Difference between revisions of "Types"

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(Think I'll have the honour.)
(Some modernisation work. But wikitable + Firefox makes this page fail so hard ;_;)
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Here is a quick overview of the different Types:
 
Here is a quick overview of the different Types:
  
{| border="1" cellspacing="0"
+
{| class="wikitable" style="text-align:center"
! rowspan=2|  !! rowspan=2|Type Name !! rowspan=2|Abbr. !! colspan=3|Req. Type Lvls !! colspan=3|[[Photon Art]] caps !! rowspan=2|In-game Description
+
! rowspan=2|  !! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Req. Type Lvls !! colspan=3|[[Photon Art]] caps !! rowspan=2|In-game Description
 
|-
 
|-
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! [[Technics]]
+
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! [[TECHNICs]]
 
|-
 
|-
| rowspan=3| Basic Types
+
| rowspan=3| Basic<br>Types
| Hunter (ハンター) || HU || rowspan=3 colspan=3 align="center"|n/a || 20 || 10 || - || A balanced type with high attack power, good for melee combat. Skilled in the use of striking weapons. A good fit for beginning players.
+
| Hunter || HU || rowspan=3 colspan=3 align="center"|n/a || 20 || 10 || - || A balanced type with high attack power, good for melee combat.<br>Skilled in the use of striking weapons. A good fit for beginning players.
 
|-
 
|-
| Ranger (レンジャー) || RA || 10 || 20 || - || A ranged fighter that can defeat enemies and support allies from a distance. The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
+
| Ranger || RA || 10 || 20 || - || A ranged fighter that can defeat enemies and support allies from a distance.<br>The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
 
|-
 
|-
| Force (フォース) || FO || 1 || 10 || 20 || A type geared toward TECHNICs use. Allows advanced players to play a variety of different roles from powerful attacks to healing and support.
+
| Force || FO || 1 || 10 || 20 || A type geared toward TECHNICs use. Allows advanced players to play<br>a variety of different roles from powerful attacks to healing and support.
 
|-
 
|-
| rowspan=7| Expert Types
+
| rowspan=7| Expert<br>Types
| Fighgunner (ファイガンナー) || FI || 5 || 3 || - || 30 || 20 || - ||  An advanced type combining the abilities of Hunters and Rangers. Primary strength is in striking weapons, but can also use ranged weapons.  
+
| Fighgunner || FI || 5 || 3 || - || 30 || 20 || - ||  An advanced type combining the abilities of Hunters and Rangers.<br>Primary strength is in striking weapons, but can also use ranged weapons.  
 
|-
 
|-
| Guntecher (ガンテクター) || GT || - || 5 || 3 || 10 || 30 || 10 || An advanced type combining the abilities of Rangers and Forces. Can use both firearms and TECHNICs for the ultimate in long range attacks.  
+
| Guntecher || GT || - || 5 || 3 || 10 || 30 || 10 || An advanced type combining the abilities of Rangers and Forces.<br>Can use both firearms and TECHNICs for the ultimate in long range attacks.  
 
|-
 
|-
| Wartecher (ウォーテクター) || WT || 3 || - || 5 || 20 || 10 || 20 || An advanced type combining the abilities of Forces and Hunters. Uses TECHNICs and striking attacks.
+
| Wartecher || WT || 3 || - || 5 || 20 || 10 || 20 || An advanced type combining the abilities of Forces and Hunters.<br>Uses TECHNICs and striking attacks.
 
|-
 
|-
| Fortefighter (フォルテファイター) || FF || 10 || - || - || 30 || 10 || - || An expert melee fighter focused on striking attacks. Weapon choice is limited but attack and defensive power is unparalleled.
+
| Fortefighter || FF || 10 || - || - || 30 || 10 || - || An expert melee fighter focused on striking attacks.<br>Weapon choice is limited but attack and defensive power is unparalleled.
 
|-
 
|-
| Fortegunner (フォルテガンナー) || FG || - || 10 || - || 10 || 30 || - || An expert ranged fighter focused on firearms. Weapon choice is limited, but attack power and accuracy are unparalleled.
+
| Fortegunner || FG || - || 10 || - || 10 || 30 || - || An expert ranged fighter focused on firearms.<br>Weapon choice is limited, but attack power and accuracy are unparalleled.
 
