|
|
Line 655: |
Line 655: |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Megid (icon).png|40px]] | | | rowspan="2" | [[Image:Megid (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || <span style="color: red;">99 [[PA Fragment|PAF]]</span>/<span style="color: blue;">450</span> || Line || Long || <span style="color: red;">1*</span>/<span style="color: blue;">2*</span>
| + | | Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || 450 || Line || Long || 2* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Megid || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | 16(40) || align="center" | 65(52) || align="center" | 30 || align="center" | (28) | + | | align="center" | 16(40) || align="center" | 65(52) || align="center" | 30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
− | | align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 | + | | align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | Incapacitate Lv1 || align="center" | Incapacitate Lv2 || align="center" | Incapacitate Lv3 || align="center" | Incapacitate Lv3 | + | | align="center" | Incapacitate Lv1 || align="center" | Incapacitate Lv2 || align="center" | Incapacitate Lv3 |
| |- | | |- |
| |} COMMENT: Megid must hit an enemy 20 times in order to level up 1%. Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%. | | |} COMMENT: Megid must hit an enemy 20 times in order to level up 1%. Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%. |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Ramegid (icon).png|40px]] | | | rowspan="2" | [[Image:Ramegid (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || <span style="color: red;">4500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || <span style="color: red;">2*</span>/<span style="color: blue;">3*</span>
| + | | Dark || Blast || Attacks enemies in front with a damaging gravity field. || 3500 || Area (3)/(4 @ 31+) || Medium || 3* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Ramegid || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22) | + | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | Confusion Lv1 || align="center" | Confusion Lv2 || align="center" | Confusion Lv3 || align="center" | Confusion Lv3 | + | | align="center" | Confusion Lv1 || align="center" | Confusion Lv2 || align="center" | Confusion Lv3 |
| |- | | |- |
| |} | | |} |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Dammegid (icon).png|40px]] | | | rowspan="2" | [[Image:Dammegid (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || <span style="color: red;">6000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || <span style="color: red;">3*</span>/<span style="color: blue;">4*</span>
| + | | Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || 4500 || Area (small) || Short || 4* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Dammegid || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | 9(7) || align="center" | 12(9) || align="center" | 18(14) || align="center" | (17) | + | | align="center" | 9(7) || align="center" | 12(9) || align="center" | 18(14) |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv3 | + | | align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv2 |
| |- | | |- |
| |} | | |} |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Nosmegid (icon).png|40px]] | | | rowspan="2" | [[Image:Nosmegid (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">8000</span> || Area (small) || Long || <span style="color: red;">?*</span>/<span style="color: blue;">5*</span>
| + | | Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || 8000 || Area (small) || Long || 5* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Nosmegid || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | 35(28) || align="center" | 45(36) || align="center" | 55(44) || align="center" | (52) | + | | align="center" | 35(28) || align="center" | 45(36) || align="center" | 55(44) |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
− | | align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195 | + | | align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | HP Charge Lv2 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3 | + | | align="center" | HP Charge Lv2 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3 |
| |- | | |- |
| |} | | |} |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Megiverse (icon).png|40px]] | | | rowspan="2" | [[Image:Megiverse (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Area (medium) || Self || <span style="color: red;">7*</span>/<span style="color: blue;">6*</span>
| + | | Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || 35000 || Area (medium) || Self || 6* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Megiverse || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | 24(19) || align="center" | (24) || align="center" | 25(20) || align="center" | (24) | + | | align="center" | 24(19) || align="center" | (24) || align="center" | 25(20) |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
− | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 | + | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | HP steal Lv1 6.67% || align="center" | HP steal Lv2 10% || align="center" | HP steal Lv3 || align="center" | HP steal Lv3 | + | | align="center" | HP steal Lv1 6.67% || align="center" | HP steal Lv2 10% || align="center" | HP steal Lv3 |
| |- | | |- |
| |} | | |} |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
| | rowspan="2" | [[Image:Megistar (icon).png|40px]] | | | rowspan="2" | [[Image:Megistar (icon).png|40px]] |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| + | | Element || Type || Description || Price || Target || Range || Rarity |
| |- style="background-color:#fff2ff;" | | |- style="background-color:#fff2ff;" |
− | | <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || <span style="color: red;">25 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Self || Self || <span style="color: red;">8*</span>/<span style="color: blue;">6*</span>
| + | | Dark || Field || Boosts all abilities by giving up a large amount of HP. || 35000 || Self || Self || 6* |
| |- | | |- |
− | | style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | Megistar || colspan="8" style="padding:0em;" | |
