Difference between revisions of "Talk:Drops"
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*Sure it is. On a sidenote, I've been wondering lately if the drop system wouldn't be more like WoW's; having a number of drops manually set for all monsters, rather than just randomly distributing all but 'rare' drops. By the way, I've also heard rumours that the drops would be different for online and offline modes. - [[User:Tycho|Tycho]] | *Sure it is. On a sidenote, I've been wondering lately if the drop system wouldn't be more like WoW's; having a number of drops manually set for all monsters, rather than just randomly distributing all but 'rare' drops. By the way, I've also heard rumours that the drops would be different for online and offline modes. - [[User:Tycho|Tycho]] | ||
* I'm pretty sure drops are completely different between Offline and Online Modes. Try playing them and see, even non-rare drops are COMPLETELY different. In offline, you cannot find elemental photons (or they're very rare!), Photon Chargers are pretty plentiful, Meseta is through the roof. Just a few of the differences I found. [[User:Mewn|Mewn]] 08:26, 8 September 2006 (PDT) | * I'm pretty sure drops are completely different between Offline and Online Modes. Try playing them and see, even non-rare drops are COMPLETELY different. In offline, you cannot find elemental photons (or they're very rare!), Photon Chargers are pretty plentiful, Meseta is through the roof. Just a few of the differences I found. [[User:Mewn|Mewn]] 08:26, 8 September 2006 (PDT) | ||
− | * I concur about the drops differing in offline and online modes. I think some rares in offline mode might be dropping always at the same place because they drop at a very convenient place (dead-end room with a box protected by a laser fence for example). In chapter | + | * I concur about the drops differing in offline and online modes. I think some rares in offline mode might be dropping always at the same place because they drop at a very convenient place (dead-end room with a box protected by a laser fence for example). In chapter 7, I found the "Real Handgun" in such a room and I saw some more instances of that in chapter 12. I didn't try replaying these chapters though, so it's just a theory... [[User:JPD002|JPD002]] 22:10, 8 September 2006 (PDT) |
Revision as of 18:31, 9 September 2006
- Humm, is it appropriate to add in what we get from boxes? My apologies if this isn't interesting.
--JPD002 16:24, 7 September 2006 (PDT)
- Sure it is. On a sidenote, I've been wondering lately if the drop system wouldn't be more like WoW's; having a number of drops manually set for all monsters, rather than just randomly distributing all but 'rare' drops. By the way, I've also heard rumours that the drops would be different for online and offline modes. - Tycho
- I'm pretty sure drops are completely different between Offline and Online Modes. Try playing them and see, even non-rare drops are COMPLETELY different. In offline, you cannot find elemental photons (or they're very rare!), Photon Chargers are pretty plentiful, Meseta is through the roof. Just a few of the differences I found. Mewn 08:26, 8 September 2006 (PDT)
- I concur about the drops differing in offline and online modes. I think some rares in offline mode might be dropping always at the same place because they drop at a very convenient place (dead-end room with a box protected by a laser fence for example). In chapter 7, I found the "Real Handgun" in such a room and I saw some more instances of that in chapter 12. I didn't try replaying these chapters though, so it's just a theory... JPD002 22:10, 8 September 2006 (PDT)