|-
 
|-
| Fortetecher (フォルテテクター) || FT || - || - || 10 || 1 || 30 || 30 || An expert TECHNIC user that can use all TECHNICs with unmatched power. Lacks a strong defense in combat.
+
| Fortetecher || FT || - || - || 10 || 1 || 30 || 30 || An expert TECHNIC user that can use all TECHNICs with unmatched power.<br>Lacks a strong defense in combat.
 
|-
 
|-
| Protranser (プロトランザー) || PT || 5 || 5 || 5 || 30 || 30 || - ||  An experimental type that is well-versed in use of traps. All traps become several times more powerful.
+
| Protranser || PT || 5 || 5 || 5 || 30 || 30 || - ||  An experimental type that is well-versed in use of traps.<br>All traps become several times more powerful.
 
|}
 
|}
  
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The following is a chart of mission points ('Type Experience') needed to level up the types:
 
The following is a chart of mission points ('Type Experience') needed to level up the types:
  
{|border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
! rowspan=3|Basic Types !! Type Level !! 1→2 !! 2→3 !! 3→4 !! 4→5 !! 5→6 !! 6→7 !! 7→8 !! 8→9 !! 9→10
+
! rowspan=3|Basic Types !! Type Level !! width=35|1→2 !! width=35|2→3 !! width=35|3→4 !! width=35|4→5 !! width=35|5→6 !! width=35|6→7 !! width=35|7→8 !! width=35|8→9 !! width=35|9→10
 
|-
 
|-
 
! To Next
 
! To Next
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You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta]], dependent on one's [[Character Level]]. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.
 
You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta]], dependent on one's [[Character Level]]. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.
  
{|border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! [[Char Level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25
 
! [[Char Level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25
 
|-
 
|-
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== Type Special Ability Limits ==
 
== Type Special Ability Limits ==
{| border="1" cellspacing="0"
+
{| class="wikitable" style="text-align:center"
 
!  !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
 
!  !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
 
|-
 
|-
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| Bullets  || 10 || 20 || 10 || 20 || 30 || 10 || 10 || 30 || 30 || 30
 
| Bullets  || 10 || 20 || 10 || 20 || 30 || 10 || 10 || 30 || 30 || 30
 
|-
 
|-
| Technics || -- || -- || 20 || -- || 10 || 20 || -- || -- || 30 || --
+
| TECHNICs || -- || -- || 20 || -- || 10 || 20 || -- || -- || 30 || --
 
|}
 
|}
 
== Type Weapon Proficiencies ==
 
== Type Weapon Proficiencies ==
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{| border="1" cellspacing="0"
+
{| class="wikitable" style="text-align:center"
 
! colspan=3|Weapons || colspan=3|<font color=blue>Offline</font> Types || colspan=10|<font color=red>Online</font> Types
 
! colspan=3|Weapons || colspan=3|<font color=blue>Offline</font> Types || colspan=10|<font color=red>Online</font> Types
 
|-
 
|-
! Type !! Hand !! Weapon Category !! HU !! RA !! FO !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
+
! Type !! Hand !! Weapon Category !! HU !! RA !! FO !! HU !! RA !! FO !! width="20"|FI !! GT !! WT !! FF !!FG !! FT !! PT
 
|-
 
|-
 
| rowspan=11|Striking || rowspan=8|Both
 
| rowspan=11|Striking || rowspan=8|Both
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The following table shows the bonuses for all combinations of Types and stats:
 
The following table shows the bonuses for all combinations of Types and stats:
  
{|border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
 
! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
 
|-
 
|-
 
! Races || [[Beasts|B]] || [[Casts|C]] || [[Newmans|N]] || [[Humans|H]] || [[Humans|H]]/[[Newmans|N]] || [[Humans|H]]/[[Newmans|N]] || [[Beasts|B]] || [[Casts|C]] || [[Newmans|N]] || [[Humans|H]]
 
