Difference between revisions of "Sandbox:tlbww"

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m (Elemental bullet statistics)
m (Rare Bullet (PSP))
 
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dizas 1-10 11-20
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6% per hit  2%
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== Rare Bullet statistics ==
 +
 +
*These bullets are lack elemental damage but tend to cause Status effects or other bullet properties such as penetration.
 +
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|- style="background-color:#ccffff;"
 
|- style="background-color:#ccffff;"
| rowspan=3|<b>Weapon</b> || colspan=2| <center>LV1~10</center> || colspan=2| <center>LV11~20</center> || colspan=2| <center>LV21~30</center> || colspan=2| <center>LV31~40</center> || colspan=2| <center>LV41~50</center>
+
| rowspan=2|<b>Weapon</b> || rowspan=2|<b>Bullet</b> || colspan=2|'''LV1~10''' || colspan=2|'''LV11~20''' || colspan=2|'''LV21~30''' || rowspan=2|'''Comments'''
 
|-
 
|-
| Att <span style="color: red;">F</span>/<span style="color: orange;">G</span>/<span style="color: purple;">D</span> || rowspan=2| Acc || Att <span style="color: red;">F</span>/<span style="color: orange;">G</span>/<span style="color: purple;">D</span> || rowspan=2| Acc || Att <span style="color: red;">F</span>/<span style="color: orange;">G</span>/<span style="color: purple;">D</span> || rowspan=2| Acc || Att <span style="color: red;">F</span>/<span style="color: orange;">G</span>/<span style="color: purple;">D</span> || rowspan=2| Acc || Att <span style="color: red;">F</span>/<span style="color: orange;">G</span>/<span style="color: purple;">D</span> || rowspan=2| Acc
+
| SE || PP || SE || PP || SE || PP
 
|-
 
|-
| Att <span style="color: blue;">I</span>/<span style="color: yellow;">L</span>/<span style="color: #888888;">L</span> || Att <span style="color: blue;">I</span>/<span style="color: yellow;">L</span>/<span style="color: #888888;">L</span> || Att <span style="color: blue;">I</span>/<span style="color: yellow;">L</span>/<span style="color: #888888;">L</span> || Att <span style="color: blue;">I</span>/<span style="color: yellow;">L</span>/<span style="color: #888888;">L</span> || Att <span style="color: blue;">I</span>/<span style="color: yellow;">L</span>/<span style="color: #888888;">L</span>
+
| rowspan=2| {{Rifle icon}} || [[PSP:Killer Shot|Killer Shot]] || 2 || 32/25/38 || 3 || 40/32/48 || 4 || 48/38/57 || May incapacitate.
 +
|- style="background-color:#eeeeee;"
 +
| [[PSP:Mayalee Shot|Mayalee Shot]] || 2 || 13/10/15 || 3 || 16/12/19 || 4 || 19/15/22 || Inflicts Sleep.
 
|-
 
|-
| rowspan=2| {{Rifle icon}} || 141~150 || rowspan=2| 56<br>~65 || 151~160 || rowspan=2| 66<br>~75 || 162~180 || rowspan=2| 76<br>~85 || 182~200 || rowspan=2| 85 || 202~220 || rowspan=2| 85
+
| rowspan=2| {{Shotgun icon}} || [[PSP:Barada Chamga|Barada Chamga]] || 4 || 9/7/10 || 4 || 12/9/14 || 4 || 15/12/18 || Inflicts Charm.
 +
|- style="background-color:#eeeeee;"
 +
| [[PSP:Barada Maga|Barada Maga]] || 1 || 18/14/21 || 2 || 24/19/28 || 3 || 30/24/36 || Inflicts EVP/ATA down.
 
|-
 
|-
| 136~145 || 146~155 || 157~175 || 177~195 || 197~215
+
| rowspan=2| {{Longbow icon}} || [[PSP:Chousei-sou|Chousei-sou]] || - || 12/-/- || - || 15/-/- || - || 18/-/- || Extra dam./acc., less range, slower firing rate.
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| rowspan=2| {{Shotgun icon}} || 131~140 || rowspan=2| 46<br>~55 || 146~155 || rowspan=2| 61<br>~70 || 161~170 || rowspan=2| 70 || 176~185 || rowspan=2| 70 || 191~200 || rowspan=2| 70
+
| [[PSP:Masei-sou|Masei-sou]] || 1 || 16/-/- || 2 || 20/-/- || 2 || 24/-/- || Inflicts Stun, causes Knockback, less range, much slower firing rate.
 +
|-
 +
| rowspan=2| {{Grenade icon}} || [[PSP:Boma Duranga|Boma Duranga]] || 2 || 40/32/- || 2 || 45/36/- || 2 || 50/40/- || Higher damage, HP Reflect damage.
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| 126~135 || 141~150 || 156~165 || 171~180 || 186~195
+
| [[PSP:Boma Maga|Boma Maga]] || 1 || 50/40/- || 1 || 55/44/- || 1 || 60/48/- || Hits 1~3 (3 from L21). Extra acc., 100% freeze.
 
