Difference between revisions of "Talk:GAS"

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m (Added note on the initial base ability caps.)
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Server !! Initial release !! Second wave !! Third wave !! Fourth wave !! Fifth wave !! Sixth wave !! Seventh wave
+
! Server !! Initial release !! Second wave !! Third wave !! colspan="2" | Fourth wave !! Fifth wave !! Sixth wave
 
|-
 
|-
| JP || March 26, 2009 || May 7, 2009 || June 18, 2009 || August 13, 2009 || October 29, 2009 || February 18, 2010 || April 8, 2010
+
| JP || Mar. 30, 2009 || May 7, 2009 || June 18, 2009 || colspan="2" | Aug. 13, 2009 || Oct. 29, 2009 || Feb. 18, 2010
 
|-
 
|-
| EN || -- || -- || -- || -- || -- || -- || --
+
| EN || July 20, 2010 || Aug. 27, 2010 || Oct. 15, 2010 || Dec. 17, 2010 || Feb. 4, 2011 || April 22, 2011 || July 1, 2011
 +
|-
 +
! Server !! Seventh wave !! Eighth wave !! Ninth wave !! colspan="2" | Tenth wave !! Eleventh wave !! Twelfth wave
 +
|-
 +
| JP || Apr. 8, 2010 || June 3, 2010 || July 22, 2010 || colspan="2" | Aug. 19, 2010 || Nov. 25, 2010 || May 12, 2011
 +
|-
 +
| EN || Aug. 12, 2011 || Sep. 30, 2011 || Nov. 11, 2011 || colspan="2" | Jan. 27, 2012 || Mar. 9, 2012 || --
 +
|-
 +
! Server !! Thirteenth wave !! Fourteenth wave !! Fifteenth wave !! colspan="2" | Sixteenth wave !! Seventeenth wave !! Eighteenth wave
 +
|-
 +
| JP || Oct. 20, 2011 || Feb. 9, 2012 || Mar. 9, 2012 || colspan="2" | -- || -- || --
 +
|-
 +
| EN || -- || -- || -- || colspan="2" | -- || -- || --
 
|}
 
|}
  
 
== Initial release ==
 
== Initial release ==
* Type customizations
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=860 JP PC/PS2 update notes]
** Sword PA LV+
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=411 360 update notes]
** Knuckle PA LV+
+
* [[Updates/July 2010#Update 103|Update 103]]
** Spear PA LV+
 
** Double Saber PA LV+
 
** Axe PA LV+
 
** Twin Saber PA LV+
 
** Twin Dagger PA LV+
 
** Twin Claw PA LV+
 
** Saber PA LV+
 
** Dagger PA LV+
 
** Claw PA LV+
 
** Whip PA LV+
 
** Slicer PA LV+
 
** Rifle PA LV+
 
** Shotgun PA LV+
 
** Longbow PA LV+
 
** Grenade PA LV+
 
** Laser Cannon PA LV+
 
** Twin Handgun PA LV+
 
** Handgun PA LV+
 
** Crossbow PA LV+
 
** Card PA LV+
 
** Machinegun PA LV+
 
** Limit Break Foie
 
** Limit Break Barta
 
** Limit Break Zonde
 
** Limit Break Diga
 
** Limit Break Megid
 
 
 
* Style customizations
 
** Elemental Weapon
 
** Enhance Weapon
 
** Common Mastery
 
** Guard Crush
 
** Elemental Field
 
** Rapid React
 
** Ragan's Breath
 
** Solid Body
 
** Middle Grade Trap
 
** Middle Grade Pharmacy
 
** Provoke
 
** Photon Crafter
 
  
 
== Second wave ==
 
== Second wave ==
* Type customizations
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=894 JP PC/PS2 update notes]
** Maximum HP+ (Initial cap is LV2.)
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=423 360 update notes]
** Base ATP+ (Initial cap is LV2.)
+
* [[Updates/August 2010#Update 107|Update 107]]
** Base DEF+ (Initial cap is LV2.)
 
