Difference between revisions of "Status effects"
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== Regular Status Effects == | == Regular Status Effects == | ||
− | These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by [[Traps]], attacks of certain [[Elements]] and/or [[Techniques]] designed for this purpose, and can be cured by other [[Techniques]] (particularly [[ | + | These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by [[Traps]], attacks of certain [[Elements]] and/or [[Techniques]] designed for this purpose, and can be cured by other [[Techniques]] (particularly [[Reverser]]), [[Recovery Items]] (such as [[Antimate]] and [[Sol Atomizer]]) and/or waiting. Most beneficial ones can be caused using [[Techniques]] or [[Buff Items]], and can be negated using opposite [[Techniques]]. |
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Revision as of 19:57, 12 December 2006
Regular Status Effects
These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by Traps, attacks of certain Elements and/or Techniques designed for this purpose, and can be cured by other Techniques (particularly Reverser), Recovery Items (such as Antimate and Sol Atomizer) and/or waiting. Most beneficial ones can be caused using Techniques or Buff Items, and can be negated using opposite Techniques.
Icon | Name | Effect | Causes | Cures |
---|---|---|---|---|
Boost ATP | Increases ATP | Shifta, Agtaride | Jellen, Time | |
Boost DFP | Increases DFP | Deband, Defbaride | Zalure, Time | |
Boost ATA/EVP | Increases ATA and EVP | Zodial, Zodiaride | Zoldeel, Time | |
Boost TP/MST | Increases TP and MST | Retier, Retaride | Time | |
Lower ATP | Decreases ATP | Jellen | Shifta, Reverser, Sol Atomizer, Antimate, Time | |
Lower DFP | Decreases DFP | Zalure | Deband, Reverser, Sol Atomizer, Antimate, Time | |
Lower ATA/EVP | Decreases ATA and EVP | Zoldeel | Zodial, Reverser, Sol Atomizer, Antimate, Time | |
Burn | Deals steady damage | Burn Traps, Fire-element bullets, Fire-element attack TECHNICS | Reverser, Sol Atomizer, Antimate, Time | |
Freeze | Unable to do anything; decreases EVP | Freeze Traps, Ice-element bullets, Ice-element attack TECHNICS | Reverser, Sol Atomizer, Antimate, Time, getting hit by an attack | |
Shock | Unable to use attacks, Skills or Bullets | Shock Traps, Lightning-element bullets, Lightning-element attack TECHNICS | Reverser, Sol Atomizer, Antimate, Time | |
Silence | Unable to use TECHNICS | Silence Traps, Earth-element bullets, Diga | Reverser, Sol Atomizer, Antimate, Time | |
Confuse | Controls become erratic, attacks can hit friendlies | Confuse Traps, Light-element bullets, Ramegid | Reverser, Sol Atomizer, Antimate, Time | |
Infection | Deals steady damage | Virus Traps, Dark-element bullets, Dammegid | Reverser, Sol Atomizer, Antimate, Time | |
Stun | Unable to do anything | Nosdiga | Reverser, Sol Atomizer, Time | |
Poison | Deals steady damage | Poison Traps, Damdiga | Reverser, Sol Atomizer, Antimate, Time | |
Sleep | Unable to do anything | Sleep Traps | Reverser, Sol Atomizer, Time, getting hit by an attack | |
(Heart) | ? | ? | ? | |
n/a | Incapacitate[1] | Inability to do anything until revived. Decreases overall mission score on missions that count deaths. |
Damage (to the point of 0 HP) Megid |
Moon Atomizer, Moon Atomizer X, Giresta. |
Monster Variations
Monster Variations are exclusive to Monsters. Also, they are static rather than temporary, and appear at random. They benefit the affected monster, or even a whole group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.
Icon | Name | Effect |
---|---|---|
(Crown) | Signifies enemy leader; increased DFP, MST (?); can cast Shifta (?) | |
(Boot) | Increases ATA/EVP? | |
(Sword) | Increases ATP | |
(Shield) | Increases DFP | |
(Staff) | Increased TP |
- ↑ 'Incapacitate' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.
External Links
- PSU-Wiki's article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |