Difference between revisions of "Template:Enemy stats"

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m (Mid-point save)
m (I'll add question mark defaults later. First I'll go through existing tables to weed out empty cells that would add question marks where they aren't needed.)
Line 14: Line 14:
 
| {{#switch: {{{Burn}}}
 
| {{#switch: {{{Burn}}}
 
|o= o
 
|o= o
|x= --
+
|x= --}} || {{#switch: {{{Freeze}}}
|#default= ?}} || {{#if: {{{Freeze}}}|{{{Freeze}}}|--}} || {{#if: {{{Shock}}}|{{{Shock}}}|--}} || {{#if: {{{Silence}}}|{{{Silence}}}|--}} || {{{Confuse}}} || {{{Virus}}} || {{{Poison}}} || {{{Stun}}} || {{{Sleep}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}}
+
|o= o
 +
|x= --}} || {{#switch: {{{Shock}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Silence}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Confuse}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Virus}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Poison}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Stun}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Sleep}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Incapacitate}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Jellen}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Zalure}}}
 +
|o= o
 +
|x= --}} || {{#switch: {{{Zoldeel}}}
 +
|o= o
 +
|x= --}}
 
|-
 
|-
 
! colspan="13" | Half damage
 
! colspan="13" | Half damage
 
|-
 
|-
| {{Saber icon}} || colspan="3" | {{{Half damage striking}}} || {{Handgun icon}} || colspan="4" | {{{Half damage ranged}}} || {{Wand icon}} || colspan="3" | {{{Half damage TECHNIC}}}
+
| {{Saber icon}} || colspan="3" | {{#if: {{{Half damage striking}}}|{{{Half damage striking}}}|--}} || {{Handgun icon}} || colspan="4" | {{#if: {{{Half damage ranged}}}|{{{Half damage ranged}}}|--}} || {{Wand icon}} || colspan="3" | {{#if: {{{Half damage TECHNIC}}}|{{{Half damage TECHNIC}}}|--}}
 
|}</includeonly>
 
|}</includeonly>
 
<noinclude>
 
<noinclude>
Line 27: Line 50:
 
|ATP=  
 
|ATP=  
 
|ATA=  
 
|ATA=  
|TP=
+
|TP=  
|DFP=
+
|DFP=  
|EVP=
+
|EVP=  
|MST=
+
|MST=  
|STA=
+
|STA=  
|EXP=
+
|EXP=  
|Leader boost=
+
|Leader boost=  
|Attack boost=
+
|Attack boost=  
|Defense boost=
+
|Defense boost=  
|Burn=
+
|Burn=  
|Freeze=
+
|Freeze=  
|Shock=
+
|Shock=  
|Silence=
+
|Silence=  
|Confuse=
+
|Confuse=  
|Virus=
+
|Virus=  
|Poison=
+
|Poison=  
|Stun=
+
|Stun=  
|Sleep=
+
|Sleep=  
|Incapacitate=
+
|Incapacitate=  
|Jellen=
+
|Jellen=  
|Zalure=
+
|Zalure=  
|Zoldeel=
+
|Zoldeel=  
|Half damage striking=
+
|Half damage striking=  
|Half damage ranged=
+
|Half damage ranged=  
|Half damage TECHNIC=
+
|Half damage TECHNIC=  
 
}}This table was created using the following code:
 
}}This table was created using the following code:
 
<pre>{{Enemy stats
 
<pre>{{Enemy stats

Revision as of 02:26, 12 May 2008


Proper usage

Stat modifiers Boosts
HP  ? ATP  ? ATA  ? Crown.gif --
TP  ? DFP  ? EVP  ? Sword.gif --
MST  ? STA  ? EXP  ? Shield.gif --
Status effect susceptibility
Burn Freeze Shock Silence Confusion Infection Poison Stun Sleep Incapacitation ATP down DFP down ATA down
 ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Half damage
Sabers
 ?
Handguns
 ?
Wands
 ?
This table was created using the following code:
{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Freeze=
|Shock=
|Silence=
|Confuse=
|Virus=
|Poison=
|Stun=
|Sleep=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. If none, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, insert & nbsp; (without the space between the ampersand and n) in one of the cells to create a space which will expand the row.