Difference between revisions of "Template:Weapon stats test"

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m (Adding something to categorize articles that do not have confirmed status effects.)
 
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<includeonly>{| class="wikitable" style="text-align:center"
 
<includeonly>{| class="wikitable" style="text-align:center"
| colspan="4" style="background:#e8e8e8"| '''Stats'''
+
! colspan="8" style="background:#e8e8e8" | Weapon stats
|-style="background:#f9f9f9"
+
|-
| style="background:#f2f2f2" | '''Type''' || {{#switch: {{{Ver.}}}
+
| style="background:#f2f2f2" | '''Cat.''' || {{#if: {{{Category|}}}|{{{{{Category}}} icon}}|?}} || style="background:#f2f2f2" | '''Mfr.''' || {{#if: {{{Mfr.|}}}|{{Logo-{{{Mfr.}}}}}|?}} || style="background:#f2f2f2" | '''Rarity''' || {{#if: {{{Rarity|}}}|{{Color-{{#switch: {{{Rarity|}}}
|PSU|AOTI|AOTI+|AOTI SU|AOTI GAC= {{#if: {{{Category}}}|{{{{{Category}}} icon}}|?}}
 
|PSP= {{#if: {{{Category}}}|{{{{{Category}}} icon | PSP}}|?}}
 
|#default= ?}} || style="background:#f2f2f2" | {{#switch: {{{Category|}}}
 
|RCSM= '''Tech.'''
 
|#default= '''PP'''}} || {{#switch: {{{Category|}}}
 
|RCSM= {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
 
|#default= {{#if: {{{PP}}}|{{{PP}}}|?}}}}
 
|-style="background:#f9f9f9"
 
