Difference between revisions of "Flash of Ruin 2"

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m (Standardization.)
(Template'd, added strategy)
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== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
{| class="wikitable" style="text-align:center"
+
{{Episode 2 mission
|-
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|C enemy=20+ |C-S Meseta= |C-S MP= |C-A Meseta= |C-A MP= |C-B Meseta= |C-B MP=
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
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|B enemy=34+ |B-S Meseta= |B-S MP= |B-A Meseta= |B-A MP= |B-B Meseta= |B-B MP=
|-
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|A enemy=45+ |A-S Meseta=675 |A-S MP=16 |A-A Meseta= |A-A MP= |A-B Meseta= |A-B MP=
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
+
|C-S time=?:??+<br/>Remaining |C-S enemies=None |C-S misc=Professor Toriman cannot be incapacitated
|-
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|B-S time=?:??+<br/>Remaining |B-S enemies=None |B-S misc=Professor Toriman cannot be incapacitated
| C || 1 || 20+ || -- || -- || -- || -- || -- || -- || 0 || 0
+
|A-S time=2:00+<br/>Remaining |A-S enemies=None |A-S misc=Professor Toriman cannot be incapacitated
|-
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}}
| B || 35 || 34+ || -- || -- || -- || -- || -- || -- || 0 || 0
 
|-
 
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 45+ || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 
|-
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 
|}
 
<references/>
 
  
 
== Enemy information ==
 
== Enemy information ==
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| [[Area drops]] || || || ||
 
| [[Area drops]] || || || ||
 
|}
 
|}
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== Strategy ==
 +
The goal of this trial is speed, so ignore whatever mobs you can. Sadly, most of the mobs must be defeated to open a gate or make a key appear. However, you'll be constantly harassed by an invincible SEED monster during this entire trial. That monster can, and must be, ignored if you hope to get an S-Rank on this map.
 +
 +
Also, when you come across a T-intersection in a corridor, don't turn right. You'll find yourself back at this intersection later in the trial. When you do come back to it, you'll be coming from the turn you could've taken. Take a right this time, following the same path you took the first time in order to spawn a new mob.
 +
 
[[Category:Story missions]]
 
[[Category:Story missions]]

Revision as of 20:02, 7 February 2008

Template:Moatoob missionContinue deeper in the Illuminus facility to destroy the dangerous Sochee device and rescue Professor Tomrain.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 20+ -- 0 0
B 35 34+ 0 0
A 60 45+ 675 16 0 0
PA Fragment x10[1]
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C  ?:??+
Remaining
None Professor Toriman cannot be incapacitated
B  ?:??+
Remaining
None Professor Toriman cannot be incapacitated
A 2:00+
Remaining
None Professor Toriman cannot be incapacitated


Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Vanda Fire -- -- -- -- -- --
Vanda Sword.gif Shield.gif Fire -- -- -- -- -- --
SEED-Venas Dark -- N/A -- N/A -- N/A

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Vanda Template:Vanda special
Normal box
Area drops

Strategy

The goal of this trial is speed, so ignore whatever mobs you can. Sadly, most of the mobs must be defeated to open a gate or make a key appear. However, you'll be constantly harassed by an invincible SEED monster during this entire trial. That monster can, and must be, ignored if you hope to get an S-Rank on this map.

Also, when you come across a T-intersection in a corridor, don't turn right. You'll find yourself back at this intersection later in the trial. When you do come back to it, you'll be coming from the turn you could've taken. Take a right this time, following the same path you took the first time in order to spawn a new mob.
  1. PA Fragment rewards for story missions are only awarded once per character.