Difference between revisions of "Protect the Festa 2"

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(New page: __NOTOC__{{Neudaiz mission |Mission_name= Protect the Festa 2 |Mission_image= center |Start_lobby= Agata Islands: Base D |Start_counter= Oktoku City ...)
 
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__NOTOC__{{Neudaiz mission
+
__NOTOC__
|Mission_name= Protect the Festa 2
+
{{PSU mission}}
|Mission_image= [[Image:Abandoned_Temple_Mission.png|center]]
+
{{Mission infobox
|Start_lobby= Agata Islands: Base D
+
|Mission name= Protect the Festa 2
|Start_counter= Oktoku City Area
+
|Mission image= {{Temple icon}}
|End_lobby= Clyez City
+
|Planet= Neudaiz
 +
|Start lobby= Agata Islands: Base D
 +
|Start counter= Ohtoku City Area
 +
|End lobby= Clyez City: 5th Floor
 
|Version= Phantasy Star Universe
 
|Version= Phantasy Star Universe
 
|Field= Communion of Gurhal HQ
 
|Field= Communion of Gurhal HQ
|Mission_type= Story mission
+
|Mission type= Story mission
|Enemy_elements= {{Ground}} {{Neutral}} {{Light}}
+
|Party= 1 player
|}}''Illuminus terrorist attacks during the Holy Light Festa are aimed at Communion headquarters.  Return to Ohtoku City to stop them.''
+
|Enemy elements= {{Neutral}} {{Ground}} {{Light}}}}
 +
''Illuminus terrorist attacks during the Holy Light Festa are aimed at Communion headquarters.  Return to Ohtoku City to stop them.''
  
 
== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
 
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
 
|-
 
|-
 
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
 
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
 
|-
 
|-
| C || 1 || 7+ || -- || -- || -- || -- || -- || -- || 0 || 0
+
| C || 1 || 14+ || 165 || 5 || -- || -- || -- || -- || 0 || 0
 
|-
 
|-
| B || 35 || 21+ || -- || -- || -- || -- || -- || -- || 0 || 0
+
| B || 35 || 23+ || -- || -- || -- || -- || -- || -- || 0 || 0
 
|-
 
|-
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 36+ || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
+
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 43+ || 865 || 20 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 
|-
 
|-
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 +
|-
 +
! colspan="11" | Rank S requirements
 +
|-
 +
! LV !! colspan="2" | Time !! colspan="2" | Defeated enemies !! colspan="6" | Miscellaneous requirements
 +
|-
 +
| C || colspan="2" | 14:38 (?) || colspan="2" | 86 enemies || colspan="6" | --
 +
|-
 +
| B || colspan="2" | 15:00 (?) || colspan="2" | 86 enemies || colspan="6" | --
 +
|-
 +
| A || colspan="2" | 18:00 (?) || colspan="2" | 86 enemies || colspan="6" | --
 
|}
 
|}
<references/>
 
  
 
== Enemy information ==
 
== Enemy information ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
|-
 
|-
 
! LV !! EXP !! LV !! EXP !! LV !! EXP
 
! LV !! EXP !! LV !! EXP !! LV !! EXP
 
|-
 
|-
| [[Bysha type-Koh21]] || || {{Ground}} || -- || -- || -- || -- || -- || --
+
| [[Bysha type-Koh21]] || || {{Ground}} || 14 || 48 || 23 || -- || 43 || 135
 
|-
 
|-
| [[Bysha type-Otsu32]] || || {{Ground}} || -- || -- || -- || -- || -- || --
+
| [[Bysha type-Otsu32]] || || {{Ground}} || 14 || 48 || 23 || -- || 43 || 135
 
|-
 
|-
| [[Special Ops (Assault)]] || || {{Neutral}} || -- || -- || -- || -- || -- || --
+
| [[Special Ops (Assault)]] || || {{Neutral}} || 14 || 32 || 23 || -- || 43 || 90
 
|-
 
|-
| [[Special Ops (Solda)]] || || {{Neutral}} || -- || -- || -- || -- || -- || --
+
| [[Special Ops (Solda)]] || || {{Neutral}} || 14 || 44 || 23 || -- || 43 || 126
 
