Difference between revisions of "Talk:Like a Dream (GC4 mission)"
From PSU Cyril Wiki
m |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
== Box drop research == | == Box drop research == | ||
+ | {{Box drop research}} | ||
=== Clear boxes === | === Clear boxes === | ||
{| class="wikitable" style="text-align:center; font-size:90%" | {| class="wikitable" style="text-align:center; font-size:90%" | ||
Line 5: | Line 6: | ||
|- | |- | ||
! rowspan="28" | Wpns. !! {{Sword icon}} | ! rowspan="28" | Wpns. !! {{Sword icon}} | ||
− | | ? || ? || ? || ? || ? || ? || | + | | ? || ? || ? || ? || ? || ? || [[Tradicion]] |
|- | |- | ||
! {{Knuckles icon}} | ! {{Knuckles icon}} | ||
Line 48: | Line 49: | ||
! {{Rifle icon}} | ! {{Rifle icon}} | ||
| ? || ? || ? || ? || ? || ? || {{JP item}} | [[Holy Ray]] | | ? || ? || ? || ? || ? || ? || {{JP item}} | [[Holy Ray]] | ||
+ | |- | ||
+ | ! {{Rifle icon}} | ||
+ | | ? || ? || ? || ? || ? || ? || {{JP item}} | [[Cluster Sword Rifle]] | ||
|- | |- | ||
! {{Shotgun icon}} | ! {{Shotgun icon}} | ||
Line 83: | Line 87: | ||
|- | |- | ||
! {{Wand icon}} | ! {{Wand icon}} | ||
− | | | + | | [[Wandoc]] || ? || ? || ? || ? || ? || ? |
|- | |- | ||
! {{TCSM icon}} | ! {{TCSM icon}} | ||
Line 89: | Line 93: | ||
|- | |- | ||
! rowspan="7" | Cons. !! {{Fragment icon}} | ! rowspan="7" | Cons. !! {{Fragment icon}} | ||
− | | [[Megi-drop]] | | + | | [[Megi-drop]] || [[Megi-drop]] || {{JP item}} | [[Megi-drop]] || {{JP item}} | [[Megi-drop]] || {{JP item}} | [[Megi-drop]] || {{JP item}} | [[Megi-drop]] || {{JP item}} | [[Megi-drop]] |
|- | |- | ||
! {{Fragment icon}} | ! {{Fragment icon}} | ||
Line 95: | Line 99: | ||
|- | |- | ||
! {{Fragment icon}} | ! {{Fragment icon}} | ||
− | | [[Ray-drop]] | | + | | [[Ray-drop]] || [[Ray-drop]] || {{JP item}} | [[Ray-drop]] || {{JP item}} | [[Ray-drop]] || {{JP item}} | [[Ray-drop]] || {{JP item}} | [[Ray-drop]] || {{JP item}} | [[Ray-drop]] |
|- | |- | ||
! {{Fragment icon}} | ! {{Fragment icon}} | ||
− | | [[Raysphere]] | | + | | [[Raysphere]] || [[Raysphere]] || {{JP item}} | [[Raysphere]] || {{JP item}} | [[Raysphere]] || {{JP item}} | [[Raysphere]] || {{JP item}} | [[Raysphere]] || {{JP item}} | [[Raysphere]] |
|- | |- | ||
! {{Fragment icon}} | ! {{Fragment icon}} | ||
− | | [[Zon-drop]] | | + | | [[Zon-drop]] || [[Zon-drop]] || {{JP item}} | [[Zon-drop]] || {{JP item}} | [[Zon-drop]] || {{Rotational item}} | [[Zon-drop]] || {{JP item}} | [[Zon-drop]] || {{JP item}} | [[Zon-drop]] |
|- | |- | ||
! {{Fragment icon}} | ! {{Fragment icon}} | ||
Line 131: | Line 135: | ||
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | [[Nanosilica]] || | + | | [[Nanosilica]] || [[Nanosilica]] || ? || ? || ? || ? || ? |
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | [[Nanocarbon]] || | + | | [[Nanocarbon]] || [[Nanocarbon]] || ? || ? || ? || ? || ? |
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
Line 146: | Line 150: | ||
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | [[Ortasilica]] || | + | | [[Ortasilica]] || [[Ortasilica]] || ? || ? || ? || ? || ? |
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
Line 161: | Line 165: | ||
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | [[Metasilica]] || | + | | [[Metasilica]] || [[Metasilica]] || ? || ? || ? || ? || ? |
