Difference between revisions of "Bysha type-Otsu32"
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|Classification= Normal enemy | |Classification= Normal enemy | ||
|Elements= {{Ground}} | |Elements= {{Ground}} | ||
− | }} | + | }}'''Bysha type-Otsu32''' is a quadrupedal robot typically employed by the Communion of Gurhal. It fights from afar, complimenting the [[Bysha type-Koh21|Koh21]]'s striking combat. |
== Abilities == | == Abilities == | ||
* Strafes frequently and will often back away when approached. | * Strafes frequently and will often back away when approached. | ||
− | * Casts Foie. | + | * Casts [[Foie]]. |
− | * Will use an electrical pillar attack when agitated. This can cause Shock if it hits. | + | * Will use an electrical pillar attack when agitated. This can cause [[Shock|shock]] if it hits. |
− | * Self-destructs | + | * Self-destructs when defeated. This will damage and possibly [[Burn|burn]] anyone caught in the blast. It is possible to prevent the explosion by defeating it while it is knocked down, before it has a chance to recover. |
== Stats == | == Stats == | ||
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== Item drops == | == Item drops == | ||
{{Bysha type-Otsu32 drop chart}} | {{Bysha type-Otsu32 drop chart}} | ||
+ | |||
== Image gallery == | == Image gallery == | ||
<gallery> | <gallery> |
Revision as of 16:56, 24 January 2009
Bysha type-Otsu32 | |
---|---|
Version | Phantasy Star Universe |
Enemy type | Machinery |
Enemy size | Medium |
Classification | Normal enemy |
Elements |
Abilities
- Strafes frequently and will often back away when approached.
- Casts Foie.
- Will use an electrical pillar attack when agitated. This can cause shock if it hits.
- Self-destructs when defeated. This will damage and possibly burn anyone caught in the blast. It is possible to prevent the explosion by defeating it while it is knocked down, before it has a chance to recover.
Stats
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ? | ATP | ? | ATA | ? | -- | ||||||
TP | ? | DFP | ? | EVP | ? | -- | ||||||
MST | ? | STA | ? | EXP | ? | -- | ||||||
Status effect susceptibility | ||||||||||||
? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Half damage | ||||||||||||
? | ? | ? |