** Base ATA+ (Initial cap is LV2.)
 
** Base EVA+ (Initial cap is LV2.)
 
** Base TP+ (Initial cap is LV2.)
 
** Base MST+ (Initial cap is LV2.)
 
** Base STA+ (Initial cap is LV2.)
 
** Full Custom Power
 
** Sword Damage+
 
** Spear Damage+
 
** Double Saber Damage+
 
** Axe Damage+
 
** Rifle Damage+
 
** Shotgun Damage+
 
** Laser Cannon Damage+
 
** Twin Handgun Damage+
 
** Rod Damage+
 
** Wand Damage+
 
** TCSM Damage+
 
** Fire TECHNIC LV+
 
** Ice TECHNIC LV+
 
** Lightning TECHNIC LV+
 
** Ground TECHNIC LV+
 
** Light TECHNIC LV+
 
** Dark TECHNIC LV+
 
** Support TECHNIC LV+
 
 
 
* Style customizations
 
** Burn Crusher
 
** Poison Crusher
 
** Virus Crusher
 
** Shock Crusher
 
** Silence Crusher
 
** Freeze Crusher
 
** Sleep Crusher
 
** Stun Crusher
 
** Confuse Crusher
 
** Charm Crusher
 
** Legsless
 
** Photon Shield
 
** Photon Barrier
 
** Trusty Partner
 
  
 
== Third wave ==
 
== Third wave ==
* Special ability caps for each race will be increased as follows:
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=920 JP PC/PS2 update notes]
** Humans: 1 ⇒ 6
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=434 360 update notes]
** Newmans: 1 ⇒ 5
+
* [[Updates/October 2010#Update 110|Update 110]]
** CASTs: 1 ⇒ 4
 
** Beasts: 1 ⇒ 5
 
  
* Type customizations
+
== Fourth wave ==
** Full Custom Power LV2
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=956 JP PC/PS2 update notes]
** Exact Attack Damage+
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=459 360 update notes]
** Exact Counter Damage+
+
* [[Updates/December 2010#Update 115|Update 115]]
** Support Range+
+
* [[Updates/February 2011#Update 117|Update 117]]
** Attack Range+
 
  
* Style customization
+
== Fifth wave ==
** Enchant Burn
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1007 JP PC/PS2 update notes]
** Enchant Poison
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=491 360 update notes]
** Enchant Virus
+
* [[Updates/April 2011#Update 122|Update 122]]
** Enchant Shock
 
** Enchant Silence
 
** Enchant Freeze
 
** Enchant Sleep
 
** Enchant Stun
 
** Enchant Confuse
 
** Enchant Charm
 
** Enchant Death
 
** Multiple Parry
 
** Wild Blast
 
  
== Fourth wave ==
+
== Sixth wave ==
* Base ability caps for each race will be increased as follows:
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1075 JP PC/PS2 update notes]
** Humans: 8 ⇒ 14
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=507 360 update notes]
** Newmans: 6 ⇒ 12
+
* [[Updates/July 2011#Update 128|Update 128]]
** CASTs: 4 ⇒ 8
 
** Beasts: 6 ⇒ 10
 
  
* Base abilities
+
== Seventh wave ==
** Maximum HP+ (Level cap increased from LV2 to LV4.)
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1117 JP PC/PS2 update notes]
** Base ATP+ (Level cap increased from LV2 to LV4.)
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=516 360 update notes]
** Base DFP+ (Level cap increased from LV2 to LV4.)
+
* [[Updates/August 2011#Update 131|Update 131]]
** Base ATA+ (Level cap increased from LV2 to LV4.)
 
** Base EVP+ (Level cap increased from LV2 to LV4.)
 
** Base TP+ (Level cap increased from LV2 to LV4.)
 
** Base MST+ (Level cap increased from LV2 to LV4.)
 
** Base STA+ (Level cap increased from LV2 to LV4.)
 
  
* Weapon abilities
+
== Eighth wave ==
** Sword Element+
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1152 JP PC/PS2 update notes]
** Knuckles Element+
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=530 360 update notes]
** Spear Element+
+
* [[Updates/September 2011#Update 135|Update 135]]
** Double Saber Element+
 
** Axe Element+
 
** Twin Saber Element+
 
** Twin Dagger Element+
 
** Twin Claw Element+
 
** Saber Element+
 
** Dagger Element+
 
** Claw Element+
 
** Whip Element+
 
** Slicer Element+
 
** Rifle Element+
 
** Shotgun Element+
 
** Longbow Element+
 
** Grenade Element+
 
** Laser Cannon Element+
 
** Twin Handgun Element+
 
** Handgun Element+
 
** Crossbow Element+
 
** Card Element+
 
** Machinegun Element+
 
** Rod Element+
 
** Wand Element+
 
** TCSM Element+
 
  
* Style customizations
+
== Ninth wave ==
** High Enhance Weapon (requires Enhance Weapon)
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1187 JP PC/PS2 update notes]
** Common Speciality (requires Common Mastery)
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=539 360 update notes]
** Weapon Mastery
+
* [[Updates/November 2011#Update 137|Update 137]]
** Quick React (requires Rapid React)
 