! Races || [[Beasts|B]] || [[Casts|C]] || [[Newmans|N]] || [[Humans|H]] || [[Humans|H]]/[[Newmans|N]] || [[Humans|H]]/[[Newmans|N]] || [[Beasts|B]] || [[Casts|C]] || [[Newmans|N]] || [[Humans|H]]
 
|-
 
|-
! HP || 4.0% || 3.0% || 2.75% || 3.5% || 3.0% || 3.8% || 4.0% || 3.5% || 2.3% || 3.5%
+
! HP
 +
| 4.0% || 3.0% || 2.75% || 3.5% || 3.0% || 3.8% || 4.0% || 3.5% || 2.3% || 3.5%
 
|-
 
|-
! ATP || ? || ? || ? || 3.0% || 3.0% || 3.0% || 4.0% || 3.0% || 2.0% || 2.0%
+
! ATP
 +
| ? || ? || ? || 3.0% || 3.0% || 3.0% || 4.0% || 3.0% || 2.0% || 2.0%
 
|-
 
|-
! ATA || ? || ? || ? || 3.0% || 5.0% || 2.5% || 3.0% || 6.0% || 2.0% || 3.0%
+
! ATA
 +
| ? || ? || ? || 3.0% || 5.0% || 2.5% || 3.0% || 6.0% || 2.0% || 3.0%
 
|-
 
|-
! TP || ? || ? || ? || 1.0% || 1.5% || 3.0% || 1.0% || 1.0% || 5.0% || 1.5%
+
! TP
 +
| ? || ? || ? || 1.0% || 1.5% || 3.0% || 1.0% || 1.0% || 5.0% || 1.5%
 
|-
 
|-
! DFP || ? || ? || ? || 3.0% || 3.0% || 3.0% || 4.0% || 3.0% || 2.0% || 3.0%
+
! DFP
 +
| ? || ? || ? || 3.0% || 3.0% || 3.0% || 4.0% || 3.0% || 2.0% || 3.0%
 
|-
 
|-
! EVP || ? || ? || ? || 2.5% || 3.0% || 5.0% || 1.5% || 5.0% || 6.0% || 3.0%
+
! EVP
 +
| ? || ? || ? || 2.5% || 3.0% || 5.0% || 1.5% || 5.0% || 6.0% || 3.0%
 
|-
 
|-
! MST || ? || ? || ? || 1.5% || 3.0% || 3.0% || 1.5% || 1.0% || 7.0% || 1.5%
+
! MST
 +
| ? || ? || ? || 1.5% || 3.0% || 3.0% || 1.5% || 1.0% || 7.0% || 1.5%
 
|}
 
|}
  
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=== Offline ===
 
=== Offline ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type !! colspan=10|HU !! colspan=10|RA !! colspan=10|FO
 
! Type !! colspan=10|HU !! colspan=10|RA !! colspan=10|FO
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=== Online Comparison ===
 
=== Online Comparison ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! colspan=10|Level 1 !! colspan=10|Level 10 !! colspan=10|Level 20
 
! Type Lvl !! colspan=10|Level 1 !! colspan=10|Level 10 !! colspan=10|Level 20
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=== Online Fighgunner ===
 
=== Online Fighgunner ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Guntecher ===
 
=== Online Guntecher ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Wartecher ===
 
=== Online Wartecher ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Fortefighter ===
 
=== Online Fortefighter ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Fortegunner ===
 
=== Online Fortegunner ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Fortetecher ===
 
=== Online Fortetecher ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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=== Online Protranser ===
 
=== Online Protranser ===
  
{| border=1 cellspacing=0
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10

Revision as of 12:47, 12 August 2007

Battle Types, also unofficially known as Jobs or Classes, are one of the most important gameplay mechanics in PSU. They determine a character's Stats, their level caps for Photon Arts, which weapons they can use, how much PP certain weapons regenerate per interval, and proficiency with Traps. There are ten Types in total, three Basic Types that are available immediately, and seven Expert Types that can only be unlocked by attaining the required Type Levels in the Basic Types. For people interested in playing the hybrid Types, it might be good to keep in mind the maximum amount of Photon Arts that can be learned at a time is 36.

