Difference between revisions of "PSU Cyril Wiki:Sandbox"

From PSU Cyril Wiki
Jump to: navigation, search
m (Without)
m (Offline Technic Table (editting))
Line 150: Line 150:
  
  
== Offline Technic Table (editting)==
+
== Offline Technic Table EP1 (editting)==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 157: Line 157:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Foie (icon).png|40px]]
 
| rowspan="2" | [[Image:Foie (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
|  <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Single || Long || 1*
+
| Fire || Projectile || Attacks by shooting a fireball that explodes. || 1000 || Single || Long || 1*
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 178: Line 178:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Rafoie (icon).png|40px]]
 
| rowspan="2" | [[Image:Rafoie (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
|  <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
+
| Fire || Blast || Attacks enemies in front of the user with a powerful flame. || 3500|| Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 ||  
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 199: Line 199:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Damfoie (icon).png|40px]]
 
| rowspan="2" | [[Image:Damfoie (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
<span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
+
|  Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || 4500 || Area (small) || Short || 3*
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 220: Line 220:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Gifoie (icon).png|40px]]
 
| rowspan="2" | [[Image:Gifoie (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
|  <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
+
| Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || 8000 || Area (medium) || Self || 4*
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 241: Line 241:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Shifta (icon).png|40px]]
 
| rowspan="2" | [[Image:Shifta (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
|  <span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">2500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
+
| Fire || Field || Supports allies by boosting attack power for a set period of time. || 2500 || Area (medium) || Self || 2*
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
Line 262: Line 262:
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Jellen (icon).png|40px]]
 
| rowspan="2" | [[Image:Jellen (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|- style="background-color:#fff2f2;"
|  <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
+
| Fire || Field || Reduces enemy attack power for a set period of time. || 1500<|| Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 287: Line 287:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Barta (icon).png|40px]]
 
| rowspan="2" | [[Image:Barta (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Line || Long || 1*
+
| Ice || Ground Projectile || Attacks enemies with a projectile of ice. || 1000 || Line || Long || 1*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 308: Line 308:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Rabarta (icon).png|40px]]
 
| rowspan="2" | [[Image:Rabarta (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
+
| Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || 3500< || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 329: Line 329:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Dambarta (icon).png|40px]]
 
| rowspan="2" | [[Image:Dambarta (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
+
| Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || 4500 || Area (small) || Short || 3*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 350: Line 350:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Gibarta (icon).png|40px]]
 
| rowspan="2" | [[Image:Gibarta (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
+
| Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || 8000 || Area (medium) || Self || 4*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 371: Line 371:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Deband (icon).png|40px]]
 
| rowspan="2" | [[Image:Deband (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">2500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
+
| Ice || Field || Supports allies by boosting defense for a set period of time. || 2500 || Area (medium) || Self || 2*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage
Line 392: Line 392:
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Zalure (icon).png|40px]]
 
| rowspan="2" | [[Image:Zalure (icon).png|40px]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|- style="background-color:#f2f2ff;"
|  <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
+
| Ice || Field || Supports allies by reducing enemy defense for a set period of time. || 500 || Area (medium) || Self || 2*
 
|-
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
 
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| style="font-weight: bold;text-align: center;" | PP Usage

Revision as of 10:00, 13 July 2008

Sandbox Introduction

Play with things here!

Use the PREVIEW EDIT button and get a feel for what your changes in the edit window do to a page. This page is intended only for experimentation, so don't worry about messing anything up. --Beatrixkiddo 23:11, 2 April 2008 (CDT)


And here are some wiki elements to play with!

Fire

Asted.jpg

Template:Board stats 10 star force



Armor Line Stats / Board Templates

Discussion moved here. - EspioKaos 09:17, 16 April 2008 (CDT)

Finding the NPC Value of an item.

This is most useful for pricing an item that is not available in an NPC store for sale in a player shop. The price the NPC store would buy the item from you is muiliplied by the item variable to give you the value of what the NPC would sell that item for.


For example: If you were to sell a monomate at the NPC store they would only pay 5 mesta. To find out what the NPC store would buy a monomate for multiply that 5 mesta by the healing items varible of 10. You get 50 meseta, which we all know is what a monomate is worth.