** Ragan's Force (requires Ragan's Breath)
 
** Two Times
 
  
== Fifth wave ==
+
== Tenth wave ==
* Type customizations
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1202 JP PC/PS2 update notes]
** Two-hand Block+
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=560 360 update notes]
** Two-hand Defense+
+
* [[Updates/January 2012#January 27, 2012|January 27, 2012]]
** Two-hand Mind+
 
** One-hand Block+
 
** One-hand Defense+
 
** One-hand Mind+
 
** Left Hand+
 
** Right Hand+
 
  
* Style customizations
+
== Eleventh wave ==
** Transform Burn (requires Enchant Burn)
+
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1271 JP PC/PS2 update notes]
** Transform Poison (requires Enchant Poison)
+
* [http://xbox360.phantasystaruniverse.jp/news/wis/?mode=view&id=571 360 update notes]
** Transform Virus (requires Enchant Virus)
+
* [[Updates/March 2012#March 9, 2012|March 9, 2012]]
** Transform Shock (requires Enchant Shock)
 
** Transform Silence (requires Enchant Silence)
 
** Transform Freeze (requires Enchant Freeze)
 
** Transform Sleep (requires Enchant Sleep)
 
** Transform Stun (requires Enchant Stun)
 
** Transform Confuse (requires Enchant Confuse)
 
** Transform Charm (requires Enchant Charm)
 
** Transform Death (requires Enchant Death
 
** High-grade Pharmacy (requires Middle-grade Pharmacy)
 
** Prevent Fire
 
** Prevent Ice
 
** Prevent Thunder
 
** Prevent Earth
 
** Prevent Light
 
** Prevent Dark
 
  
== Sixth wave ==
+
== Twelfth wave ==
 +
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1391 JP PC update notes]
 +
* Basic ability caps will be raised as follows:
 +
** Humans:  14 ⇒ 18
 +
** Newmans:  12 ⇒ 16
 +
* Attribute/resistance caps will be increased for all races:
 +
** Humans:  22 ⇒ 27
 +
** Newmans: 17 ⇒ 22
 +
** CASTs:  17 ⇒ 22
 +
** Beasts:  17 ⇒ 22
 
* Type customizations
 
* Type customizations
** Max HP+ (Level cap increased to LV5.)
+
** LB Rafoie
** Base ATP+ (Level cap increased to LV5.)
+
** LB Rabarta
** Base DFP+ (Level cap increased to LV5.)
+
** LB Razonde
** Base ATA+ (Level cap increased to LV5.)
+
** LB Radiga
** Base EVP+ (Level cap increased to LV5.)
+
** LB Ramegid
** Base TP+ (Level cap increased to LV5.)
+
** LB Gifoie
** Base MST+ (Level cap increased to LV5.)
+
** LB Gibarta
** Base STA+ (Level cap increased to LV5.)
+
** LB Gizonde
 
+
** LB Gidiga
* Style customizations
+
** LB Noszonde
** Elemental Arms (requires Elemental Weapon)
+
** LB Nosdiga
** Guard Break (requires Guard Crush)
+
** LB Nosmegid
** Elemental Wall (requires Elemental Field)
 
** High Legsless (requires Legsless)
 
** High-Grade Trap (requires Mid-Grade Trap)
 
** Photon Regenerator (requires Photon Crafter)
 
  
== Seventh wave ==
+
== Thirteenth wave ==
 +
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1494 JP PC update notes]
 +
* Basic abilities caps will be increased as follows:
 +
** CASTs: 8 ⇒ 16
 +
** Beasts: 10 ⇒ 16
 +
* Special abilities caps will be increased as follows:
 +
** CASTs: 6 ⇒ 7
 +
* Weapon skills caps will be increased as follows:
 +
** CASTs: 10 ⇒ 15
 +
** Beasts: 10 ⇒ 15
 
* Style customizations
 
* Style customizations
** Vanguard
+
** Elemental Burst (requires Elemental Arms)
** Fakis Curse
+
** Over Swing (requires Heavy Punch)
** Standstill
+
** Aegis Guard (requires Protection)
** High Multiple Parry (requires Multiple Parry)
 
