Difference between revisions of "Incapacitate"

From PSU Cyril Wiki
Jump to: navigation, search
(Incapacitate)
 
(Counter)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
[[Image:Incapacitate.gif|thumb|right]]
 
== Description ==
 
== Description ==
 
This status effect knocks out the character. An incapacitated character loses all [[HP]] and falls down unconscious. During this time, the character will not be able to perform any functions including moving or using items. The incapacitated character is prompted to choose between waiting to be revived or returning to the departure lobby. Returning to the lobby decreases the overall mission score. Incapacitated enemies cannot be revived.  
 
This status effect knocks out the character. An incapacitated character loses all [[HP]] and falls down unconscious. During this time, the character will not be able to perform any functions including moving or using items. The incapacitated character is prompted to choose between waiting to be revived or returning to the departure lobby. Returning to the lobby decreases the overall mission score. Incapacitated enemies cannot be revived.  
Line 20: Line 21:
 
*[[Moon Atomizer X]]
 
*[[Moon Atomizer X]]
 
*[[Giresta]]
 
*[[Giresta]]
*[[Lapia Fluge]]
+
*[[Rapia Fluge]]
 
*[[Vivienne Fluge]]
 
*[[Vivienne Fluge]]
 +
*[[Vijeri / Resist]]
 +
*[[Makarukaheshi]]
 +
*High [[Endurance]]
 +
**At least 21 STA will negate level 1-10 megid used by [[Deljaban]]
 +
**Around 25 STA will negate level 11-20 megid used by [[Delp Slami]] or [[Jusnagun]]
  
 
[[Category: Status effects]]
 
[[Category: Status effects]]

Latest revision as of 22:04, 17 January 2012

Incapacitate.gif

Description

This status effect knocks out the character. An incapacitated character loses all HP and falls down unconscious. During this time, the character will not be able to perform any functions including moving or using items. The incapacitated character is prompted to choose between waiting to be revived or returning to the departure lobby. Returning to the lobby decreases the overall mission score. Incapacitated enemies cannot be revived.

Status levels

Status levels only affect incapacitate's infliction rate. Status levels do not affect incapacitate's effect.

Causes

Counter