Item Variable (rounded to the nearest hundredth)

Weapon x 6.67 | Armor x 5.00 | Healing x 10.00 | Clothes x 100.00 | Synthesis x 20.00

--Lunezda 21:56, 31 July 2007 (BST)

  • Er, I just kind of randomly stumbled in here, but actually the rate at which you can resell items to NPCs depends on the item type -- most stuff like this was included in the Meseta article in early phases. Yeah, I realize it's kind of confusing when there's topics overlapping for two main subjects (Items and Meseta) to guess where such information would be listed, and that the past choices might seem arbitrary. Anyway, just so you know. >_> - Tycho 10:21, 11 October 2007 (BST)

Bullets page (well needed update)

After having looked at the Bullets page, I came up with a few things which could be changed that might help people running on 1024x768 (recommended resolution). The main problem is the PA Fragment statistics and cost tables which may not be a problem for people with widescreen users but for others it may look very cramped. - D-Scythe

With

Weapon
LV1~10
LV11~20
LV21~30
LV31~40
SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP
Rifles: Killer Shot 2  ?? 1 32(25) 3  ?? 1 40(32) 4  ?? 1 48(38)  ?  ?  ?  ?
Shotguns: Barada Maga 1  ?? 3 18(14) 1  ?? 4 24(19) 2  ?? 5 30(24)  ?  ?  ?  ?
Longbows: Chousei-sou -  ?? 1 12 -  ?? 1 15 -  ?? 1 18  ?  ?  ?  ?
Grenade Launchers: Boma Maga 1 9 1 90(72) 1 9 1 120(96) 1 9 1 150(120)  ?  ?  ?  ?
Laser Cannons: Mayalee Prism -  ?? 1 36(28) -  ?? 1 42(33) -  ?? 1 48(38)  ?  ?  ?  ?
Twin Handguns: Twin Mayalee 1  ?? 2 18(14) 2  ?? 2 21(16) 3  ?? 2 24(19)  ?  ?  ?  ?
Handguns: Mayalee Hit 1  ?? 1 18(14) 2  ?? 1 21(16) 3  ?? 1 24(19)  ?  ?  ?  ?
Crossbows: Yak Zagenga 1  ?? 1 12(9) 2  ?? 2 18(14) 3  ?? 3 20(16)  ?  ?  ?  ?
Cards: Kyumeisei-shiki 1  ?? 2 28 2  ?? 3 32 3  ?? 3 36  ?  ?  ?  ?
Cards: Masei-shiki 1  ?? 2 10  ??  ??  ??  ??  ??  ??  ??  ??  ?  ?  ?  ?
Machineguns: Mayalee Fury -  ?? 1 15(12) -  ?? 1 18(14) -  ?? 1 21(16)  ?  ?  ?  ?

(Will obviously be expanded upon to include the new bullets but this is just a demonstration)

Weapon Photon Art PA Fragments Effect
Rifles
Killer Shot 90 Incapacitate Lv2-4
Mayalee Shot 50 Sleep Lv2-4
Shotguns
Barada Chamga 25 Charm Lv2-4
Barada Maga 60 Lowers ATA/EVP Lv1-2
Longbows
Chousei-sou 75 Extra damage and range.
Slow firing rate.
Masei-sou 75 Knockdown and Stun Lv1-2
Grenades
Boma Duranga 50 Berserk
Boma Maga 90 Hits 1-3 targets.
100% freeze
Laser cannons
Phantasm Prism 25 Sleep Lv2
Mayalee Prism 90 Blow away (Knockback)
Twin handguns
Twin Penetration 90 Hits multiple enemies at once
with penetrating bullets
Twin Mayalee 60 Lower DFP Lv1-2
Handguns
Penetrating Hit 90 Hits multiple enemies at once
with a penetrating bullet
Mayalee Hit 60 HP steal. Hits two targets
Crossbows
Yak Zagenga 75 HP affects damage, Lv1-3
Lower HP = higher damage.
Yak Maga 60 Lowers ATP Lv1-3
Cards
Kyumeisei-shiki 60 HP steal Lv1-3
Masei-shiki 60 Lowers DFP Lv1-3
Machineguns
Mayalee Fury 75 Launch