** Avenge
 
** Regenerate
 
  
== how about different colors for each wave? ==
+
== Fourteenth wave ==
 +
* [http://phantasystaruniverse.jp/news/wis/?mode=view&id=1583 JP PC update notes]
 +
* Attributes/resistances caps for each race will be increased as follows:
 +
** Humans:  27 ⇒ 32
 +
** Newmans:  22 ⇒ 28
 +
** CASTs:  22 ⇒ 28
 +
** Beasts:  22 ⇒ 28
 +
* The critical hit rate of the following weapon skills will be increased:
 +
** [[Rifles Critical+|Rifles Critical+]]
 +
** [[Shotguns Critical+|Shotguns Critical+]]
 +
** [[Longbows Critical+|Longbows Critical+]]
 +
** [[Grenades Critical+|Grenades Critical+]]
 +
** [[L. Cannons Critical+|L. Cannons Critical+]]
 +
** [[T. Handguns Critical+|T. Handguns Critical+]]
 +
** [[Handguns Critical+|Handguns Critical+]]
 +
** [[Crossbows Critical+|Crossbows Critical+]]
 +
** [[Cards Critical+|Cards Critical+]]
 +
** [[Machineguns Critical+|Machineguns Critical+]]
 +
** [[Rods Critical+|Rods Critical+]]
 +
** [[Wands Critical+|Wands Critical+]]
 +
** [[TECH-Mags Critical+|TECH-Mags Critical+]]
 +
* Adjustments will be made to the following attributes/resistances customizations as noted:
 +
** [[LB Foie]]:
 +
**# Can be used by additional types.
 +
** [[LB Barta]]:
 +
**# Can be used by additional types.
 +
** [[LB Zonde]]:
 +
**# Can be used by additional types.
 +
** [[LB Diga]]:
 +
**# Can be used by additional types.
 +
** [[LB Megid]]:
 +
**# Can be used by additional types.
 +
** [[LB Rafoie]]:
 +
**# Can be used by additional types.
 +
** [[LB Rabarta]]:
 +
**# Can be used by additional types.
 +
** [[LB Razonde]]:
 +
**# Can be used by additional types.
 +
** [[LB Radiga]]:
 +
**# Can be used by additional types.
 +
** [[LB Ramegid]]:
 +
**# Can be used by additional types.
 +
** [[LB Gifoie]]:
 +
**# Can be used by additional types.
 +
** [[LB Gibarta]]:
 +
**# Can be used by additional types.
 +
** [[LB Gizonde]]:
 +
**# Can be used by additional types.
 +
** [[LB Gidiga]]:
 +
**# Can be used by additional types.
 +
** [[LB Noszonde]]:
 +
**# Can be used by additional types.
 +
**# Additional target hit count increased to two.
 +
** [[LB Nosdiga]]:
 +
**# Can be used by additional types.
 +
** [[LB Nosmegid]]:
 +
**# Can be used by additional types.
 +
**# Additional target hit count increased to two.
 +
* The following new attributes/resistances customizations will be added to [[GAS]]:
 +
** [[LB Grants]] LV1
 +
** [[LB Nagrants]] LV1
 +
** [[LB Damfoie]] LV1
 +
** [[LB Dambarta]] LV1
 +
** [[LB Damdiga]] LV1
 +
** [[LB Damgrants]] LV1
 +
** [[LB Dammegid]] LV1
  
{| class="wikitable" style="text-align:center"
+
== Discussion ==
|-
+
You're dead wrong about reverting my edit about caps are by class, no where in your article is that covered, in fact your entire write up makes it sound like the caps are race based. They aren't. but leave it its fine the people i needed to have know it already read it before you reverted it. If it's not clear for everyone else oh well [[User:Jed sisko|Jed sisko]] 01:12, 26 June 2011 (EDT)
! - !! 1st wave !! {{Color-C}} | 2nd wave !! {{Color-B}} | 3rd wave !! {{Color-A}} | 4th wave
+
* But GAS upgrade caps are based on race, and not class. PA caps are based on class, that's different. - [[User:Bloodflowers|Bloodflowers]]
|-
+
* You're right, Jed.  It's not covered because it's not true.  AP caps are based on race, not type, which is what's covered in the article.  However, you bring up a valid point for something I should add since I didn't seem to mention it.  That being that your race's AP cap is essentially reset for each type, so if you have a cap of 12 on basic abilities as a newman, you've got 12 for each type you switch to. - [[User:EspioKaos|EspioKaos]] 11:34, 26 June 2011 (EDT)
| JP || March 26 || {{Color-C}} | May 7 || {{Color-B}} | June 18 || {{Color-A}} | August 13
 
|-
 
| US || -- || {{Color-C}} | -- || {{Color-B}} | -- || {{Color-A}} | --
 
|}
 
 
 
=== Weapon styles ===
 
{| class="wikitable" style="text-align:center"
 
