Difference between revisions of "Scarred Planet"
From PSU Cyril Wiki
(→Enemy spawn chart) |
(→Enemy information) |
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! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ||
|- | |- | ||
− | | [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || | + | | [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || -- || -- |
|- | |- | ||
− | | [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || | + | | [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || -- || -- || -- || 100 || 228 || -- || -- |
|- | |- | ||
− | | [[Vahra]] || || {{Lightning}} || 5 || 14 || | + | | [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x |
|- | |- | ||
− | | [[Vahra]] || {{Sword | + | | [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || -- || x || x || x || x || x || x |
|- | |- | ||
− | | [[Vahra]] || {{ | + | | [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || -- || x || x || x || x || x || x |
+ | |- | ||
+ | | [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || -- || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Vahra]] ||{{Crown}}{{Sword}} || {{Lightning}} || 5 || -- || 25 || 94 || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Vahra]] || {{Crown}} {{Sword}}{{Shield}} || {{Lightning}} || 5 || 30 || 25 || 116 || x || x || x || x || x || x | ||
|- | |- | ||
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | | [[Go Vahra]] || || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | ||
|- | |- | ||
− | | [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | + | | [[Go Vahra]] ||{{Sword}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- |
+ | |- | ||
+ | | [[Go Vahra]] ||{{Shield}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | ||
+ | |- | ||
+ | | [[Go Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | ||
+ | |- | ||
+ | | [[Go Vahra]] ||{{Crown}}{{Sword}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | ||
|- | |- | ||
− | | [[Go Vahra]] || {{Crown}} {{Sword}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- | + | | [[Go Vahra]] || {{Crown}} {{Sword}}{{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || -- |
|- | |- | ||
− | | [[Golmoro]] || || {{Light}} || 5 || 14 || | + | | [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || -- || -- || -- || 100 || 254 || -- || -- |
|- | |- | ||
− | | [[Volfu]] || || {{Lightning}} || | + | | [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || -- || -- || 100 || 254 || -- || -- |
|- | |- | ||
− | | [[Volfu]] || {{Crown}} || {{Lightning}} || | + | | [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || -- || -- || 100 || 381 || -- || -- |
|- | |- | ||
− | | [[Bal Soza]] || || {{Lightning}} || 5 || 28 || | + | | [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || -- || -- || 100 || 508 || -- || -- |
|- | |- | ||
! colspan="13" | Rare enemy | ! colspan="13" | Rare enemy | ||
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! colspan="13" | Mini-boss | ! colspan="13" | Mini-boss | ||
|- | |- | ||
− | | [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || | + | | [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || -- || -- || 110 || 1323 || -- || -- |
|} | |} | ||
Revision as of 03:28, 6 March 2008
Template:Parum missionRozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 5+ | 800 | 21 | 525 | 14 | 250 | 7 | 0 | 0 |
B | 10 | 25+ | 2325 | 46 | 1550 | 30 | 775 | 15 | 0 | 0 |
A | 25 | 50+ | 3875 | 71 | 2575 | 47 | 1275 | 23 | 0 | 0 |
S | 60 | 100+ | 6525 | 113 | 4350 | 75 | 2175 | 37 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | -- | -- | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Go Bajilla | 5 | 8 | 25 | 32 | 50 | 62 | 100 | 152 | -- | -- | ||
Go Bajilla | 5 | 12 | 25 | -- | -- | -- | 100 | 228 | -- | -- | ||
Vahra | 5 | 14 | 25 | 54 | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | -- | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | -- | x | x | x | x | x | x | ||
Vahra | 5 | 20 | 25 | -- | x | x | x | x | x | x | ||
Vahra | 5 | -- | 25 | 94 | x | x | x | x | x | x | ||
Vahra | 5 | 30 | 25 | 116 | x | x | x | x | x | x | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Golmoro | 5 | 14 | 25 | -- | -- | -- | 100 | 254 | -- | -- | ||
Volfu | 5 | 14 | 25 | 54 | -- | -- | 100 | 254 | -- | -- | ||
Volfu | 5 | 21 | 25 | 81 | -- | -- | 100 | 381 | -- | -- | ||
Bal Soza | 5 | 28 | 25 | 108 | -- | -- | 100 | 508 | -- | -- | ||
Rare enemy | ||||||||||||
Rappy | 5 | 70 | -- | -- | -- | -- | 100 | 1270 | -- | -- | ||
Mini-boss | ||||||||||||
Grass Assassin | 15 | 153 | 35 | 333 | -- | -- | 110 | 1323 | -- | -- |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | Third spawn: Bal Soza x2 & Volfu x2 |
Initial spawn: Golmoro x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-2 | Third spawn: Bal Soza x2 & Golmoro x? |
Initial spawn: Vahra x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-3 | Third spawn: Bal Soza x2 & Vahra x? |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-X | Third spawn: Bal Soza x2 & Vahra x2 |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
B-1 | Second spawn: Go Bajilla x6 → Vahra x5 |
Second spawn: Volfu x3+2 |
Initial spawn: Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2 |
||
B-2 | Second spawn: Go Bajilla x6 → Volfu x5 |
Second spawn: Golmoro x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-3 | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-X | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
C-1 | Second spawn: Golmoro x6 |
Initial spawn: Bal Soza x3 & Vahra x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-2 | Second spawn: Vahra x6 |
Initial spawn: Bal Soza x3 & Volfu x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-3 | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-X | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 |
- Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
- Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
- Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
- Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
- Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.
- Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
- All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.