Difference between revisions of "Scarred Planet"
From PSU Cyril Wiki
(→Enemy spawn chart: precision added, someone should clean up all this ^^;) |
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− | __NOTOC__{{AotI Only}} {{ | + | __NOTOC__{{AotI Only}} {{Free mission |
|Mission_name= Scarred Planet | |Mission_name= Scarred Planet | ||
|Mission_image= [[Image:Rozenom.PNG|center]] | |Mission_image= [[Image:Rozenom.PNG|center]] | ||
+ | |Planet= Parum | ||
|Start_lobby= Holtes City | |Start_lobby= Holtes City | ||
|Start_counter= Flyer Base | |Start_counter= Flyer Base | ||
Line 7: | Line 8: | ||
|Version= Ambition of the Illuminus | |Version= Ambition of the Illuminus | ||
|Field= Old Rozenom City | |Field= Old Rozenom City | ||
− | |||
|Enemy_elements= {{Fire}} {{Lightning}} {{Light}} | |Enemy_elements= {{Fire}} {{Lightning}} {{Light}} | ||
|}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.'' | |}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.'' |
Revision as of 00:03, 20 February 2008
Template:Free missionRozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 5+ | 800 | 21 | 525 | 14 | 250 | 7 | 0 | 0 |
B | 10 | 25+ | 2325 | 46 | 1550 | 30 | 775 | 15 | 0 | 0 |
A | 25 | 50+ | 3875 | 71 | 2575 | 47 | 1275 | 23 | 0 | 0 |
S | 60 | 100+ | 6525 | 113 | 4350 | 75 | 2175 | 37 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | -- | -- | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Go Bajilla | 5 | 8 | 25 | -- | 50 | 62 | 100 | 152 | -- | -- | ||
Go Bajilla | 5 | 12 | -- | -- | -- | -- | 100 | 228 | -- | -- | ||
Vahra | 5 | 14 | -- | -- | x | x | x | x | x | x | ||
Vahra | -- | -- | -- | -- | x | x | x | x | x | x | ||
Vahra | -- | -- | -- | -- | x | x | x | x | x | x | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Go Vahra | x | x | x | x | -- | -- | -- | -- | -- | -- | ||
Golmoro | 5 | 14 | -- | -- | -- | -- | 100 | 254 | -- | -- | ||
Volfu | -- | -- | -- | -- | -- | -- | 100 | 254 | -- | -- | ||
Volfu | -- | -- | -- | -- | -- | -- | 100 | 381 | -- | -- | ||
Bal Soza | 5 | 28 | -- | -- | -- | -- | 100 | 508 | -- | -- | ||
Rare enemy | ||||||||||||
Rappy | 5 | 70 | -- | -- | -- | -- | 100 | 1270 | -- | -- | ||
Mini-boss | ||||||||||||
Grass Assassin | 15 | 153 | -- | -- | -- | -- | 110 | 1323 | -- | -- |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | Third spawn: Bal Soza x2 & Volfu x? |
Initial spawn: Golmoro x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-2 | Third spawn: Bal Soza x2 & Golmoro x? |
Initial spawn: Vahra x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-3 | Third spawn: Bal Soza x2 & Vahra x? |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-X | Third spawn: Bal Soza x2 & Vahra x2 |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
B-1 | Second spawn: Go Bajilla x6 → Vahra x5 |
Second spawn: Volfu x3+2 |
Initial spawn: Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2 |
||
B-2 | Second spawn: Go Bajilla x6 → Volfu x5 |
Second spawn: Golmoro x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-3 | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-X | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
C-1 | Second spawn: Golmoro x6 |
Initial spawn: Bal Soza x3 & Vahra x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-2 | Second spawn: Vahra x6 |
Initial spawn: Bal Soza x3 & Volfu x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-3 | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-X | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 |
- Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
- Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
- Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
- Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
- Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.
- Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
- All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.