Without

Weapon
LV1~10
LV11~20
LV21~30
LV21~30
Effect
SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP SE Lv. Rng(m) NoB PP
Rifles: Killer Shot 2  ?? 1 32(25) 3  ?? 1 40(32) 4  ?? 1 48(38)  ?  ?  ?  ? May incapacitate.
Shotguns: Barada Maga 1  ?? 3 18(14) 1  ?? 4 24(19) 2  ?? 5 30(24)  ?  ?  ?  ? Inflicts EVP/ATA down.
Longbows: Chousei-sou -  ?? 1 12 -  ?? 1 15 -  ?? 1 18  ?  ?  ?  ? Extra damage, slower firing rate.
Grenade Launchers: Boma Maga 1 9 1 90(72) 1 9 1 120(96) 1 9 1 150(120)  ?  ?  ?  ? Hits 1-3. 100% freeze.
Laser Cannons: Mayalee Prism -  ?? 1 36(28) -  ?? 1 42(33) -  ?? 1 48(38)  ?  ?  ?  ? Blow away (Knockback).
Twin Handguns: Twin Mayalee 1  ?? 2 18(14) 2  ?? 2 21(16) 3  ?? 2 24(19)  ?  ?  ?  ? Inflicts DFP down.
Handguns: Mayalee Hit 1  ?? 1 18(14) 2  ?? 1 21(16) 3  ?? 1 24(19)  ?  ?  ?  ? Hits two targets. Steals HP (7%, 11%, 15%).
Crossbows: Yak Zagenga 1  ?? 1 12(9) 2  ?? 2 18(14) 3  ?? 3 20(16)  ?  ?  ?  ? HP affects power.
Cards: Kyumeisei-shiki 1  ?? 2 28 2  ?? 3 32 3  ?? 3 36  ?  ?  ?  ? Steals HP.
Cards: Masei-shiki 1  ?? 2 10  ??  ??  ??  ??  ??  ??  ??  ??  ?  ?  ?  ? Def Down.
Machineguns: Mayalee Fury -  ?? 1 15(12) -  ?? 1 18(14) -  ?? 1 21(16)  ?  ?  ?  ? Launch


Offline Technic Table EP1 (editting)

Fire

Foie (icon).png Element Type Description Price Target Range Rarity
Fire Projectile Attacks by shooting a fireball that explodes. 1000 Single Long 1*
Foie
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 8(6) 10(8) 12(9) 14(11)
Tech % 221-230 232-250 252-270 271-280
SE Burn Lv2 Burn Lv3 Burn Lv4 Burn Lv4
Rafoie (icon).png Element Type Description Price Target Range Rarity
Fire Blast Attacks enemies in front of the user with a powerful flame. 3500 Area (3)/(4 @ 31+) Medium 2*
Rafoie
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 16(12) 20(16) 24(19) 28(22)
Tech % 131-140 141-150 152-170 171-180
SE Burn Lv1 Burn Lv2 Burn Lv3 Burn Lv3
Damfoie (icon).png Element Type Description Price Target Range Rarity
Fire Channeled Stream Spews flame based on the length of button input and PP spent. 4500 Area (small) Short 3*
Damfoie
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 6(4) 9(7) 18(14) (17)
Tech % 101-110 111-120 121-130 131-140
SE Burn Lv3 Burn Lv3 Burn Lv3 Burn Lv3
Gifoie (icon).png Element Type Description Price Target Range Rarity
Fire Blast Attacks surrounding enemies with a wall of fire around the user. 8000 Area (medium) Self 4*
Gifoie
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 20(16) 30(24) 40(32) (40)
Tech % 121-130 131-140 141-150 151-160
SE Burn Lv1 Burn Lv2 Burn Lv3 Burn Lv3
Shifta (icon).png Element Type Description Price Target Range Rarity
Fire Field Supports allies by boosting attack power for a set period of time. 2500 Area (medium) Self 2*
Shifta
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 32(25) 40(32) 48(38) 56
Duration 2 min 3 min 4 min 5 min
SE Lv1 +11% Lv2 +15% Lv3 +19% Lv4 +23%
Jellen (icon).png Element Type Description Price Target Range Rarity
Fire Field Reduces enemy attack power for a set period of time. 1500< Area (medium) Self 6*/2*
Jellen
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 32(25) 40(32) 48(38) 56
Duration 30 sec 1 min 90 sec 2 min(?)
SE Lv1 -10% Lv2 -15% Lv3 -20% Lv4 -25%