| style="background:#f2f2f2" | '''Rarity''' || {{Color-{{#switch: {{{Rarity}}}
 
 
|1|2|3= C
 
|1|2|3= C
 
|4|5|6= B
 
|4|5|6= B
 
|7|8|9= A
 
|7|8|9= A
 
|10|11|12= S
 
|10|11|12= S
|13|14|15= S2
+
|13|14|15= S2}}}} {{!}} |}} {{#if: {{{Rarity|}}}|{{{Rarity}}}|?}}★ || style="background:#f2f2f2" | '''Ver.''' || {{#if: {{{Ver.|}}}|{{{{{Ver.}}} version}}|?}}
|#default= }}}} | {{#if: {{{Rarity}}}|{{{Rarity}}}|?}}★ {{#switch: {{{Category|}}}
+
|-
|RCSM= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Acc.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Acc.}}}|{{{Acc.}}}|?}}
+
| style="background:#f2f2f2" | '''PP''' || {{#switch: {{{Category|}}}
|Rod= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|RCSM= --
|Wand= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || style="background:#f2f2f2" | '''Att.''' || {{#switch: {{{Category|}}}
|TCSM= {{!}}{{!}} style="background:#f2f2f2" rowspan="2" {{!}} '''Tech.''' {{!}}{{!}} rowspan="2" {{!}} {{#if: {{{Tech.}}}|{{{Tech.}}}|?}}
+
|RCSM|Rod|Wand|TCSM= --
|#default= {{!}}{{!}} style="background:#f2f2f2" rowspan="1" {{!}} '''Att.''' {{!}}{{!}} rowspan="1" {{!}} {{#if: {{{Att.}}}|{{{Att.}}}|?}}
+
|#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || style="background:#f2f2f2" | '''Tech.''' || {{#switch: {{{Category|}}}
}}
+
|RCSM|Rod|Wand|TCSM= {{#if: {{{Tech.|}}}|{{{Tech.}}}|?}}
|-style="background:#f9f9f9"
+
|#default= --}} || style="background:#f2f2f2" | '''Acc.''' || {{#switch: {{{Category|}}}
| style="background:#f2f2f2" | '''Ver.''' || {{#switch: {{{Ver.}}}
+
|Rod|Wand|TCSM= --
|PSU= {{PSU version}}
+
|#default= {{#if: {{{Acc.|}}}|{{{Acc.}}}|?}}}}
|Phantasy Star Universe= {{PSU version}}
+
|-
|AOTI= {{AOTI version}}
+
| rowspan="2" style="background:#f2f2f2" | '''{{#switch: {{{Category|}}}
|AotI= {{AOTI version}}
+
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA
|Ambition of the Illuminus= {{AOTI version}}
+
|Rod|Wand|TCSM= TP
|PSP= {{PSP version}}
+
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#f2f2f2" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#f2f2f2" | '''Status effect'''
|AOTI+= {{AOTI GAC version}}
+
|-
|AOTI SU= {{AOTI GAC version}}
+
| colspan="4" | {{#switch: {{{Category|}}}
|#default= ?}} {{#switch: {{{Category|}}}
+
|Sword|Knuckles|Spear|Double saber|Axe|Twin saber|Twin dagger|Twin claw|Saber|Dagger|Claw|Slicer= {{#switch: {{{Status effect|}}}
|RCSM=
+
|None= None
|Rod=
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|?[[Category:Unconfirmed status effect]]}}}}
|Wand=
+
|Whip= {{#switch: {{{Status effect|}}}
|TCSM=  
+
|None= None
|#default= {{!}}{{!}} style="background:#f2f2f2" {{!}}'''Acc.''' {{!}}{{!}} {{#if: {{{Acc.}}}|{{{Acc.}}}|?}}
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Status effect 2|}}}|or [[{{{Status effect 2}}}]]|}} {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|?[[Category:Unconfirmed status effect]]}}}}
}}
+
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|Rod|Wand|TCSM= None
|- style="background:#f9f9f9"
+
|RCSM= {{#switch: {{{Status effect|}}}
| style="background:#f2f2f2" | '''Mfr.''' || {{#if: {{{Mfr.}}}|{{Logo-{{{Mfr.}}}}}|?}} || style="background:#f2f2f2" | '''Req.''' || {{#if: {{{Req.}}}|{{{Req.}}}|?}}
+
|None= None
{{#if: {{{Variance|}}}|
+
|#default= {{#if: {{{Status effect|}}}|[[{{{Status effect}}}]] {{#if: {{{Effect LV|}}}|LV{{{Effect LV}}}|LV?}}|See effects chart.}}}}
{{!}}- style="background:#f9f9f9"
+
|#default= ?}}
{{!}} style="background:#f2f2f2" colspan="2" {{!}} '''[[Formulae#Variance|Variance]]''' {{!}}{{!}} colspan="2" {{!}} {{{Variance}}}
+
|}</includeonly><noinclude>
}}
+
== Template parameters ==
|}</includeonly><noinclude>== Template parameters ==
+
* '''Category''': Identify the weapon's category (of the 27) in this field.
'''Category:'''  Enter the weapon category (one of the 27) this table is for in this field.  Make sure the first letter is capitalized, and in the case of names with two words, the first letter of the second word should be lowercase. (For example, ''Laser cannon'', ''Double saber''.)  Using the correct weapon type here will ensure that the proper cells appear in the displayed table.<br/>
+
* '''Mfr.''': Identify the weapon's manufacturer by using either ''G'' for G.R.M., ''Y'' for Yohmei, ''T'' for TENORA WORKS or ''K'' for Kubara.
'''Rarity:'''  Enter the weapon's rarity here.<br/>
+
* '''Rarity''': Identify the weapon's numeric rarity in this field.
'''Mfr.:'''  Identify the weapon's manufacturer by using ''G'', ''Y'', ''T'' or ''K''.<br/>
+
* '''Ver.''': Identify the version of the game this weapon is from using either ''PSU'', ''AOTI'' or ''AOTI GAC''.
'''Ver.:'''  Using either ''PSU'', ''AOTI'', ''AOTI GAC'', or ''PSP'', identify the version of the game this weapon is from.<br/>
+
* '''PP''': List the weapon's base PP here.
'''Req.:'''  Enter the applicable requirement to equip this weapon here.<br/>
+
* '''Att.''':  List the weapon's base attack power here.
'''PP:'''  If applicable (everything except RCSMs), enter the base PP value of the weapon here.<br/>
+
* '''Tech.''':  List the weapon's base TECHNIC power here.
'''Att.:'''  Use this field to enter the weapon's base attack powerThis does not apply to TECHNIC weapons such as rods, wands or TCSMs.<br/>
+
* '''Acc.''': List the weapon's accuracy here.
'''Acc.:'''  Enter the base accuracy value (if applicable) or the weapon here.<br/>
+
* '''Req.''': List the weapon's requirement here.
'''Tech.:'''  Use this field to enter the base TECHNIC power value of the weapon. This of course applies only to TECHNIC weapons and RCSMs.<br/>
+
* '''Variance''': List the weapon's variance hereIf unknown, leave this field blank.
'''Variance:''' The weapon's attack power variance, determining its low attack power. This applies to all types of weapons.
+
* '''Status effect''': List the weapon's status effect (if it has one) here.  In the case of a few whips which are available with only two elements, list both effects.  If the weapon has no status effect, enter ''None''.
 +
* '''Status effect 2''': In very rare cases, a striking weapon can have two different effects which depend on its element.  In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
 +
* '''Effect LV''':  If the weapon has a status effect, list the level of the effect here.
  