! Style name !! Req. AP !! Max. LV !! Description
 
|-
 
| Elemental Weapon || 5 || 1 || Increases your equipped weapon's elemental attribute by 5%.
 
|-
 
| .. || 5 || 1 || ...
 
|- {{Color-C}}
 
| Charm Crusher || 3 || 1 || Charmed enemies will take an additional 15% damage from attacks.
 
|- {{Color-C}}
 
| .. || 3 || 1 || ...
 
|- {{Color-B}}
 
| Enchant Burn || 3 || 1 || ?
 
|- {{Color-B}}
 
| .. || 3 || 1 || ...
 
|- {{Color-A}}
 
| High Enhance Weapon || ? || 1 || Prerequisite: Enhance Weapon; ?
 
|- {{Color-A}}
 
| .. || ? || 1 || ...
 
|}
 
[[User:Oli|Oli]] 08:21, 9 August 2009 (UTC)
 
* Won't you run out of colors before US even get the first wave? [[User:Essen|Essen]] 18:28, 13 August 2009 (UTC)
 

Latest revision as of 10:19, 9 March 2012

Server Initial release Second wave Third wave Fourth wave Fifth wave Sixth wave
JP Mar. 30, 2009 May 7, 2009 June 18, 2009 Aug. 13, 2009 Oct. 29, 2009 Feb. 18, 2010
EN July 20, 2010 Aug. 27, 2010 Oct. 15, 2010 Dec. 17, 2010 Feb. 4, 2011 April 22, 2011 July 1, 2011
Server Seventh wave Eighth wave Ninth wave Tenth wave Eleventh wave Twelfth wave
JP Apr. 8, 2010 June 3, 2010 July 22, 2010 Aug. 19, 2010 Nov. 25, 2010 May 12, 2011
EN Aug. 12, 2011 Sep. 30, 2011 Nov. 11, 2011 Jan. 27, 2012 Mar. 9, 2012 --
Server Thirteenth wave Fourteenth wave Fifteenth wave Sixteenth wave Seventeenth wave Eighteenth wave
JP Oct. 20, 2011 Feb. 9, 2012 Mar. 9, 2012 -- -- --
EN -- -- -- -- -- --

Initial release

Second wave

Third wave

Fourth wave

Fifth wave

Sixth wave

Seventh wave

Eighth wave

Ninth wave

Tenth wave

Eleventh wave

Twelfth wave

  • JP PC update notes
  • Basic ability caps will be raised as follows:
    • Humans: 14 ⇒ 18
    • Newmans: 12 ⇒ 16
  • Attribute/resistance caps will be increased for all races:
    • Humans: 22 ⇒ 27
    • Newmans: 17 ⇒ 22
    • CASTs: 17 ⇒ 22
    • Beasts: 17 ⇒ 22
  • Type customizations
    • LB Rafoie
    • LB Rabarta
    • LB Razonde
    • LB Radiga
    • LB Ramegid
    • LB Gifoie
    • LB Gibarta
    • LB Gizonde
    • LB Gidiga
    • LB Noszonde
    • LB Nosdiga
    • LB Nosmegid

Thirteenth wave

  • JP PC update notes
  • Basic abilities caps will be increased as follows:
    • CASTs: 8 ⇒ 16
    • Beasts: 10 ⇒ 16
  • Special abilities caps will be increased as follows:
    • CASTs: 6 ⇒ 7
  • Weapon skills caps will be increased as follows:
    • CASTs: 10 ⇒ 15
    • Beasts: 10 ⇒ 15
  • Style customizations
    • Elemental Burst (requires Elemental Arms)
    • Over Swing (requires Heavy Punch)
    • Aegis Guard (requires Protection)

Fourteenth wave

Discussion

You're dead wrong about reverting my edit about caps are by class, no where in your article is that covered, in fact your entire write up makes it sound like the caps are race based. They aren't. but leave it its fine the people i needed to have know it already read it before you reverted it. If it's not clear for everyone else oh well Jed sisko 01:12, 26 June 2011 (EDT)

  • But GAS upgrade caps are based on race, and not class. PA caps are based on class, that's different. - Bloodflowers
  • You're right, Jed. It's not covered because it's not true. AP caps are based on race, not type, which is what's covered in the article. However, you bring up a valid point for something I should add since I didn't seem to mention it. That being that your race's AP cap is essentially reset for each type, so if you have a cap of 12 on basic abilities as a newman, you've got 12 for each type you switch to. - EspioKaos 11:34, 26 June 2011 (EDT)