|-
 
|-
| rowspan=2| {{Longbow icon}} || 141~150 || rowspan=2| 53<br>~62 || 156~165 || rowspan=2| 63<br>~72 || 171~180 || rowspan=2| 72 || 186~195 || rowspan=2| 72 || ?~? || rowspan=2| ?<br>~?
+
| rowspan=2| {{Laser cannon icon}} || [[PSP:Phantasm Prism|Phantasm Prism]] || 2 || 18/14/21 || 2 || 22/17/26 || 2 || 26/20/31 || Inflicts Sleep, causes Knockback effect.
 +
|- style="background-color:#eeeeee;"
 +
| [[PSP:Mayalee Prism|Mayalee Prism]] || - || 36/28/43 || - || 40/32/48 || - || 44/35/52 || Blowaway (Knockback).
 
|-
 
|-
| 126~135 || 141~150 || 156~165 || 171~180 || ?~?
+
| rowspan=2| {{Twin handgun icon}} || [[PSP:Twin Penetration|Twin Penetration]]  || - || 16/12/19 || - || 20/16/24 || - || 24/19/28 || Hits all targets in a line.
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| rowspan=2| {{Grenade icon}} || 152~170 || rowspan=2| 41<br>~50 || 172~190 || rowspan=2| 51<br>~60 || 192~210 || rowspan=2| 62 || 213~240 || rowspan=2| 62 || ?~? || rowspan=2| ?<br>~?
+
| [[PSP:Twin Mayalee|Twin Mayalee]] || 1 || 18/14/21 || 2 || 21/16/25 || 2 || 24/19/28 || Inflicts DFP down.
 +
|-
 +
| rowspan=2| {{Handgun icon}} || [[PSP:Penetrating Hit|Penetrating Hit]] || - || 10/8/- || - || 12/9/- || - || 14/11/- || Penetrates, low range.
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| 147~165 || 167~185 || 187~205 || 208~235 || ?~?
+
| [[PSP:Mayalee Hit|Mayalee Hit]] || 1 || 18/14/- || 2 || 21/16/- || 3 || 24/19/- || Hits two targets. Steals HP (7%, 11%, 15%).
|-
 
| rowspan=2| {{Laser cannon icon}} || 132~150 || rowspan=2| 54<br>~63 || 152~170 || rowspan=2| 64<br>~73 || 172~190 || rowspan=2| 73 || 193~220 || rowspan=2| 73 || 223~250 || rowspan=2| 73
 
 
|-
 
|-
| 127~145 || 147~165 || 167~185 || 185~215 || 218~245
+
| rowspan=2| {{Crossbow icon}} || [[PSP:Yak Zagenga|Yak Zagenga]] || 1 || 12/9/- || 2 || 16/12/- || 3 || 20/16/- || HP Reflect damage, low range.
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| rowspan=2| {{Twin handgun icon}} || 111~120 || rowspan=2| 56<br>~65 || 126~135 || rowspan=2| 66<br>~75 || 142~160 || rowspan=2| 75 || 161~170 || rowspan=2| 76<br>~85 || 171~180 || rowspan=2| 86<br>~95
+
| [[PSP:Yak Maga|Yak Maga]] || 2 || 12/9/- || 2 || 16/12/- || 2 || 20/16/- || Inflicts ATP Down, low range.
|-
 
| 106~115 || 121~130 || 137~155 || 156~165 || 166~175
 
|-
 
| rowspan=2| {{Handgun icon}} || 116~125 || rowspan=2| 56<br>~65 || 131~140 || rowspan=2| 66<br>~75 || 147~165 || rowspan=2| 75 || 171~180 || rowspan=2| 75 || ?~? || rowspan=2| ?<br>~?
 
 
|-
 
|-
| 111~120 || 126~135 || 142~160 || 166~175 || ?~?
+
| rowspan=2| {{Card icon}} || [[PSP:Kyumeisei-shiki|Kyumeisei-shiki]] || 1 || 28/-/- || 2 || 32/-/- || 3 || 36/-/- || HP Drain.
|- style="background-color:#eeeeee;"
 
| rowspan=2| {{Crossbow icon}} || 116~125 || rowspan=2| 41<br>~50 || 126~135 || rowspan=2| 51<br>~60 || 136~145 || rowspan=2| 60 || 146~155 || rowspan=2| 60 || ?~? || rowspan=2| ?<br>~?
 