| {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" |
| |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | PP Usage | | | style="font-weight: bold;text-align: center;" | PP Usage |
− | | align="center" | || align="center" | || align="center" | 64(51) || align="center" | 64 | + | | align="center" | || align="center" | || align="center" | 64(51) |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | Tech % | | | style="font-weight: bold;text-align: center;" | Tech % |
Line 776: |
Line 776: |
| |- | | |- |
| | style="font-weight: bold;text-align: center;" | SE | | | style="font-weight: bold;text-align: center;" | SE |
− | | align="center" | Boost all stats Lv1 +11% || align="center" | Boost all stats Lv2 +15% || align="center" | Boost all stats Lv3 +19% || align="center" | Boost all stats Lv4 +23% | + | | align="center" | Boost all stats Lv1 +11% || align="center" | Boost all stats Lv2 +15% || align="center" | Boost all stats Lv3 +19% |- |
− | |- | |
| |} | | |} |
| |} | | |} |
Fire
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Projectile |
Attacks by shooting a fireball that explodes. |
1000 |
Single |
Long |
1*
|
Foie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
12(9)
|
Tech %
|
221-230 |
232-250 |
252-270
|
SE
|
Burn Lv2 |
Burn Lv3 |
Burn Lv4
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Blast |
Attacks enemies in front of the user with a powerful flame. |
3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Rafoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
|
PP Usage
|
16(12) |
20(16) |
24(19)
|
Tech %
|
131-140 |
141-150 |
152-170
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Channeled Stream |
Spews flame based on the length of button input and PP spent. |
4500 |
Area (small) |
Short |
3*
|
Damfoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
18(14)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Burn Lv3 |
Burn Lv3 |
Burn Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Blast |
Attacks surrounding enemies with a wall of fire around the user. |
8000 |
Area (medium) |
Self |
4*
|
Gifoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
40(32)
|
Tech %
|
121-130 |
131-140 |
141-150
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Field |
Supports allies by boosting attack power for a set period of time. |
2500 |
Area (medium) |
Self |
2*
|
Shifta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
2 min |
3 min |
4 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19%
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Fire |
Field |
Reduces enemy attack power for a set period of time. |
1500< |
Area (medium) |
Self |
2*
|
Jellen |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
30 sec |
1 min |
90 sec
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Ice
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Ground Projectile |
Attacks enemies with a projectile of ice. |
1000 |
Line |
Long |
1*
|
Barta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
10(8) |
13(10) |
16(12)
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Freeze Lv 1 |
Freeze Lv 1 |
Freeze Lv 1
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Ground Blast |
Attacks enemies in front of the user with a blast of ice that damages. |
3500< |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Rabarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
24(19)
|
Tech %
|
121-130 |
131-140 |
142-160
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Channeled Ground Blast |
Spews ice based on the length of button input and PP spent. |
4500 |
Area (small) |
Short |
3*
|
Dambarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
12(9) |
16(12)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Freeze Lv3 |
Freeze Lv3 |
Freeze Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Blast |
Attacks surrounding enemies with a wall of ice around the user. |
8000 |
Area (medium) |
Self |
4*
|
Gibarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
40(32)
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3
|
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|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Field |
Supports allies by boosting defense for a set period of time. |
2500 |
Area (medium) |
Self |
2*
|
Deband |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
2 min |
3 min |
4 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19%
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ice |
Field |
Supports allies by reducing enemy defense for a set period of time. |
500 |
Area (medium) |
Self |
2*
|
Zalure |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
30 sec |
1 min |
90 sec
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Lightning
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|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Projectile |
Attacks enemies with a single, penetrating bolt of lightning. |
1000 |
Line |
Long |
1*
|
Zonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
10(8) |
13(10) |
16(12)
|
Tech %
|
126-135 |
136-145 |
146-155
|
SE
|
Shock Lv1 |
Shock Lv1 |
Shock Lv1
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Blast |
Attacks with a lightning strike that damages enemies. |
3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Razonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
24(19
|
Tech %
|
126-135 |
136-145 |
147-165
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Blast |
Attacks surrounding enemies with a ball of lightning above the user's head. |
8000 |
Area (medium) |
Self |
4*
|
Gizonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
40(32
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Homing Projectile |
Attacks enemies with homing ball of lightning while the button is held down. |
4500 |
Area (small) |
Long |
3*
|
Noszonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
30(24) |
60(48) |
(57)
|
Tech %
|
131-140 |
146-155 |
162-180
|
SE
|
Shock Lv2 |
Shock Lv3 |
Shock Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Field |
Supports allies by boosting accuracy and agility for a set period of time. |
4000 |
Area (medium) |
3*
|
Zodial |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
2 min |
3 min |
4 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19%
