Difference between revisions of "Template:RCSM effects"
From PSU Cyril Wiki
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|K= {{#switch: {{{Grade}}} | |K= {{#switch: {{{Grade}}} | ||
|C|B|A|S|S2= {{{Fire|}}} LV{{#if: {{{Fire LV|}}}|{{{Fire LV}}}|?}} | |C|B|A|S|S2= {{{Fire|}}} LV{{#if: {{{Fire LV|}}}|{{{Fire LV}}}|?}} | ||
+ | |#default= --}} | ||
|#default= --}} | |#default= --}} | ||
|AOTI GAC= | |AOTI GAC= |
Revision as of 04:36, 28 March 2011
Template parameters
- Mfr.: Use G, T or K to identify the manufacturer.
- Grade: Use C, B, A, S or S2 to identify the grade.
- Ver.: Use AOTI or AOTI GAC to the game version.
Blank template
{{RCSM effects |Mfr.= |Grade= |Ver.= |Fire= |Fire LV= |Ice= |Ice LV= |Lightning= |Lightning LV= |Ground= |Ground LV= |Light= |Light LV= |Dark= |Dark LV= |Bullet type= }}
Examples
RCSM effects | |||||
---|---|---|---|---|---|
Ele. | Effect | Ele. | Effect | Ele. | Effect |
Burn LV1 | Shock LV1 | Sleep LV1 | |||
Freeze LV1 | Poison LV1 | Infection LV1 | |||
Bullet type | One shot |