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| 111~120 || 121~130 || 131~140 || 141~150 || ?~?
+
| [[PSP:Masei-shiki|Masei-shiki]] || 1 || 10/-/- || 2 || 12/-/- || 3 || 14/-/- || Causes DFP Down.
|-
 
| rowspan=2| {{Card icon}} || 121~130 || rowspan=2| 51<br>~60 || 131~140 || rowspan=2| 61<br>~70 || 146~155 || rowspan=2| 70 || 161~170 || rowspan=2| 70 || ?~? || rowspan=2| ?<br>~?
 
 
|-
 
|-
| 116~125 || 126~135 || 141~150 || 156~165 || ?~?
+
| rowspan=2| {{Machinegun icon}} || [[PSP:Mayalee Fury|Mayalee Fury]] || - || 15/12/- || - || 18/14/- || - || 21/16/- || Launch, short range, very low accuracy.
|- style="background-color:#eeeeee;"
 
| rowspan=2| {{Machinegun icon}} || 116~125 || rowspan=2| 58<br>~67 || 131~140 || rowspan=2| 68<br>~77 || 146~155 || rowspan=2| 78<br>~87
 
|- style="background-color:#eeeeee;"
 
| 111~120 || 126~135 || 141~150
 
|}
 
 
 
* Note: for [[Cards]] only, Dark and Light elements are switched; Light gets the ATP values in the upper row instead, and Dark from the lower row.
 

Latest revision as of 23:38, 14 November 2008

dizas 1-10 11-20 6% per hit 2%

Rare Bullet statistics

  • These bullets are lack elemental damage but tend to cause Status effects or other bullet properties such as penetration.
Weapon Bullet LV1~10 LV11~20 LV21~30 Comments
SE PP SE PP SE PP
Rifles
Killer Shot 2 32/25/38 3 40/32/48 4 48/38/57 May incapacitate.
Mayalee Shot 2 13/10/15 3 16/12/19 4 19/15/22 Inflicts Sleep.
Shotguns
Barada Chamga 4 9/7/10 4 12/9/14 4 15/12/18 Inflicts Charm.
Barada Maga 1 18/14/21 2 24/19/28 3 30/24/36 Inflicts EVP/ATA down.
Longbows
Chousei-sou - 12/-/- - 15/-/- - 18/-/- Extra dam./acc., less range, slower firing rate.
Masei-sou 1 16/-/- 2 20/-/- 2 24/-/- Inflicts Stun, causes Knockback, less range, much slower firing rate.
Grenades
Boma Duranga 2 40/32/- 2 45/36/- 2 50/40/- Higher damage, HP Reflect damage.
Boma Maga 1 50/40/- 1 55/44/- 1 60/48/- Hits 1~3 (3 from L21). Extra acc., 100% freeze.
Laser cannons
Phantasm Prism 2 18/14/21 2 22/17/26 2 26/20/31 Inflicts Sleep, causes Knockback effect.
Mayalee Prism - 36/28/43 - 40/32/48 - 44/35/52 Blowaway (Knockback).
Twin handguns
Twin Penetration - 16/12/19 - 20/16/24 - 24/19/28 Hits all targets in a line.
Twin Mayalee 1 18/14/21 2 21/16/25 2 24/19/28 Inflicts DFP down.
Handguns
Penetrating Hit - 10/8/- - 12/9/- - 14/11/- Penetrates, low range.
Mayalee Hit 1 18/14/- 2 21/16/- 3 24/19/- Hits two targets. Steals HP (7%, 11%, 15%).
Crossbows
Yak Zagenga 1 12/9/- 2 16/12/- 3 20/16/- HP Reflect damage, low range.
Yak Maga 2 12/9/- 2 16/12/- 2 20/16/- Inflicts ATP Down, low range.
Cards
Kyumeisei-shiki 1 28/-/- 2 32/-/- 3 36/-/- HP Drain.
Masei-shiki 1 10/-/- 2 12/-/- 3 14/-/- Causes DFP Down.
Machineguns
Mayalee Fury - 15/12/- - 18/14/- - 21/16/- Launch, short range, very low accuracy.