Difference between revisions of "ATA"

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(Fixed a common mistake: Prequel only accurately refers to something that takes place before and was released after.)
m (Hitting/evading formula)
 
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* Zodialide
 
* Zodialide
 
* Megistalide
 
* Megistalide
 +
* Zodial
 +
* Megistar
  
 
=ATA vs ATP=
 
=ATA vs ATP=
 
ATA is often lowered on weapons with high [[ATP]], as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as [[Beast]]), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP.
 
ATA is often lowered on weapons with high [[ATP]], as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as [[Beast]]), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP.
  
=Hitting/evading formula=
+
=Hit rate formula=
This is currently unknown.
+
 
 +
You can find the hit rate formula in the [[Formulae#Hit_rate_formula|Formulae article]].

Latest revision as of 17:17, 8 July 2009

Template:Stats ATA is short for Attack Accuracy. It governs your ability to hit enemies using Melee Weapons and Ranged Weapons.

Is increased by:

Equipment:

Temporary Buffs:

  • Zodialide
  • Megistalide
  • Zodial
  • Megistar

ATA vs ATP

ATA is often lowered on weapons with high ATP, as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as Beast), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP.

Hit rate formula

You can find the hit rate formula in the Formulae article.