Here is a quick overview of the different Types:

  Type Name Short Req. Type Lvls Photon Art caps In-game Description
HU RA FO Skills Bullets TECHNICs
Basic
Types
Hunter HU n/a 20 10 - A balanced type with high attack power, good for melee combat.
Skilled in the use of striking weapons. A good fit for beginning players.
Ranger RA 10 20 - A ranged fighter that can defeat enemies and support allies from a distance.
The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
Force FO 1 10 20 A type geared toward TECHNICs use. Allows advanced players to play
a variety of different roles from powerful attacks to healing and support.
Expert
Types
Fighgunner FI 5 3 - 30 20 - An advanced type combining the abilities of Hunters and Rangers.
Primary strength is in striking weapons, but can also use ranged weapons.
Guntecher GT - 5 3 10 30 10 An advanced type combining the abilities of Rangers and Forces.
Can use both firearms and TECHNICs for the ultimate in long range attacks.
Wartecher WT 3 - 5 20 10 20 An advanced type combining the abilities of Forces and Hunters.
Uses TECHNICs and striking attacks.
Fortefighter FF 10 - - 30 10 - An expert melee fighter focused on striking attacks.
Weapon choice is limited but attack and defensive power is unparalleled.
Fortegunner FG - 10 - 10 30 - An expert ranged fighter focused on firearms.
Weapon choice is limited, but attack power and accuracy are unparalleled.
Fortetecher FT - - 10 1 30 30 An expert TECHNIC user that can use all TECHNICs with unmatched power.
Lacks a strong defense in combat.
Protranser PT 5 5 5 30 30 - An experimental type that is well-versed in use of traps.
All traps become several times more powerful.

New Human and Beast characters start out as Hunters, while CASTs starts as Rangers and Newmans as Forces.

Type levels and changing Types

Separately from one's Character Level, Types can be leveled up for stat increases. To do so, you will need to gain Type Experience Points, which are awarded after completing Missions (check the article for in-depth info regarding amounts). The maximum Type level is currently capped at 10, which is allegedly set to increase with the release of Ambition of the Illuminus.

The following is a chart of mission points ('Type Experience') needed to level up the types:

Basic Types Type Level 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10
To Next 60 70 80 100 120 130 140 150 150
Total 60 130 210 310 430 560 700 850 1000
Expert Types Type Level 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10
To Next 400 500 600 750 1500 750 1000 1000 1500
Total 400 900 1500 2250 3750 4500 5500 6500 8000

You can change your current Type to any of the Types available at the Type Select Counter at Clyez City 5F on the Colony. By doing so, you will not get any of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of Meseta, dependent on one's Character Level. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.

Char Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Cost 200 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400
Char Level 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
Cost 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650
Char Level 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
Cost 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450 3500 3550 3600 3650 3700 3750 3800 3850 3900
Char Level 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Cost 3950 4000 4050 4100 4150 4200 4250 4300 4350 4400 4450 4500 4550 4600 4650 4700 4750 4800 4850 4900 4950 5000 5050 5100 5150

Type Special Ability Limits

HU RA FO FI GT WT FF FG FT PT
Skills 20 10 1 30 10 20 30 10 1 30
Bullets 10 20 10 20 30 10 10 30 30 30
TECHNICs -- -- 20 -- 10 20 -- -- 30 --

Type Weapon Proficiencies

Main article: Weapon Proficiencies


Weapons Offline Types Online Types
Type Hand Weapon Category HU RA FO HU RA FO FI GT WT FF FG FT PT
Striking Both Swords S B - B - - A - - S - - A
Knuckles S - - B - - A - A S - - A
Spears S B - B C C A - A S A A A
Double Sabers S - - - - - S - - - - - -
Axes n/a - - - - - - S - - A
Twin Sabers S - - B - - S - A A - - -
Twin Daggers S - - B - C S - S A - A -
Twin Claws S - - - - - A - A S - - -
Right Sabers S B B B C C S A A A A A A
Daggers S B B B C C S A S A A A -
Claws S - - - - - A - A S - - -
Ranged Both Rifles C S - - B - - A - - S - -
Shotguns C S - - B - - A - - S - A
Bows - S B - - B - A A - - S A
Grenade Launchers n/a - - - - - - - S - A
Laser Cannons - S - - - - - A - - S - A
Twin Handguns C S - - B - A S - - A - -
Left Handguns B S B C B C A S A A S A A
Crossbows - S - - - - A S - - A - -
Throwing Blades n/a - - - - A A - - S -
Machineguns B S B - B - A S - - A - -
Technic Both Rods - - S - - B - - - - - S -
Right Wands B B S - - B - A A - - S -