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Lightning |
Field |
Reduces enemy accuracy and agility for a set period of time. |
1500 |
Area (medium) |
Self |
2*
|
Zoldeel |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
30 sec |
1 min |
90 sec
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Ground
|
|
lement |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Parabolic Projectile |
Attacks with a projectile that explodes when it hits an enemy. |
450 |
Single |
Long |
1*
|
Diga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
12(9)
|
Tech %
|
231-240 |
242-260 |
262-280
|
SE
|
Silence Lv2 |
Silence Lv3 |
Silence Lv4
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|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Ground Blast |
Attacks enemies in front of the user with a mass that damages. |
3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Radiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
24(19
|
Tech %
|
141-150 |
151-160 |
162-180
|
SE
|
|
|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Channeled Stream |
Spews poison based on the length of button input and PP spent. |
4500 |
Area (small) |
Short |
3*
|
Damdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
18(9)
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Poison Lv3 |
Poison Lv3 |
Poison Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Ground Blast |
Attacks surrounding enemies with a massive earthquake. |
8000 |
Area (medium) |
Self |
5*
|
Gidiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
40(32)
|
Tech %
|
131-140 |
141-150 |
151-160
|
SE
|
|
|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Homing Ground Projectile |
Summons serpents that attack enemies while the button is held down. |
4500 |
Single |
Long |
3*
|
Nosdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
25(20) |
45(36) |
40
|
Tech %
|
131-140 |
146-155 |
161-170
|
SE
|
Stun Lv2 |
Stun Lv2 |
Stun Lv2
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Ground |
Field |
Creates a field that reduces damage from physical attacks |
35000 |
Area (small) |
Self |
6*
|
Dizas |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
|
|
|
Tech %
|
|
|
|
SE
|
|
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|
Light
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Field |
Uses the power of photons to regenerate body cells, restoring HP. |
1200 |
Area (medium) |
Self |
1*
|
Resta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
30(24) |
40(32) |
50(40)
|
Tech %
|
|
|
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|
SE
|
|
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|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Field |
Revives allies downed during battle. Adds HP recovery. |
9800 |
Area (medium) |
Self |
3*
|
Giresta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
40(32) |
50(40) |
60(48)
|
Tech %
|
|
|
|
|
SE
|
HP Recovery Lv1 |
HP Recovery Lv2 |
HP Recovery Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Field |
Cures any status abnormalities. |
3000 |
Area (medium) |
Self |
2*
|
Reverser |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
12(9)
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Channeled Blast |
Converts the HP into an attack based on length of button input and PP. |
14000 |
Area (large) |
Self |
4*
|
Regrant |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
12(9)
|
Tech %
|
71-80 |
81-90 |
91-100
|
SE
|
|
|
|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Field |
Creates a field that reduces damage from TECHNIC attacks. |
35000 |
Area (small) |
Self |
6*
|
Rentis |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
|
|
|
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Light |
Field |
Boosts TECHNIC and mental energy for party members. |
4000 |
Area (medium) |
Self |
3*
|
Retier |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
48(38)
|
Duration
|
2 min |
3 min |
4 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19%
|
|
Dark
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Projectile |
Attacks by shooting a ball, with a small chance of incapacitating. |
450 |
Line |
Long |
2*
|
Megid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(40) |
65(52) |
30
|
Tech %
|
136-145 |
146-155 |
156-165
|
SE
|
Incapacitate Lv1 |
Incapacitate Lv2 |
Incapacitate Lv3
|
COMMENT: Megid must hit an enemy 20 times in order to level up 1%. Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%.
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Blast |
Attacks enemies in front with a damaging gravity field. |
3500 |
Area (3)/(4 @ 31+) |
Medium |
3*
|
Ramegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
24(19)
|
Tech %
|
121-130 |
131-140 |
142-160
|
SE
|
Confusion Lv1 |
Confusion Lv2 |
Confusion Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Channeled Stream |
Creates a well based on length of button input and PP spent. |
4500 |
Area (small) |
Short |
4*
|
Dammegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
9(7) |
12(9) |
18(14)
|
Tech %
|
121-130 |
131-140 |
141-150
|
SE
|
Infection Lv2 |
Infection Lv2 |
Infection Lv2
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Homing Projectile |
Creates a homing gravity well while the button is held down. |
8000 |
Area (small) |
Long |
5*
|
Nosmegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
35(28) |
45(36) |
55(44)
|
Tech %
|
126-135 |
141-150 |
157-175
|
SE
|
HP Charge Lv2 |
HP Charge Lv3 |
HP Charge Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Channeled Field |
Damages & steals HP based on length of button input and PP spent. |
35000 |
Area (medium) |
Self |
6*
|
Megiverse |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
24(19) |
(24) |
25(20)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
HP steal Lv1 6.67% |
HP steal Lv2 10% |
HP steal Lv3
|
|
|
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
Dark |
Field |
Boosts all abilities by giving up a large amount of HP. |
35000 |
Self |
Self |
6*
|
Megistar |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
|
|
64(51)
|
Tech %
|
|
|
|
|
SE
|
Boost all stats Lv1 +11% |
Boost all stats Lv2 +15% |
Boost all stats Lv3 +19% |-
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