Difference between revisions of "Template:RCSM effects"
From PSU Cyril Wiki
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|#default= --}} || {{Lightning}} || -- || {{Light}} || -- | |#default= --}} || {{Lightning}} || -- || {{Light}} || -- | ||
|- | |- | ||
− | | {{Ice}} || -- || {{Ground}} || -- || {{Dark}} || {{#if: {{{Dark}}}|{{{Dark}}} LV{{{Dark LV}}}|{{#switch: {{{Ver.}}} | + | | {{Ice}} || -- || {{Ground}} || -- || {{Dark}} || {{#if: {{{Dark|}}}|{{{Dark}}} LV{{{Dark LV}}}|{{#switch: {{{Ver.|}}} |
− | |AOTI= {{#switch: {{{Mfr.}}} | + | |AOTI= {{#switch: {{{Mfr.|}}} |
− | |G= {{#switch: {{{Grade}}} | + | |G= {{#switch: {{{Grade|}}} |
|C= Infection LV1 | |C= Infection LV1 | ||
|B= Infection LV2 | |B= Infection LV2 |
Revision as of 04:48, 11 April 2011
Template parameters
- Mfr.: Use G, T or K to identify the manufacturer.
- Grade: Use C, B, A, S or S2 to identify the grade.
- Ver.: Use AOTI or AOTI GAC to the game version.
Blank template
{{RCSM effects |Mfr.= |Grade= |Ver.= |Fire= |Fire LV= |Ice= |Ice LV= |Lightning= |Lightning LV= |Ground= |Ground LV= |Light= |Light LV= |Dark= |Dark LV= |Bullet type= }}
Examples
RCSM effects | |||||
---|---|---|---|---|---|
Ele. | Effect | Ele. | Effect | Ele. | Effect |
Burn LV1 | Shock LV1 | Sleep LV1 | |||
Freeze LV1 | Poison LV1 | Infection LV1 | |||
Bullet type | One shot |
Spreadsheet
Effects
Fire | Ice | Lightning | Ground | Light | Dark |
---|---|---|---|---|---|
Burn | Freeze | Shock | Poison | Sleep | Infection |
Lower ATP | Lower DFP | Lower ATA/EVP | Stun | HP steal | Confuse |
-- | -- | -- | Silence | -- | HP affects pwr. |