Difference between revisions of "Longterm schedule"
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− | The purpose of | + | The purpose of the [[longterm schedule]] is to give players a rough idea of what to expect in future updates to the Xbox 360 servers. Please remember that '''this is not an official schedule''', and should not be mistaken as one. The information outlined here is based on updates which have occurred on the Japanese PC servers. However, certain content and features have been omitted based on official announcements and general observations of game management for the Xbox 360 servers. These omissions are only educated guesses, and do not guarantee that an unlisted feature will not be added to the Xbox 360 servers in the future. |
+ | |||
+ | In the list below, whenever you see this icon {{JP version}} next to an item's name, you should expect the Xbox 360 version of that item to be renamed and re-skinned using an existing model. Generally speaking, this does not apply to new materials or line shields, as they do not require visual models. Unless a client update occurs in the future, all new weapons will rely on existing models as of client ver.2.0005.8. | ||
== New missions == | == New missions == | ||
Line 5: | Line 7: | ||
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby | ! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby | ||
|- | |- | ||
− | | | + | | [[Evacuation Route]] || C-S3 || AMF Central Command || AMF Platform Area || Foran Waterfall |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[ | + | | [[Two-Headed Ruins]] || C-S3 || Foran Waterfall || Old Rozenom City Area || Old Rozenom City |
|- | |- | ||
− | | | + | | [[Lightning Beasts]] || S3 || Old Rozenom City || Paracabana Coast Area || Paracabana Coast |
|- | |- | ||
− | | | + | | [[SEED Express]] || S3 || Paracabana Coast || Central Command Area || AMF Central Command |
|- | |- | ||
− | | | + | | [[Dancing Birds]] || S3 || Habirao F.D.: Village || Saguraki C.D. Area || Saguraki C.D. |
|- | |- | ||
− | | | + | | [[MAG']] || S3 || Clyez City: 5th Floor || GUARDIANS HQ || Clyez City: 5th Floor |
|- | |- | ||
− | | | + | | [[Program DF']] || S3 || Clyez City: 5th Floor || Bonus Counter || Clyez City: 5th Floor |
|- | |- | ||
− | | | + | | [[Lightning Beasts/R]] || -- || Clyez City: 3rd Floor || Resident Security Dept. || Clyez City: 3rd Floor |
|- | |- | ||
− | | | + | | [[Crimson Beast (AOTI)|Crimson Beast]] || S3 || Raffon Lakeshore || Field Base Area || Raffon Field Base |
|- | |- | ||
− | | | + | | [[The Doctor's Request (permanent mission)|The Doctor's Request]] || -- || Clyez City: 5th Floor || GUARDIANS HQ || Clyez City: 5th Floor |
|- | |- | ||
− | | | + | | [[Mechanical Ghosts]] || C-S3 || Dallgun Viewing Plaza || Clyez City Area || Clyez City: 4th Floor |
|- | |- | ||
− | | [[ | + | | [[White Beast]] || S3 || Pavilion of Air: Top || Shitenkaku Area || Shitenkaku |
|- | |- | ||
− | | [[ | + | | [[Mine Defense (AOTI)|Mine Defense]] || S3 || Galenigare: Basin || Underground Lake Area || Underground Lake |
|- | |- | ||
− | | [[ | + | | [[Chronicle HQ 3rd (permanent mission)|Chronicle HQ 3rd]] || -- || Clyez City: 5th Floor || GUARDIANS HQ || Clyez City: 5th Floor |
|- | |- | ||
− | | [[ | + | | [[The Holy Ground (AOTI)|The Holy Ground]] || S3 || Agata Islands: Egam || Agata RELICS Area || Agata Islands: Egam |
|- | |- | ||
− | + | | [[Lab Recovery (AOTI)|Lab Recovery]] || S3 || Underwater Plant || Raffon Meadow Area || Raffon Lakeshore | |
− | |||
− | |||
− | |||
− | | [[ | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
== Events == | == Events == | ||
− | * [[ | + | * [[4th Anniversary Thanks Festa]] |
− | * [[GUARDIANS Boost Road | + | * [[GUARDIANS Boost Road|Parum Drop Boost 4th]] |
− | * [[ | + | * [[Ragol Memorial Festa]] |
− | * | + | * [[GUARDIANS Boost Road|G. Colony Drop Boost 3rd]] |
− | + | * [[GUARDIANS Chronicle 3]] | |
− | * | ||
== New items == | == New items == | ||
− | * | + | * [[Casino Voloyal]]'s exchange counter will be updated over time with the following items: |
− | * A | + | ** [[Bouquet/C]] |
− | * A | + | ** [[Treasure Chest]] |
− | * | + | ** [[PSU Disc 37]] |
+ | ** [[PSU Disc 41]] | ||