|-
 
|-
| [[Adahna Degahna]] || || {{Light}} || -- || -- || -- || -- || -- || --
+
! colspan="9" | Boss
 +
|-
 +
| [[Adahna Degahna]] || || {{Light}} || 15 || -- || 24 || -- || 44 || --
 
|}
 
|}
  
 
== Item drops ==
 
== Item drops ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 +
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
|-
 
|-
! Enemy name !! Mission LV C !! Mission LV B !! Mission LV A
+
| [[Bysha type-Koh21]] || {{Bysha type-Koh21 | special}} || {{Bysha type-Koh21 | 10}} || {{Bysha type-Koh21 | 20}} || {{Bysha type-Koh21 | 40}}
|-
 
| [[Bysha type-Koh21]] || || ||
 
 
|-
 
|-
| [[Bysha type-Otsu32]] || || ||
+
| [[Bysha type-Otsu32]] || {{Bysha type-Otsu32 | special}} || {{Bysha type-Otsu32 | 10}} || {{Bysha type-Otsu32 | 20}} || {{Bysha type-Otsu32 | 40}}
 
|-
 
|-
| [[Special Ops (Assault)]] || || ||
+
| [[Special Ops (Assault)]] || {{Special Ops (Assault) | special}} || {{Special Ops (Assault) | 10}} || {{Special Ops (Assault) | 20}} || {{Special Ops (Assault) | 40}}
 
|-
 
|-
| [[Special Ops (Solda)]] || || ||
+
| [[Special Ops (Solda)]] || {{Special Ops (Solda) | special}} || {{Special Ops (Solda) | 10}} || {{Special Ops (Solda) | 20}} || {{Special Ops (Solda) | 40}}
 
|-
 
|-
| Normal box || || ||
+
| [[Box drops#Normal boxes|Normal box]] || [[Handgun]] || ? || ? || ?
 
|-
 
|-
| [[Area drops]] || || ||
+
| [[Area drops]] || {{Temple area | special}} || {{Temple area | 10}} || {{Temple area | 20}} || {{Temple area | 40}}
 
|}
 
|}
 +
 +
== Reference notes ==
 +
<references/>
 +
 +
[[Category:Story missions]]

Latest revision as of 21:52, 14 February 2011

Phantasy Star Universe ver.1
This mission has not been upgraded to Ambition of the Illuminus standards. Unless noted otherwise, all enemy and area drops are based on the original Phantasy Star Universe ver.1 charts.

Protect the Festa 2
ミッション名が不明
Temple
Start lobby Agata Islands: Base D
Start counter Ohtoku City Area
End lobby Clyez City: 5th Floor
Version Phantasy Star Universe
Field Communion of Gurhal HQ
Mission type Story mission
Party size 1 player
Enemy elements Neutral Ground Light

Illuminus terrorist attacks during the Holy Light Festa are aimed at Communion headquarters. Return to Ohtoku City to stop them.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 14+ 165 5 -- -- -- -- 0 0
B 35 23+ -- -- -- -- -- -- 0 0
A 60 43+ 865 20 -- -- -- -- 0 0
PA Fragment x10[1]
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C 14:38 (?) 86 enemies --
B 15:00 (?) 86 enemies --
A 18:00 (?) 86 enemies --

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Bysha type-Koh21 Ground 14 48 23 -- 43 135
Bysha type-Otsu32 Ground 14 48 23 -- 43 135
Special Ops (Assault) Neutral 14 32 23 -- 43 90
Special Ops (Solda) Neutral 14 44 23 -- 43 126
Boss
Adahna Degahna Light 15 -- 24 -- 44 --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Bysha type-Koh21 Inverter Circuit
Acids
Dalteri Compadri Baybari
Bysha type-Otsu32 Inverter Circuit
Acids
[B] Dalteri [B] Compadri [B] Baybari
Special Ops (Assault) G Traps [B] Ryo-Nafli [B] Ryo-Stizashi [B] Assino-zashi
Special Ops (Solda) G Traps [B] Shigga Spud [B] Shigga Wadda [B] Shigga Amza
Normal box Handgun  ?  ?  ?
Area drops -- 1-7★ ores 1-8★ ores
Olpad
3-10★ ores
Olpad, Rubinad
[B] Cresaud

Reference notes

  1. PA Fragment rewards for story missions are only awarded once per character.