Difference between revisions of "AOTI offline talk:Slicers"

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m (New page: * I think it is probably safe to assume that these will appear online with the same names and rarities, don't you think? Far as I can tell, online/offline AoI items all match up in rarity ...)
 
 
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* I think it is probably safe to assume that these will appear online with the same names and rarities, don't you think? Far as I can tell, online/offline AoI items all match up in rarity now. So yeah, unless someone thinks otherwise, I'm going to add these to the slicer page and the S-Rank page in a bit... --[[User:Qwerty|Qwerty]] 01:41, 9 October 2007 (BST)
 
* I think it is probably safe to assume that these will appear online with the same names and rarities, don't you think? Far as I can tell, online/offline AoI items all match up in rarity now. So yeah, unless someone thinks otherwise, I'm going to add these to the slicer page and the S-Rank page in a bit... --[[User:Qwerty|Qwerty]] 01:41, 9 October 2007 (BST)
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** Works for me, but that brings up a concern.  If ''AotI'''s offline weapon rarities differ from the offline rarity and stats of the original game's weapons, should we make separate offline sections for ''PSU'' and ''AotI''? - [[User:EspioKaos|EspioKaos]] 04:35, 9 October 2007 (BST)
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*** To be brutally honest, offline anything is about on the bottom of my list of things to do here. I suggest we bide our time and burn that bridge when we come to it. Meanwhile, there are other things that I'd rather work on than offline data. --[[User:Qwerty|Qwerty]] 04:44, 9 October 2007 (BST)
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**** Heh, completely understandable.  ;)  Really, the only reason that I started some of the offline weapon article revamps was because I wasn't sure how weapon stats and such would carry over from off to online. - [[User:EspioKaos|EspioKaos]] 04:49, 9 October 2007 (BST)

Latest revision as of 03:41, 12 November 2008

  • I think it is probably safe to assume that these will appear online with the same names and rarities, don't you think? Far as I can tell, online/offline AoI items all match up in rarity now. So yeah, unless someone thinks otherwise, I'm going to add these to the slicer page and the S-Rank page in a bit... --Qwerty 01:41, 9 October 2007 (BST)
    • Works for me, but that brings up a concern. If AotI's offline weapon rarities differ from the offline rarity and stats of the original game's weapons, should we make separate offline sections for PSU and AotI? - EspioKaos 04:35, 9 October 2007 (BST)
      • To be brutally honest, offline anything is about on the bottom of my list of things to do here. I suggest we bide our time and burn that bridge when we come to it. Meanwhile, there are other things that I'd rather work on than offline data. --Qwerty 04:44, 9 October 2007 (BST)
        • Heh, completely understandable.  ;) Really, the only reason that I started some of the offline weapon article revamps was because I wasn't sure how weapon stats and such would carry over from off to online. - EspioKaos 04:49, 9 October 2007 (BST)