+ | ** [[PSU Disc 70]] | ||
+ | ** [[PSU Disc 78]] | ||
+ | * A fifth wave of items will be added to [[RSD: Trading Station]]: | ||
+ | ** [[Demonheart]] | ||
+ | ** [[Iritista Spellstone]] | ||
+ | ** [[Photon Fluge]] | ||
+ | ** [[Photon Booster]] | ||
+ | ** [[Terseline]] | ||
+ | ** [[Uranseline]] | ||
+ | ** [[Chronoseline]] | ||
+ | * A [[Talk:GAS#Twelfth wave|twelfth wave]] of type customization options will be added to [[GAS]]. This will also include a basic abilities cap increase for humans and newmans, and an attributes/resistances cap increase for all races. | ||
+ | * A [[Talk:GAS#Thirteenth wave|thirteenth wave]] of style customization options will be added to [[GAS]]. This will also include basic abilities and weapon skills cap increases for CASTs and beasts, and a special abilities cap increase for CASTs. | ||
− | == | + | == Mission updates == |
− | === | + | === Rare mission boost display === |
− | * | + | * The item drop rate and EXP boost values displayed on-screen in rare free missions will changed from 500% to 400%. This change will be visual in nature only; the original 500% boosts will remain in effect. |
− | |||
− | |||
− | === | + | === ''AOTI'' conversions === |
− | * | + | * The following missions will be updated to change them over from ''PSU'' missions to ''AOTI'' missions. In some cases, enemy levels will change along with certain drops. |
− | ** [[ | + | ** [[Crimson Beast (AOTI)|Crimson Beast]] (Also converted from a co-op mission to a free mission.) |
− | ** [[ | + | ** [[Dark Satellite (AOTI)|Dark Satellite]] |
− | ** [[ | + | ** [[SEED Awakened (AOTI)|SEED Awakened]] (Also, the BGM will be changed from "HIVE" to "Z.C. Enemy 2.") |
− | + | ** [[Mine Defense (AOTI)|Mine Defense]] | |
− | * | + | ** [[The Holy Ground (AOTI)|The Holy Ground]] |
− | * | + | ** [[Lab Recovery (AOTI)|Lab Recovery]] |
− | * | ||
− | === | + | === Mission modifications === |
− | * [[ | + | * The following missions will undergo various adjustments to parts such as enemy spawn patterns and box contents: |
+ | ** [[Lightning Beasts]] C-S2 | ||
+ | ** [[Dancing Birds]] C-S2 | ||
+ | ** [[Dark Satellite (AOTI)|Dark Satellite]] S3 | ||
+ | ** [[SEED Awakened (AOTI)|SEED Awakened]] S3 | ||
+ | ** [[White Beast]] C-S2 | ||
+ | * The following missions will be adjusted to increase their party size limit from 4 players to 6 players: | ||
+ | ** [[MAG']] | ||
+ | ** [[Program DF']] | ||
+ | * The mission failure conditions of [[MAG']] will be changed. | ||
− | == | + | == Updated lobbies == |
− | * | + | * A new mission counter to Old Rozenom City will be added to Foran Waterfall. |
+ | * The NPC vendors will be relocated at Raffon Lakeshore and Casino Voloyal. | ||
− | === | + | == System updates == |
− | * [[ | + | === Photon art balances === |
− | * [[ | + | <!-- fifth set --> |
− | * [[ | + | * [[Gravity Dance]]: |
− | * [[ | + | *# Part 1's attack target count increased by one. |
− | * [[ | + | * [[Anga Dugrega]]: |
− | * [[ | + | *# Part 1's attack target count increased by two. |
− | * [[ | + | *# Part 2's attack target count increased by one. |
− | + | * [[Splendor Crush]]: | |
− | + | *# Power increased for all parts. | |
− | * | + | *# Part 1 and part 3's attack target count increased by one. |
− | ** | + | * [[Assault Crush]]: |
− | ** | + | *# Power increased for all parts. |
− | * | + | *# Attack target count increased by one for all parts. |
− | ** | + | * [[Rising Crush]]: |
− | ** | + | *# Power increased for part 3. |
− | + | *# Part 2's attack target count increased by two. | |
− | + | *# Part 3's attack target count increased by one. | |
− | * | + | * [[Moubu Seiren-zan]]: |
+ | *# Power increased for all parts. | ||
+ | * [[Renga Chujin-shou]]: | ||
+ | *# Power increased for parts 1 and 2. | ||
+ | *# Attack range for parts 1 and 3 increased. | ||
+ | *# [[Always hits]] effect added to all parts. | ||
+ | * [[Renkai Buyou-zan]]: | ||
+ | *# Power increased for part 3. | ||
+ | * [[Hishou Jinren-zan]]: | ||
+ | *# Part 3's attack target count increased by one. | ||
+ | <!-- eight set --> | ||
+ | * [[Gravity Break]]: | ||
+ | *# Attack target count increased to three for all parts. | ||
+ | *# [[Always hits]] effect added to all parts. | ||
