Difference between revisions of "Template:Weapon synth board"
m (I think that'll take care of the Crea # of uses.) |
m (And that should cover the success rates and times for Creas.) |
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|15= 1 | |15= 1 | ||
|#default= ?}} | |#default= ?}} | ||
− | }} || style="background:#f2f2f2" | '''Synth rate''' || {{#switch: {{{Rarity}}} | + | }} || style="background:#f2f2f2" | '''Synth rate''' || {{#switch: {{{Special|}}} |
+ | |Crea= ??-91% | ||
+ | |#default= {{#switch: {{{Rarity}}} | ||
|1= ??-??% | |1= ??-??% | ||
|2= ??-??% | |2= ??-??% | ||
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|14= ??-??% | |14= ??-??% | ||
|15= ??-??% | |15= ??-??% | ||
− | |#default= ??-??% | + | |#default= ??-??%}} |
}} | }} | ||
|-style="background:#f9f9f9" | |-style="background:#f9f9f9" | ||
− | | style="background:#f2f2f2" | '''Synth time''' || {{#switch: {{{Rarity}}} | + | | style="background:#f2f2f2" | '''Synth time''' || {{#switch: {{{Special|}}} |
+ | |Crea= 01:00 | ||
+ | |#default= {{#switch: {{{Rarity}}} | ||
|1= ??:?? | |1= ??:?? | ||
|2= ??:?? | |2= ??:?? | ||
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|14= ??:?? | |14= ??:?? | ||
|15= ??:?? | |15= ??:?? | ||
− | |#default= ??:?? | + | |#default= ??:??}} |
}} || style="background:#f2f2f2" | '''[B] used''' || {{#if:{{{Board|}}}|{{{Board}}}|?}} | }} || style="background:#f2f2f2" | '''[B] used''' || {{#if:{{{Board|}}}|{{{Board}}}|?}} | ||
|}</includeonly> | |}</includeonly> | ||
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* This template does not support Kubara weapons due to irregularities in material quantities based on rarity and weapon type as well as special (enemy part, for example) weapons not following the standard material layout. Though it may be possible to integrate Kubara support, it will likely be easier to create a separate Kubara weapon board template that can handle these special cases. | * This template does not support Kubara weapons due to irregularities in material quantities based on rarity and weapon type as well as special (enemy part, for example) weapons not following the standard material layout. Though it may be possible to integrate Kubara support, it will likely be easier to create a separate Kubara weapon board template that can handle these special cases. | ||
* Support for non-Kubara Crea weapons is semi-functional. Currently, when a weapon is identified as <code><nowiki>Special= Crea</nowiki></code>, the ''Metal'' cell will be changed to ''Alloy'' while the ingredients that follow will be determined by the weapon category and rarity. | * Support for non-Kubara Crea weapons is semi-functional. Currently, when a weapon is identified as <code><nowiki>Special= Crea</nowiki></code>, the ''Metal'' cell will be changed to ''Alloy'' while the ingredients that follow will be determined by the weapon category and rarity. | ||
− | |||
== Blank template == | == Blank template == |
Revision as of 20:34, 16 April 2008
Contents
Template notes
- This template does not support Kubara weapons due to irregularities in material quantities based on rarity and weapon type as well as special (enemy part, for example) weapons not following the standard material layout. Though it may be possible to integrate Kubara support, it will likely be easier to create a separate Kubara weapon board template that can handle these special cases.
- Support for non-Kubara Crea weapons is semi-functional. Currently, when a weapon is identified as
Special= Crea
, the Metal cell will be changed to Alloy while the ingredients that follow will be determined by the weapon category and rarity.
Blank template
{{Weapon synth board test |Type= |Category= |Hands= |Grade= |Rarity= |Mfr.= |Special= |Photon= |Alloy= |Board= }}
Examples
Eleven-star rod
{{Weapon synth board test |Type= TECHNIC |Category= Rod |Hands= 2 |Grade= S |Rarity= 11 |Mfr.= Y |Photon= |Alloy= |Board= [B] Kazarod }}
...produces...
Board stats | |||
Photon | El-photon x15 | Ore | Merculine x2 |
Metal | Ydral x5 | Wood | Neu Walna x5 |
[B] uses | 1 | Synth rate | 57-83% |
Synth time | 4:00 | [B] used | [B] Kazarod |
Five-star TCSM
{{Weapon synth board test |Type= TECHNIC |Category= TCSM |Hands= 1 |Grade= B |Rarity= 5 |Mfr.= G |Photon= |Alloy= |Board= [B] Gorapit }}
...produces...
Board stats | |||
Photon | El-photon x5 | Ore | Marseline x3 |
Metal | Speral x4 | Wood | Par Ash x4 |
[B] uses | 3 | Synth rate | 68-86% |
Synth time | 0:30 | [B] used | [B] Gorapit |
One-star saber, Ban-photons only
{{Weapon synth board test |Type= Striking |Category= Saber |Hands= 1 |Grade= C |Rarity= 1 |Mfr.= G |Photon= Ban-photon |Alloy= |Board= [B] Saber }}
...produces...
Board stats | |||
Photon | Ban-photon x1 | Ore | Acenaline x1 |
Metal | Carlian x1 | Wood | Par Wood x1 |
[B] uses | 5 | Synth rate | 88-95% |
Synth time | 0:15 | [B] used | [B] Saber |
Crea weapon
{{Weapon synth board test |Type= Striking |Category= Dagger |Hands= 1 |Grade= A |Rarity= 7 |Mfr.= T |Special= Crea |Photon= |Alloy= |Board= [B] Daga Cresa }}
...produces...
Board stats | |||
Photon | ???-photon x10 | Ore | Kerseline x6 |
Alloy | Copernia x10 | Wood | Mot Ebon x3 |
[B] uses | 1 | Synth rate | 66-91% |
Synth time | 1:00 | [B] used | [B] Daga Cresa |
Empty template
{{Weapon synth board test |Type= |Category= |Hands= |Grade= |Rarity= |Mfr.= |Special= |Photon= |Alloy= |Board= }}
...produces...
Board stats | |||
Photon | ??? photon x? | Ore | ? x? |
Metal | ? x? | Wood | ? x? |
[B] uses | ? | Synth rate | ??-??% |
Synth time | ?:?? | [B] used | ? |
Template values
Type: Insert one of the three weapons types in this space, first letter capitalized; Striking, Ranged, or TECHNIC.
Category: Insert the appropriate weapon category out of the possible 27, first letter (of the first word) capitalized. Saber, Knuckles, Rod, RCSM, etc.
Hands: Insert the number of hands required to use this weapon, either 1 or 2.
Grade: Insert the letter grade for this weapon, C, B, A or S. To identify weapons that fall in the 13-15★ range, use S2.
Rarity: Insert the appropriate numeral to represent the star rarity of this weapon.
Mfr.: Identify the manufacturer of this weapon by inserting the first letter of their name. G for G.R.M., Y for Yohmei or T for TENORA WORKS.
Photon: In the case of ranged and TECHNIC weapons, specific photons always will be used for them. Striking weapons, however, may allow only certain elements. In these cases, insert the appropriate photon type here. With weapons such as whips which allow only a select few photon elements, leave this blank to display ???-photon.
Board: Insert the name of the board used to create this weapon. Remember to include the [B].