Additional Bonuses

Traps

Rangers, Fighgunners, Guntechers and Fortegunners are able to use certain Traps (details?); Protransers can use all of them at increased damage since it is their specialty; inflicting damage 50% greater than that of normal trap users.

--A trap's SE should affect any monster that can be affected by that SE, despite normal restrictions of SE level. (Normal Traps work on Large monsters)

--SE levels remain constant despite level or Type.

--Trap damage itself, as well as SE's damage/effects are nonelemental; meaning that they are not affected by a monster's element.

--Traps charge a SUV-bar. Assumedly they charge a nanoblast as well(?).


Standard Traps (Level 1 SE) (detonate on a short timer)

Damage

Initial Damage: 325 + 3 per Level

Virus, Shock, Silence

Initial Damage: 282 + 2.7 per Level + SE

Burn, Freeze, Poison, Confusion, Sleep

Initial Damage: 238 + 2.4 per Level + SE


G Traps (Level 3 SE) (detonate via manual trigger)

Damage G

Initial Damage: 198 + 2 per Level AoE + SE (SE = Blowout)

Virus G, Shock G, Silence G

Initial Damage: 178 + 1.8 per Level AoE + SE

Burn G, Freeze G, Poison G, Confusion G, Sleep G

Initial Damage: 158 + 1.6 per Level AoE + SE




PP Regeneration

Every five seconds, Weapons regenerate a certain amount of PP. Offline this is always one, but online the amount is variable, and Types get regeneration bonuses for their 'native' weapon types as well (more info about the regeneration rates here):

  • +25% bonus to PP Regeneration on Melee Weapons: Hunters, Fighgunners, Wartechers and Fortefighters.
  • +25% bonus to PP Regeneration on Ranged Weapons: Rangers, Fighgunners, Guntechers and Fortegunners.
  • +25% bonus to PP Regeneration on Casting Weapons: Forces, Guntechers, Wartechers and Fortetechers.

PP Consumption

Fortefighters, Fortegunners and Fortetechers consume only 80% of the original PP when using Skills, Bullets and Techniques, respectively.

Favored Types

Online, some of the possible combinations of Races and Types gains additional statistical bonuses, the figures of which depend on the Types and stats themselves. While calculating actual stats, these are added onto the Type figures (as seen in the sections below) before multiplying these with any 'base stats' for certain Races/genders. These bonuses exist for the following combinations:

  • Humans: Fighgunner, Guntecher, Wartecher, Protranser
  • Newmans: Force, Guntecher, Wartecher, Fortetecher
  • Casts: Ranger, Fortegunner
  • Beasts: Hunter, Fortefighter

The following table shows the bonuses for all combinations of Types and stats:

Type HU RA FO FI GT WT FF FG FT PT
Races B C N H H/N H/N B C N H
HP 4.0% 3.0% 2.75% 3.5% 3.0% 3.8% 4.0% 3.5% 2.3% 3.5%
ATP  ?  ?  ? 3.0% 3.0% 3.0% 4.0% 3.0% 2.0% 2.0%
ATA  ?  ?  ? 3.0% 5.0% 2.5% 3.0% 6.0% 2.0% 3.0%
TP  ?  ?  ? 1.0% 1.5% 3.0% 1.0% 1.0% 5.0% 1.5%
DFP  ?  ?  ? 3.0% 3.0% 3.0% 4.0% 3.0% 2.0% 3.0%
EVP  ?  ?  ? 2.5% 3.0% 5.0% 1.5% 5.0% 6.0% 3.0%
MST  ?  ?  ? 1.5% 3.0% 3.0% 1.5% 1.0% 7.0% 1.5%