+ | *# Attack range reduced for all parts. | ||
+ | *# Power increased for parts 1 and 3. | ||
+ | *# PP consumption increased at LV31 and above. | ||
+ | * [[Tornado Break]]: | ||
+ | *# Power reduced at LV21 and above. | ||
+ | * [[Anga Redda]]: | ||
+ | *# Power increased for parts 1 and 3. | ||
+ | *# Defense ignore effect added to all parts. | ||
+ | *# Attack target count increased to three for part 3. | ||
+ | *# Attack range increased for part 3. | ||
+ | *# Accuracy increased at LV31 and above. | ||
+ | * [[Assault Crush]]: | ||
+ | *# Power reduced for parts 1 and 3. | ||
+ | *# Attack range reduced for all parts. | ||
+ | * [[Renzan Seidan-ga]]: | ||
+ | *# Power and accuracy increased for all parts. | ||
+ | *# Attack target count increased to three for parts 1 and 2. | ||
+ | *# Attack range increased for part 3. | ||
+ | * [[Rensan Senshou-ga]]: | ||
+ | *# Launch effect added to some of part 1's attacks. | ||
+ | *# Attack target count increased to three for parts 1 and 2. | ||
+ | *# Knockdown effect added to some of part 2's attacks. | ||
+ | *# Attack target count increased to four for part 3. | ||
+ | *# Attack range increased for part 3. | ||
+ | <!-- ninth set --> | ||
+ | * [[Choutou Kantsu-jin]]: | ||
+ | *# PP consumption increased. | ||
+ | * [[Chikki Kyoren-jin]]: | ||
+ | *# PP consumption increased. | ||
+ | * All elemental crossbow bullets: | ||
+ | *# Number of bullets fired at LV31-40 and LV41-50 increased. | ||
+ | * All elemental card bullets: | ||
+ | *# Number of bullets fired at LV31 and above increased. | ||
+ | *# [[Always hits]] effect added to LV41-50. | ||
+ | * All longbow bullets: | ||
+ | *# Delay between shots fired decreased (including when no bullet is linked). | ||
+ | * All laser cannon bullets: | ||
+ | *# Delay between shots fired decreased (including when no bullet is linked). | ||
+ | <!-- tenth set --> | ||
+ | * [[Gravity Strike]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# [[Knockdown]] effect added to some of part 1's hits. | ||
+ | * [[Spinning Strike]]: | ||
+ | *# Power increased for all parts at LV21 and above. | ||
+ | * [[Rising Strike]]: | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | * [[Buten Shuren-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | * [[Hikai Shuha-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Attack target count increased to three for all parts. | ||
+ | * [[Shunbu Shouren-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 2's attack target count increased to six. | ||
+ | *# Part 2's attack range increased. | ||
+ | * [[Shousen Totsuzan-ga]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Attack range increased for all parts. | ||
+ | *# Part 2's attack target count increased to three. | ||
+ | *# Part 2's [[blowaway]] effect changed to [[knockdown]]. | ||
+ | * [[Senten Kanzan-ga]]: | ||
+ | *# Power increased for part 1. | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | *# [[Knockdown]] added to some of part 1's attacks. | ||
+ | *# Part 2's power increased at LV41 and above. | ||
+ | *# Part 2's attack target count increased to four. | ||
+ | *# Part 2's attack range increased. | ||
+ | *# Part 2's [[blowaway]] effect changed to [[launch]]. | ||
+ | * [[Bukuu Saien-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 1's attack target count increased to four. | ||
+ | *# Part 2's attack target count increased to six. | ||
− | === | + | === Ranged weapon adjustments === |
− | * The following | + | * The following weapons will receive boosted power and accuracy when fired from first person view. |
− | ** | + | ** [[Rifles]] |
− | ** | + | ** [[Longbows]] |
+ | ** [[Laser cannons]] | ||
+ | ** [[Twin handguns]] | ||
+ | ** [[Handguns]] | ||
− | === | + | === Type adjustments === |
− | * [[ | + | * The following adjustments will be made to [[Fighgunners]]: |
+ | ** Able to equip C-A grenades. | ||
+ | ** Boosted stats. | ||
+ | * The following adjustments will be made to [[Guntechers]]: | ||
+ | ** Boosted stats. | ||
+ | * The following adjustments will be made to [[Wartechers]]: | ||
+ | ** Skill cap increased from LV30 to LV40. | ||
+ | ** Able to equip C-S axes. | ||
+ | ** Boosted stats. | ||