Ice

Barta (icon).png Element Type Description Price Target Range Rarity
Ice Ground Projectile Attacks enemies with a projectile of ice. 1000 Line Long 1*
Barta
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 10(8) 13(10) 16(12) (15)
Tech % 111-120 121-130 131-140 141-150
SE Freeze Lv 1 Freeze Lv 1 Freeze Lv 1 Freeze Lv 2
Rabarta (icon).png Element Type Description Price Target Range Rarity
Ice Ground Blast Attacks enemies in front of the user with a blast of ice that damages. 3500< Area (3)/(4 @ 31+) Medium 2*
Rabarta
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 16(12) 20(16) 24(19) (22)
Tech % 121-130 131-140 142-160 161-170
SE Freeze Lv1 Freeze Lv2 Freeze Lv3 Freeze Lv3
Dambarta (icon).png Element Type Description Price Target Range Rarity
Ice Channeled Ground Blast Spews ice based on the length of button input and PP spent. 4500 Area (small) Short 3*
Dambarta
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 8(6) 12(9) 16(12) (16)
Tech % 101-110 111-120 121-130 131-140
SE Freeze Lv3 Freeze Lv3 Freeze Lv3 Freeze Lv4
Gibarta (icon).png Element Type Description Price Target Range Rarity
Ice Blast Attacks surrounding enemies with a wall of ice around the user. 8000 Area (medium) Self 4*
Gibarta
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 20(16) 30(24) 40(32) (40)
Tech % 111-120 121-130 131-140 141-150
SE Freeze Lv1 Freeze Lv2 Freeze Lv3 Freeze Lv3
Deband (icon).png Element Type Description Price Target Range Rarity
Ice Field Supports allies by boosting defense for a set period of time. 2500 Area (medium) Self 2*
Deband
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 32(25) 40(32) 48(38) 56
Duration 2 min 3 min 4 min 5 min
SE Lv1 +11% Lv2 +15% Lv3 +19% Lv4 +23%
Zalure (icon).png Element Type Description Price Target Range Rarity
Ice Field Supports allies by reducing enemy defense for a set period of time. 500 Area (medium) Self 2*
Zalure
Stat/Level Lv 1-10 Lv11-20 Lv21-30
PP Usage 32(25) 40(32) 48(38) 56
Duration 30 sec 1 min 90 sec 2 min(?)
SE Lv1 -10% Lv2 -15% Lv3 -20% Lv4 -25%