'''In the case of an unknown value, leave the field blank!  Do not enter question marks!'''
+
* '''If any values are unknown, leave the field blank!  There is no need to enter question marks!'''
  
 
== Blank template ==
 
== Blank template ==
 
<pre>{{Weapon stats test
 
<pre>{{Weapon stats test
 
|Category=  
 
|Category=  
 +
|Mfr.=
 
|Rarity=  
 
|Rarity=  
|Mfr.=
 
 
|Ver.=  
 
|Ver.=  
|Req.=
 
 
|PP=  
 
|PP=  
 
|Att.=  
 
|Att.=  
|Acc.=
 
 
|Tech.=  
 
|Tech.=  
|Variance= }}</pre>
 
 
== Examples ==
 
=== Seven-star RCSM ===
 
<pre>{{Weapon stats test
 
|Category= RCSM
 
|Rarity= 7
 
|Mfr.= G
 
|Ver.= AOTI
 
|Req.= 89
 
|PP=
 
|Att.=
 
|Acc.= 143
 
|Tech.= 219}}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= RCSM
 
|Rarity= 7
 
|Mfr.= G
 
|Ver.= AOTI
 
|Req.= 89
 
|PP=
 
|Att.=
 
|Acc.= 143
 
|Tech.= 219}}
 
 
=== Two-star rod ===
 
<pre>{{Weapon stats test
 
|Category= Rod
 
|Rarity= 2
 
|Mfr.= Y
 
|Ver.= PSU
 
|Req.= 55
 
|PP= 864
 
|Att.=
 
 
|Acc.=  
 
|Acc.=  
|Tech.= 144}}</pre>
+
|Req.=  
...produces...
+
|Variance=  
{{Weapon stats test
+
|Status effect=  
|Category= Rod
+
|Effect LV= }}</pre>
|Rarity= 2
 
|Mfr.= Y
 
|Ver.= PSU
 
|Req.= 55
 
|PP= 864
 
|Att.=
 
|Acc.=
 
|Tech.= 144}}
 
 
 
=== Eight-star twin claw ===
 
<pre>{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI GAC
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.= }}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI GAC
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.= }}
 
  
=== Eight-star twin claw with variance ===
+
[[Category:Article templates]]</noinclude>
<pre>{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI GAC
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.=
 
|Variance= 50}}</pre>
 
...produces...
 
{{Weapon stats test
 
|Category= Twin claw
 
|Rarity= 8
 
|Mfr.= T
 
|Ver.= AOTI GAC
 
|Req.= 403
 
|PP= 252
 
|Att.= 436
 
|Acc.= 258
 
|Tech.=
 
|Variance= 50}}</noinclude>
 

Latest revision as of 12:03, 7 October 2011

Template parameters

  • Category: Identify the weapon's category (of the 27) in this field.
  • Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
  • Rarity: Identify the weapon's numeric rarity in this field.
  • Ver.: Identify the version of the game this weapon is from using either PSU, AOTI or AOTI GAC.
  • PP: List the weapon's base PP here.
  • Att.: List the weapon's base attack power here.
  • Tech.: List the weapon's base TECHNIC power here.
  • Acc.: List the weapon's accuracy here.
  • Req.: List the weapon's requirement here.
  • Variance: List the weapon's variance here. If unknown, leave this field blank.
  • Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
  • Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
  • Effect LV: If the weapon has a status effect, list the level of the effect here.
  • If any values are unknown, leave the field blank! There is no need to enter question marks!

Blank template

{{Weapon stats test
|Category= 
|Mfr.= 
|Rarity= 
|Ver.= 
|PP= 
|Att.= 
|Tech.= 
|Acc.= 
|Req.= 
|Variance= 
|Status effect= 
|Effect LV= }}