The PSUPedia needs donations to stay in operation. Click here for details on how you can help. All contributions are greatly appreciated!
Difference between revisions of "Character level"
m (Deorphaning Required Experience by Level (Offline)) |
m (page is terrible) |
||
(9 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Expansion}} | ||
+ | {{Clean-up}} | ||
+ | |||
[[Image:L100.jpg|thumb|right|An image showing the maximum level for Ethan is 100.]] | [[Image:L100.jpg|thumb|right|An image showing the maximum level for Ethan is 100.]] | ||
− | One's ''Character Level'' (or just ''level'' for short) is a [[Character]] property that is unrelated to one's [[ | + | One's ''Character Level'' (or just ''level'' for short) is a [[Character]] property that is unrelated to one's [[types|type]] (unlike one's type level), and is based solely on one's [[Experience Points]] - obtained by killing [[Monsters]]. A higher level will result in higher [[Base Stats|base statistics]], which in turn could make a character capable of wielding more powerful [[Weapons]] and [[Armors]]. Higher [[Mission Ranks]] have a Character Level requirement too. Certain other things, such as [[Blast Badges]] and [[Units#Extra Units|SUV-Weapon Units]] also have their own Character Level requirements. The maximum level a character could ultimately attain (more colloquially, the 'level cap') is currently unknown. The initial level cap for Network Mode was 50, and this has since been raised to 180 (in increments of 10). All player characters start out at level one. |
== See Also == | == See Also == | ||
[[Required Experience by Level]] | [[Required Experience by Level]] | ||
+ | |||
[[Required Experience by Level (Offline)]] | [[Required Experience by Level (Offline)]] | ||
+ | |||
[[Base Stats by Level]] | [[Base Stats by Level]] | ||
− | |||
− |
Latest revision as of 23:36, 10 May 2010
This article currently does not contain enough information, and needs to be worked on. If you have information relating to this article that needs to be added, please do so. |
This article is currently untidy, lacks coherency or structure, or suffers from numerous spelling and grammar errors. It needs to be cleaned up to a higher standard of quality. |
One's Character Level (or just level for short) is a Character property that is unrelated to one's type (unlike one's type level), and is based solely on one's Experience Points - obtained by killing Monsters. A higher level will result in higher base statistics, which in turn could make a character capable of wielding more powerful Weapons and Armors. Higher Mission Ranks have a Character Level requirement too. Certain other things, such as Blast Badges and SUV-Weapon Units also have their own Character Level requirements. The maximum level a character could ultimately attain (more colloquially, the 'level cap') is currently unknown. The initial level cap for Network Mode was 50, and this has since been raised to 180 (in increments of 10). All player characters start out at level one.