Difference between revisions of "Template:RCSM effects"
From PSU Cyril Wiki
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! Ele. !! Effect !! Ele. !! Effect !! Ele. !! Effect | ! Ele. !! Effect !! Ele. !! Effect !! Ele. !! Effect | ||
|- | |- | ||
− | | {{Fire}} || {{#switch: {{{Ver.}}} | + | | {{Fire}} || {{#if: {{{Fire|}}}|{{{Fire}}} LV{{{Fire LV}}}|{{#switch: {{{Ver.|}}} |
− | |AOTI= {{#switch: {{{Mfr.}}} | + | |AOTI= {{#switch: {{{Mfr.|}}} |
− | |G= {{#switch: {{{Grade}}} | + | |G= {{#switch: {{{Grade|}}} |
|C= Burn LV1 | |C= Burn LV1 | ||
|B= Burn LV2 | |B= Burn LV2 | ||
|A= Burn LV3 | |A= Burn LV3 | ||
− | |S= Burn LV4 | + | |S= Burn LV4}} |
− | | | + | |K= {{{Fire|}}} LV{{#if: {{{Fire LV|}}}|{{{Fire LV}}}|?}}}} |
− | |#default= | + | |AOTI GAC= {{{Fire|}}} LV{{#if: {{{Fire LV|}}}|{{{Fire LV}}}|?}} |
− | | | + | |#default= ?}}}} || {{Lightning}} || {{#if: {{{Lightning|}}}|{{{Lightning}}} LV{{{Lightning LV}}}|{{#switch: {{{Ver.|}}} |
− | |C|B|A|S| | + | |AOTI= {{#switch: {{{Mfr.|}}} |
− | |# | + | |G= {{#switch: {{{Grade|}}} |
− | |#default= | + | |C= Shock LV1 |
− | |AOTI | + | |B= Shock LV2 |
− | |# | + | |A= Shock LV3 |
+ | |S= Shock LV4}} | ||
+ | |K= {{{Lightning|}}} LV{{#if: {{{Lightning LV|}}}|{{{Lightning LV}}}|?}}}} | ||
+ | |AOTI GAC= {{{Lightning|}}} LV{{#if: {{{Lightning LV|}}}|{{{Lightning LV}}}|?}} | ||
+ | |#default= ?}}}} || {{Light}} || {{#if: {{{Light|}}}|{{{Light}}} LV{{{Light LV}}}|{{#switch: {{{Ver.|}}} | ||
+ | |AOTI= {{#switch: {{{Mfr.|}}} | ||
+ | |G= {{#switch: {{{Grade|}}} | ||
+ | |C= Sleep LV1 | ||
+ | |B= Sleep LV2 | ||
+ | |A= Sleep LV3 | ||
+ | |S= Sleep LV2}} | ||
+ | |K= {{{Light|}}} LV{{#if: {{{Light LV|}}}|{{{Light LV}}}|?}}}} | ||
+ | |AOTI GAC= {{{Light|}}} LV{{#if: {{{Light LV|}}}|{{{Light LV}}}|?}} | ||
+ | |#default= ?}}}} | ||
|- | |- | ||
− | | {{Ice}} || | + | | {{Ice}} || {{#if: {{{Ice|}}}|{{{Ice}}} LV{{{Ice LV}}}|{{#switch: {{{Ver.|}}} |
+ | |AOTI= {{#switch: {{{Mfr.|}}} | ||
+ | |G= {{#switch: {{{Grade|}}} | ||
+ | |C= Freeze LV1 | ||
+ | |B= Freeze LV2 | ||
+ | |A= Freeze LV3 | ||
+ | |S= Freeze LV3}} | ||
+ | |K= {{{Ice|}}} LV{{#if: {{{Ice LV|}}}|{{{Ice LV}}}|?}}}} | ||
+ | |AOTI GAC= {{{Ice|}}} LV{{#if: {{{Ice LV|}}}|{{{Ice LV}}}|?}} | ||
+ | |#default= ?}}}} || {{Ground}} || {{#if: {{{Ground|}}}|{{{Ground}}} LV{{{Ground LV}}}|{{#switch: {{{Ver.|}}} | ||
+ | |AOTI= {{#switch: {{{Mfr.|}}} | ||
+ | |G= {{#switch: {{{Grade|}}} | ||
+ | |C= Poison LV1 | ||
+ | |B= Poison LV? | ||
+ | |A= Poison LV4 | ||
+ | |S= Stun LV3}} | ||
+ | |K= {{{Ground|}}} LV{{#if: {{{Ground LV|}}}|{{{Ground LV}}}|?}}}} | ||
+ | |AOTI GAC= {{{Ground|}}} LV{{#if: {{{Ground LV|}}}|{{{Ground LV}}}|?}} | ||
+ | |#default= ?}}}} || {{Dark}} || {{#if: {{{Dark|}}}|{{{Dark}}} LV{{{Dark LV}}}|{{#switch: {{{Ver.|}}} | ||
|AOTI= {{#switch: {{{Mfr.|}}} | |AOTI= {{#switch: {{{Mfr.|}}} | ||
|G= {{#switch: {{{Grade|}}} | |G= {{#switch: {{{Grade|}}} | ||
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|B= Infection LV2 | |B= Infection LV2 | ||
|A= Confuse LV3 | |A= Confuse LV3 | ||
− | |S= Confuse LV4 | + | |S= Confuse LV4}} |
− | |||
|K= {{{Dark|}}} LV{{#if: {{{Dark LV|}}}|{{{Dark LV}}}|?}}}} | |K= {{{Dark|}}} LV{{#if: {{{Dark LV|}}}|{{{Dark LV}}}|?}}}} | ||
|AOTI GAC= {{{Dark|}}} LV{{#if: {{{Dark LV|}}}|{{{Dark LV}}}|?}} | |AOTI GAC= {{{Dark|}}} LV{{#if: {{{Dark LV|}}}|{{{Dark LV}}}|?}} | ||
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|A= Three rapid shots | |A= Three rapid shots | ||
|S= Penetrating laser | |S= Penetrating laser | ||
− | |||
|#default= --}} | |#default= --}} | ||
|#default= --}} | |#default= --}} |
Revision as of 04:57, 11 April 2011
Template parameters
- Mfr.: Use G, T or K to identify the manufacturer.
- Grade: Use C, B, A, S or S2 to identify the grade.
- Ver.: Use AOTI or AOTI GAC to the game version.
Blank template
{{RCSM effects |Mfr.= |Grade= |Ver.= |Fire= |Fire LV= |Ice= |Ice LV= |Lightning= |Lightning LV= |Ground= |Ground LV= |Light= |Light LV= |Dark= |Dark LV= |Bullet type= }}
Examples
RCSM effects | |||||
---|---|---|---|---|---|
Ele. | Effect | Ele. | Effect | Ele. | Effect |
Burn LV1 | Shock LV1 | Sleep LV1 | |||
Freeze LV1 | Poison LV1 | Infection LV1 | |||
Bullet type | One shot |
Spreadsheet
Effects
Fire | Ice | Lightning | Ground | Light | Dark |
---|---|---|---|---|---|
Burn | Freeze | Shock | Poison | Sleep | Infection |
Lower ATP | Lower DFP | Lower ATA/EVP | Stun | HP steal | Confuse |
-- | -- | -- | Silence | -- | HP affects pwr. |