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | {{Rotational item}} | [[Metacarbon]] || | + | | {{Rotational item}} | [[Metacarbon]] || [[Metacarbon]] || ? || ? || ? || ? || ? |
|- | |- | ||
! {{Hard material icon}} | ! {{Hard material icon}} |
Latest revision as of 22:55, 13 March 2012
Box drop research
- The purpose of this article is to collect data on items that drop from boxes both mid- and post-mission. When filling in drop data, please take care that you add items to the correct chart, row (item type) and column (mission difficulty). If you are unsure of how to do this or don't feel like messing with wiki coding, please feel free to add a comment below the table with your findings and we'll add it for you. (Be sure to state the mission difficulty so that data is added properly. Also, sign your comment by adding ~~~~ after it.)
- We use a color-coding system to identify certain drops in these tables. Here is what each background color means:
- White: The standard background color identifies drops that contributors have personally confirmed.
- Blue: Drops which have been identified by outside sources (such as the JP wiki or Japanese player blogs) but have not been confirmed by a contributor will be identified by a blue background.
- Gray: A gray background is used for drops which are assumed. For example, if the same item drops on both the lowest and highest mission difficulty, it is generally safe to assume that all intermediate difficulties will offer the same drop.
Clear boxes
Enemy stat modifiers
NOTE: As in Protectors Eta (GC4), all monsters have their experience payout doubled (so block 1 Pannons give 8 * 2 * 0.6 = 9 experience instead of 8 * 0.6 = 4 experience). Also, monster speeds are as follows: C=B < A < S=S2 < S3=S4.
C-S:
Area | HP | ATP | DFP | ATA | EVP | STA | CHR | TP | MST | Exp |
---|---|---|---|---|---|---|---|---|---|---|
Stages 1+2 | 30% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 60% |
"???" 1+2 | 50% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 75% |
Stage 3 | 40% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 60% |
"???" 3 | 60% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 80% |
Stage 4 | 75% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 85% |
Stage 5 | 80% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 100% |
S2-S3:
Area | HP | ATP | DFP | ATA | EVP | STA | CHR | TP | MST | Exp |
---|---|---|---|---|---|---|---|---|---|---|
Stages 1-3 | 60% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 60% |
"???" 1+2 | 70% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 75% |
"???" 3 | 80% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 80% |
Stage 4 | 90% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 85% |
Stage 5 | 100% | 150% | 100% | 100% | 0% | 100% | 100% | 100% | 100% | 100% |
S4:
Area | HP | ATP | DFP | ATA | EVP | STA | CHR | TP | MST | Exp |
---|---|---|---|---|---|---|---|---|---|---|
Stages 1+2 | 80% | 200% | 100% | 200% | 100% | 100% | 300% | 100% | 0% | 100% |
"???" 1 | 120% | 200% | 150% | 200% | 150% | 100% | 300% | 120% | 0% | 110% |
"???" 2 | 120% | 200% | 150% | 200% | 150% | 100% | 300% | 150% | 0% | 110% |
Stage 3 | 90% | 200% | 100% | 200% | 100% | 100% | 300% | 100% | 0% | 100% |
"???" 3 | 140% | 200% | 150% | 100% | 0% | 300% | 300% | 150% | 0% | 115% |
Stage 4 | 130% | 200% | 200% | 200% | 200% | 100% | 300% | 130% | 0% | 125% |
Stage 5 | 150% | 200% | 200% | 250% | 250% | 100% | 300% | 150% | 0% | 150% |