Lightning

Zonde (icon).png JP Name Element Type Description Price Target Range Rarity
ゾンデ Lightning Projectile Attacks enemies with a single, penetrating bolt of lightning. 500/1000 Line Long 1*
Zonde
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 10(8) 13(10) 16(12) (15)
Tech % 126-135 136-145 146-155 156-165
SE Shock Lv1 Shock Lv1 Shock Lv1 Shock Lv2
Razonde (icon).png JP Name Element Type Description Price Target Range Rarity
ラ・ゾンデ Lightning Blast Attacks with a lightning strike that damages enemies. 1500/3500 Area (3)/(4 @ 31+) Medium 2*
Razonde
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 16(12) 20(16) 24(19) (22)
Tech % 126-135 136-145 147-165 166-175
SE Shock Lv1 Shock Lv2 Shock Lv3 Shock Lv3
Gizonde (icon).png JP Name Element Type Description Price Target Range Rarity
ギ・ゾンデ Lightning Blast Attacks surrounding enemies with a ball of lightning above the user's head. 12000/8000 Area (medium) Self 4*
Gizonde
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 20(16) 30(24) 40(32) (40)
Tech % 111-120 121-130 131-140 141-150
SE Shock Lv1 Shock Lv2 Shock Lv3 Shock Lv3
Noszonde (icon).png JP Name Element Type Description Price Target Range Rarity
ス・ゾンデ Lightning Homing Projectile Attacks enemies with homing ball of lightning while the button is held down. 50 PAF/4500 Area (small) Long 5*/3*
Noszonde
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 30(24) 60(48) (57) (48)
Tech % 131-140 146-155 162-180 181-190
SE Shock Lv2 Shock Lv3 Shock Lv3 Shock Lv3
Zodial (icon).png JP Name Element Type Description Price Target Range Rarity
ゾディアール Lightning Field Supports allies by boosting accuracy and agility for a set period of time. 9000/4000 Area (medium) Self 6*/3*
Zodial
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 32(25) 40(32) 48(38) 56
Duration 2 min 3 min 4 min 5 min
SE Lv1 +11% Lv2 +15% Lv3 +19% Lv4 +23%
Zoldeel (icon).png JP Name Element Type Description Price Target Range Rarity
ゾルディール Lightning Field Reduces enemy accuracy and agility for a set period of time. 6000/1500 Area (medium) Self 6*/2*
Zoldeel
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 32(25) 40(32) 48(38) 56
Duration 30 sec 1 min 90 sec 2 min(?)
SE Lv1 -10% Lv2 -15% Lv3 -20% Lv4 -25%

Ground

Diga (icon).png JP Name Element Type Description Price Target Range Rarity
ディーガ Ground Parabolic Projectile Attacks with a projectile that explodes when it hits an enemy. 500/450 Single Long 1*
Diga
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 8(6) 10(8) 12(9) (11)
Tech % 231-240 242-260 262-280 281-290
SE Silence Lv2 Silence Lv3 Silence Lv4 Silence Lv4
Radiga (icon).png JP Name Element Type Description Price Target Range Rarity
ラ・ディーガ Ground Ground Blast Attacks enemies in front of the user with a mass that damages. 1500/3500 Area (3)/(4 @ 31+) Medium 2*
Radiga
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 16(12) 20(16) 24(19) (22)
Tech % 141-150 151-160 162-180 181-190
SE
Damdiga (icon).png JP Name Element Type Description Price Target Range Rarity
ダム・ディーガ Ground Channeled Stream Spews poison based on the length of button input and PP spent. 4000/4500 Area (small) Short 3*
Damdiga
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 6(4) 9(7) 18(9) (16)
Tech % 111-120 121-130 131-140 141-150
SE Poison Lv3 Poison Lv3 Poison Lv3 Poison Lv4
Gidiga (icon).png JP Name Element Type Description Price Target Range Rarity
ギ・ディーガ Ground Ground Blast Attacks surrounding enemies with a massive earthquake. 12000/8000 Area (medium) Self 4*/5*
Gidiga
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 20(16) 30(24) 40(32) (40)
Tech % 131-140 141-150 151-160 161-170
SE
Nosdiga (icon).png JP Name Element Type Description Price Target Range Rarity
ノス・ディーガ Ground Homing Ground Projectile Summons serpents that attack enemies while the button is held down. 75 PAF/4500 Single Long ?*/3*
Nosdiga
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 25(20) 45(36) 40 (40)
Tech % 131-140 146-155 161-170 171-180
SE Stun Lv2 Stun Lv2 Stun Lv2 Stun Lv2
Dizas (icon).png JP Name Element Type Description Price Target Range Rarity
ディーザス Ground Field Creates a field that reduces damage from physical attacks ?/35000 Area (small) Self ?*/6*
Dizas
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage
Tech %
SE