Relative Stats

Offline

Type HU RA FO
Type Lvl 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
HP 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP 110%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 150%  ?  ?  ?  ?  ?  ?  ?  ?  ? 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP 105%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Comparison

Type Lvl Level 1 Level 10 Level 20
Type HU RA FO FI GT WT FF FG FT PT HU RA FO FI GT WT FF FG FT PT HU RA FO FI GT WT FF FG FT PT
HP 100% 80% 70% 100% 80% 100% 100% 80% 60% 50% 130% 104% 90% 116% 104% 130% 130% 115% 78% 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP 100% 75% 60% 93% 75% 75% 110% 86% 50% 50% 125% 94% 70% 116% 94% 100% 128% 108% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA 75% 100% 60% 80% 100% 60% 75% 150% 50% 50% 94% 145% 74% 120% 160% 80% 100% 200% 60% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP 30% 35% 100% 35% 35% 70% 25% 30% 120% 30% 30% 35% 130% 35% 44% 94% 25% 30% 144% 30%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP 100% 75% 70% 80% 60% 80% 110% 60% 50% 50% 145% 100% 100% 120% 80% 120% 150% 80% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP 80% 120% 160% 90% 120% 160% 50% 140% 200% 100% 80% 120% 160% 90% 120% 160% 50% 140% 200% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST 50% 60% 100% 50% 75% 80% 50% 50% 200% 50% 50% 60% 150% 50% 100% 110% 50% 50% 245% 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA 100% 110% 100% 120% 120% 100% 100% 125% 100% 100% 100% 110% 100% 120% 120% 100% 100% 125% 100% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
CHR 100% 130% 100% 100% 130% 100% 100% 130% 100% 150% 100% 130% 100% 100% 130% 100% 100% 130% 100% 150%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Fighgunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 112% 114% 116%
ATP 93% 95% 98% 100% 102% 104% 106% 109% 113% 116%
ATA 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
TP 35% 35% 35% 35% 35% 35% 35% 35% 35% 35%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 90% 90% 90% 90% 90% 90% 90% 90% 90% 90%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%

Online Guntecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 88% 90% 92% 96% 100% 104%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 94%
ATA 100% 105% 110% 115% 120% 125% 130% 135% 140% 160%
TP 35% 36% 37% 38% 39% 40% 41% 42% 43% 44%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
MST 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Wartecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 115% 120% 130%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
ATA 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
TP 70% 72% 74% 80% 82% 84% 86% 90% 92% 94%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 160% 160% 160% 160% 160% 160% 160% 160% 160% 160%
MST 80% 82% 84% 86% 88% 90% 95% 100% 105% 110%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortefighter

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 102% 104% 106% 108% 110% 115% 120% 125% 130%
ATP 110% 112% 114% 116% 118% 120% 122% 124% 126% 128%
ATA 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
TP 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
DFP 110% 115% 121% 126% 132% 137% 143% 145% 147% 150%
EVP 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortegunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 90% 95% 100% 105% 110% 115%
ATP 86% 90% 94% 96% 98% 100% 102% 104% 106% 108%
ATA 150% 155% 160% 165% 170% 175% 180% 185% 190% 200%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 140% 140% 140% 140% 140% 140% 140% 140% 140% 140%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 125% 125% 125% 125% 125% 125% 125% 125% 125% 125%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Fortetecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 60% 62% 64% 66% 68% 70% 72% 74% 76% 78%
ATP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
ATA 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
TP 120% 125% 130% 132% 134% 136% 138% 140% 142% 144%
DFP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
EVP 200% 200% 200% 200% 200% 200% 200% 200% 200% 200%
MST 200% 205% 210% 215% 220% 225% 230% 235% 240% 245%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Protranser

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 50% 60% 70% 80% 90% 100% 105% 110% 115% 120%
ATP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
ATA 50% 60% 70% 80% 90% 100% 100% 100% 100% 100%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
EVP 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 150% 150% 150% 150% 150% 150% 150% 150% 150% 150%



Characters

Races: | - Humans | - Newmans | - CASTs | - Beasts | Types | Character Creation | Customization | Voice