+ | * The following adjustments will be made to [[Fortefighters]]: | ||
+ | ** Able to equip S handguns. | ||
− | === | + | === Set bonus adjustments === |
− | * | + | * The [[Red Line]] [[Set bonuses|set bonus]] will be boosted. |
− | == | + | === Item name changes === |
− | + | * The following items will undergo the listed name changes: | |
+ | ** [[Limit Break Foie]] ⇒ [[LB Foie]] | ||
+ | ** [[Limit Break Barta]] ⇒ [[LB Barta]] | ||
+ | ** [[Limit Break Zonde]] ⇒ [[LB Zonde]] | ||
+ | ** [[Limit Break Diga]] ⇒ [[LB Diga]] | ||
+ | ** [[Limit Break Megid]] ⇒ [[LB Megid]] |
Latest revision as of 10:36, 5 June 2012
The purpose of the longterm schedule is to give players a rough idea of what to expect in future updates to the Xbox 360 servers. Please remember that this is not an official schedule, and should not be mistaken as one. The information outlined here is based on updates which have occurred on the Japanese PC servers. However, certain content and features have been omitted based on official announcements and general observations of game management for the Xbox 360 servers. These omissions are only educated guesses, and do not guarantee that an unlisted feature will not be added to the Xbox 360 servers in the future.
In the list below, whenever you see this icon next to an item's name, you should expect the Xbox 360 version of that item to be renamed and re-skinned using an existing model. Generally speaking, this does not apply to new materials or line shields, as they do not require visual models. Unless a client update occurs in the future, all new weapons will rely on existing models as of client ver.2.0005.8.
Contents
New missions
Mission name | Ranks | Start lobby | Start counter | End lobby |
---|---|---|---|---|
Evacuation Route | C-S3 | AMF Central Command | AMF Platform Area | Foran Waterfall |
Two-Headed Ruins | C-S3 | Foran Waterfall | Old Rozenom City Area | Old Rozenom City |
Lightning Beasts | S3 | Old Rozenom City | Paracabana Coast Area | Paracabana Coast |
SEED Express | S3 | Paracabana Coast | Central Command Area | AMF Central Command |
Dancing Birds | S3 | Habirao F.D.: Village | Saguraki C.D. Area | Saguraki C.D. |
MAG' | S3 | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
Program DF' | S3 | Clyez City: 5th Floor | Bonus Counter | Clyez City: 5th Floor |
Lightning Beasts/R | -- | Clyez City: 3rd Floor | Resident Security Dept. | Clyez City: 3rd Floor |
Crimson Beast | S3 | Raffon Lakeshore | Field Base Area | Raffon Field Base |
The Doctor's Request | -- | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
Mechanical Ghosts | C-S3 | Dallgun Viewing Plaza | Clyez City Area | Clyez City: 4th Floor |
White Beast | S3 | Pavilion of Air: Top | Shitenkaku Area | Shitenkaku |
Mine Defense | S3 | Galenigare: Basin | Underground Lake Area | Underground Lake |
Chronicle HQ 3rd | -- | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
The Holy Ground | S3 | Agata Islands: Egam | Agata RELICS Area | Agata Islands: Egam |
Lab Recovery | S3 | Underwater Plant | Raffon Meadow Area | Raffon Lakeshore |
Events
- 4th Anniversary Thanks Festa
- Parum Drop Boost 4th
- Ragol Memorial Festa
- G. Colony Drop Boost 3rd
- GUARDIANS Chronicle 3
New items
- Casino Voloyal's exchange counter will be updated over time with the following items:
- A fifth wave of items will be added to RSD: Trading Station:
- A twelfth wave of type customization options will be added to GAS. This will also include a basic abilities cap increase for humans and newmans, and an attributes/resistances cap increase for all races.
- A thirteenth wave of style customization options will be added to GAS. This will also include basic abilities and weapon skills cap increases for CASTs and beasts, and a special abilities cap increase for CASTs.
Mission updates
Rare mission boost display
- The item drop rate and EXP boost values displayed on-screen in rare free missions will changed from 500% to 400%. This change will be visual in nature only; the original 500% boosts will remain in effect.
AOTI conversions
- The following missions will be updated to change them over from PSU missions to AOTI missions. In some cases, enemy levels will change along with certain drops.