Light

Resta (icon).png JP Name Element Type Description Price Target Range Rarity
レスタ Light Field Uses the power of photons to regenerate body cells, restoring HP. 800/1200 Area (medium) Self 1*
Resta
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 30(24) 40(32) 50(40) (45)
Tech %
SE
Giresta (icon).png JP Name Element Type Description Price Target Range Rarity
ギ・レスタ Light Field Revives allies downed during battle. Adds HP recovery. 90 PAF/9800 Area (medium) Self 8*/3*
Giresta
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 40(32) 50(40) 60(48) 70
Tech %
SE HP Recovery Lv1 HP Recovery Lv2 HP Recovery Lv3 HP Recovery Lv3
Reverser (icon).png JP Name Element Type Description Price Target Range Rarity
レジェネ Light Field Cures any status abnormalities. 1000/3000 Area (medium) Self 2*
Reverser
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 8(6) 10(8) 12(9) 14
Tech %
SE
Regrant (icon).png JP Name Element Type Description Price Target Range Rarity
レグランツ Light Channeled Blast Converts the HP into an attack based on length of button input and PP. 90PAF/14000 Area (large) Self ?*/4*
Regrant
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 6(4) 9(7) 12(9) (12)
Tech % 71-80 81-90 91-100 102-120
SE
Rentis (icon).png JP Name Element Type Description Price Target Range Rarity
レンティス Light Field Creates a field that reduces damage from TECHNIC attacks. ?/35000 Area (small) Self ?*/6*
Rentis
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage
Tech %
SE
Retier (icon).png JP Name Element Type Description Price Target Range Rarity
レティアール Light Field Boosts TECHNIC and mental energy for party members. 9000/4000 Area (medium) Self 6*/3*
Retier
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 32(25) 40(32) 48(38) 56
Duration 2 min 3 min 4 min 5 min
SE Lv1 +11% Lv2 +15% Lv3 +19% Lv4 +23%

Dark

Megid (icon).png JP Name Element Type Description Price Target Range Rarity
メギド Dark Projectile Attacks by shooting a ball, with a small chance of incapacitating. 99 PAF/450 Line Long 1*/2*
Megid
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 16(40) 65(52) 30 (28)
Tech % 136-145 146-155 156-165 166-175
SE Incapacitate Lv1 Incapacitate Lv2 Incapacitate Lv3 Incapacitate Lv3
COMMENT: Megid must hit an enemy 20 times in order to level up 1%. Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%.
Ramegid (icon).png JP Name Element Type Description Price Target Range Rarity
ラ・メギド Dark Blast Attacks enemies in front with a damaging gravity field. 4500/3500 Area (3)/(4 @ 31+) Medium 2*/3*
Ramegid
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 16(12) 20(16) 24(19) (22)
Tech % 121-130 131-140 142-160 161-170
SE Confusion Lv1 Confusion Lv2 Confusion Lv3 Confusion Lv3
Dammegid (icon).png JP Name Element Type Description Price Target Range Rarity
ダム・メギド Dark Channeled Stream Creates a well based on length of button input and PP spent. 6000/4500 Area (small) Short 3*/4*
Dammegid
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 9(7) 12(9) 18(14) (17)
Tech % 121-130 131-140 141-150 151-160
SE Infection Lv2 Infection Lv2 Infection Lv2 Infection Lv3
Nosmegid (icon).png JP Name Element Type Description Price Target Range Rarity
ノス・メギド Dark Homing Projectile Creates a homing gravity well while the button is held down. 75 PAF/8000 Area (small) Long ?*/5*
Nosmegid
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 35(28) 45(36) 55(44) (52)
Tech % 126-135 141-150 157-175 177-195
SE HP Charge Lv2 HP Charge Lv3 HP Charge Lv3 HP Charge Lv3
Megiverse (icon).png JP Name Element Type Description Price Target Range Rarity
メギバース Dark Channeled Field Damages & steals HP based on length of button input and PP spent. 75 PAF/35000 Area (medium) Self 7*/6*
Megiverse
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 24(19) (24) 25(20) (24)
Tech % 101-110 111-120 121-130 131-140
SE HP steal Lv1 6.67% HP steal Lv2 10% HP steal Lv3 HP steal Lv3
Megistar (icon).png JP Name Element Type Description Price Target Range Rarity
メギスタール Dark Field Boosts all abilities by giving up a large amount of HP. 25 PAF/35000 Self Self 8*/6*
Megistar
Stat/Level Lv 1-10 Lv11-20 Lv21-30 Lv31-40
PP Usage 64(51) 64
Tech %
SE Boost all stats Lv1 +11% Boost all stats Lv2 +15% Boost all stats Lv3 +19% Boost all stats Lv4 +23%