Ver. |
14★ | Par Ork | -- | None | Top-quality wood from Parum, from hybrid trees grown only in secured areas. | |
Neu Ork | -- | None | Top-quality wood from Neudaiz with amazing texture and pattern. | ||
Mot Ork | -- | None | -- |
- ↑ Athena, Venus, Apollo, Diana, Mars, Jupiter, Ceres, Vesta, Vulcan, Juno, Mercury, Neptune, Uranus, and Cronus.
- ↑ Copper, Aluminium, Titanium, Molybdenum, Gold, Opal, Ruby, Citrine, Tourmaline, Beryl, and Diamond.
Item Types |
Weapons | Line shields | Units | Currency | Consumable items | Foods | Traps | Grinders | Photon art disks | Clothes and parts | Remodeling tickets | Room decorations | Jukebox discs | Partner machine items | Synthesis boards | Synthesis materials |