- Crimson Beast (Also converted from a co-op mission to a free mission.)
- Dark Satellite
- SEED Awakened (Also, the BGM will be changed from "HIVE" to "Z.C. Enemy 2.")
- Mine Defense
- The Holy Ground
- Lab Recovery
Mission modifications
- The following missions will undergo various adjustments to parts such as enemy spawn patterns and box contents:
- Lightning Beasts C-S2
- Dancing Birds C-S2
- Dark Satellite S3
- SEED Awakened S3
- White Beast C-S2
- The following missions will be adjusted to increase their party size limit from 4 players to 6 players:
- The mission failure conditions of MAG' will be changed.
Updated lobbies
- A new mission counter to Old Rozenom City will be added to Foran Waterfall.
- The NPC vendors will be relocated at Raffon Lakeshore and Casino Voloyal.
System updates
Photon art balances
- Gravity Dance:
- Part 1's attack target count increased by one.
- Anga Dugrega:
- Part 1's attack target count increased by two.
- Part 2's attack target count increased by one.
- Splendor Crush:
- Power increased for all parts.
- Part 1 and part 3's attack target count increased by one.
- Assault Crush:
- Power increased for all parts.
- Attack target count increased by one for all parts.
- Rising Crush:
- Power increased for part 3.
- Part 2's attack target count increased by two.
- Part 3's attack target count increased by one.
- Moubu Seiren-zan:
- Power increased for all parts.
- Renga Chujin-shou:
- Power increased for parts 1 and 2.
- Attack range for parts 1 and 3 increased.
- Always hits effect added to all parts.
- Renkai Buyou-zan:
- Power increased for part 3.
- Hishou Jinren-zan:
- Part 3's attack target count increased by one.
- Gravity Break:
- Attack target count increased to three for all parts.
- Always hits effect added to all parts.
- Attack range reduced for all parts.
- Power increased for parts 1 and 3.
- PP consumption increased at LV31 and above.
- Tornado Break:
- Power reduced at LV21 and above.
- Anga Redda:
- Power increased for parts 1 and 3.
- Defense ignore effect added to all parts.
- Attack target count increased to three for part 3.
- Attack range increased for part 3.
- Accuracy increased at LV31 and above.
- Assault Crush:
- Power reduced for parts 1 and 3.
- Attack range reduced for all parts.
- Renzan Seidan-ga:
- Power and accuracy increased for all parts.
- Attack target count increased to three for parts 1 and 2.
- Attack range increased for part 3.
- Rensan Senshou-ga:
- Launch effect added to some of part 1's attacks.
- Attack target count increased to three for parts 1 and 2.
- Knockdown effect added to some of part 2's attacks.
- Attack target count increased to four for part 3.
- Attack range increased for part 3.
- Choutou Kantsu-jin:
- PP consumption increased.
- Chikki Kyoren-jin:
- PP consumption increased.
- All elemental crossbow bullets:
- Number of bullets fired at LV31-40 and LV41-50 increased.
- All elemental card bullets:
- Number of bullets fired at LV31 and above increased.
- Always hits effect added to LV41-50.
- All longbow bullets:
- Delay between shots fired decreased (including when no bullet is linked).
- All laser cannon bullets:
- Delay between shots fired decreased (including when no bullet is linked).
- Gravity Strike:
- Power increased for all parts.
- Knockdown effect added to some of part 1's hits.
- Spinning Strike:
- Power increased for all parts at LV21 and above.
- Rising Strike:
- Part 1's attack target count increased to three.
- Buten Shuren-zan:
- Power increased for all parts.
- Part 1's attack target count increased to three.
- Hikai Shuha-zan:
- Power increased for all parts.
- Attack target count increased to three for all parts.
- Shunbu Shouren-zan:
- Power increased for all parts.
- Part 2's attack target count increased to six.
- Part 2's attack range increased.
- Shousen Totsuzan-ga:
- Senten Kanzan-ga:
- Bukuu Saien-zan:
- Power increased for all parts.
- Part 1's attack target count increased to four.
- Part 2's attack target count increased to six.
Ranged weapon adjustments
- The following weapons will receive boosted power and accuracy when fired from first person view.
Type adjustments
- The following adjustments will be made to Fighgunners:
- Able to equip C-A grenades.
- Boosted stats.
- The following adjustments will be made to Guntechers:
- Boosted stats.
- The following adjustments will be made to Wartechers:
- Skill cap increased from LV30 to LV40.
- Able to equip C-S axes.
- Boosted stats.
- The following adjustments will be made to Fortefighters:
- Able to equip S handguns.
Set bonus adjustments
Item name changes
- The following items will undergo the listed name changes: